Sins of a Solar Empire is a real-time space strategy and the first chapter in an epic science fiction saga. The independent Trader Worlds must unite and form the Trader Emergency Coalition to defend themselves against the return of their exiled brethren, "The Advent" and the arrival of the desperate remnants of the ancient Vasari Empire.

Explore and conquer nearby planets and distant solar systems by applying brute force, cunning strategy, elegant diplomacy, economic mastery, and researched technology. The gameplay features seamless transition between epic strategy and tactical combat modes.

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8 comments by Faced on Aug 17th, 2013

Hey guys, Faced here.

So, as you might have figured by the title. The mod Sins of a Generation is in need of people to help us in it's development.
Since we have lost Bastion, and Aeneas. We only have a Modeler, Concept artist and our Dev Lead/Galaxy Forger.

It would be highly appreciated if you, the fanbase could help us out. If you have any skills that we might have a use for, please, send us a pm. Or if you do not possess such skills, please, spread the word around, ask friends, randoms. We would just like to see our mod continue.

If not, to see the mod work, it will take us very, very long for us to complete everything.

So i repeat again, Please, if you have the time, skill and will, please join us in our conquest to create one of the best mods for Sins of a Solar Empire: Rebellion.
-Faced

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No Mines

No Mines

Oct 15, 2011 Full Version 1 comment

Small mod that pulls out the mines from SoaSE Entrenchment 1.05.

two starbases in wormholes

two starbases in wormholes

May 20, 2011 Full Version 1 comment

this mod lets you build two starbases in wormholes instead of one. it should work with any mod that doesn't change the "PlanetWormhole" file. it's for...

Developer Builds

Developer Builds

Jun 16, 2009 Full Version 0 comments

Developer executable files for use in creating mod packs. Updated for Sins 1.17/Entrenchment 1.03.

Map Conversion

Map Conversion

Jun 16, 2009 Mapping Tool 0 comments

Convert maps between Sins versions with this user-created tool. Created by Ross Placing. Requires .Net 2.0; Updated for Sins 1.15/Entrenchment 1.01.

Forge Tools

Forge Tools

Jun 16, 2009 SDK 5 comments

Design your own custom maps & modifications for Sins of a Solar Empire with the the Forge Tools. This package contains tools used by the development team...

Related Downloads

Sins of a solar empire fleet size increase
Sins of a Solar Empire

Sins of a solar empire fleet size increase

Jul 29, 2013 increase max fleet size Full Version 1 comment

Increases max fleet size as requested can be extracted to mod path compatible with patch v1.195

Post comment Comments  (30 - 40 of 146)
roketman
roketman Sep 17 2011, 4:13pm says:

can any one help me? i have no clue on how to install a mod in this game i really need the help thanks

+2 votes     reply to comment
TE5LA
TE5LA Sep 19 2011, 9:00pm replied:

If you're running Windows 7:

Find the mods path. Should be something like:

C:\Users\TE5LA\AppData\Local\Ironclad Games\Sins of a Solar Empire

"TE5LA" will obviously be replaced with your Win7 username.

See the mod folders like "Mods-Diplomacy v1.32". Open that for Diplomacy mods. Create a folder by the mod's name the way you want it to appear in the game. Copy all that mod's files there.

In the game, go to Options and select Mods. "Enable" the mod you want to use.

+2 votes     reply to comment
hj12321
hj12321 Jul 24 2011, 4:51am says:

Wow,this game looks cool!

+3 votes     reply to comment
Rossi97
Rossi97 Jul 13 2011, 10:32am says:

Vasari are epic >:D

+2 votes     reply to comment
purgations
purgations May 26 2011, 10:43pm says:

ok this is just a question but is there anyway to get ships to just follow the line between planets*cant think of name atm. im tired of setting defenses to just have them bypass and hit the planets and then die. ie. pirates i understand it makes the game real but i want to also bring full firepower upon the enemy.

does anyone know if this is possible if not its cool just asking. anyway geat game and great mods *two thumbs up

+2 votes     reply to comment
Piemanlives
Piemanlives Jul 10 2011, 8:36pm replied:

if you have them just follow the line than what fun . word to the wise, have a secondary defense line set up when applicable, fighter station are use full in these, large planets should have at least 1 on stand by, your home world ought to have 2 if possible, use your fleets to fill in blind spots, and never have less than 50 ships on your front line and nexus planets (planets where several phase lines converge as these areas can wreak havoc on empires) understand?

+2 votes     reply to comment
Piemanlives
Piemanlives Jul 10 2011, 8:46pm replied:

the 50 ships thing isn't important at the beggining but will, and that task force should see varriety, carriers and such

+2 votes     reply to comment
Nazara
Nazara Mar 27 2011, 10:19am says:

Somebody upload the patch for diplomacy 1.2 please ?

+2 votes     reply to comment
Dante551
Dante551 May 14 2011, 2:22pm replied:

cant you have to download from impulse

+1 vote     reply to comment
Entropy_Anton
Entropy_Anton May 19 2011, 9:52am replied:

Yeah but we need it FREE!

+1 vote     reply to comment
Dante551
Dante551 May 22 2011, 8:14pm replied:

it is free........im guessing you pirated it

+3 votes     reply to comment
LucianoStarKiller
LucianoStarKiller May 23 2011, 8:11pm replied:

well im a pirate and i need the patch as well so if anyone finds it ill be glad to hear where
jack sparrow FTW!

0 votes     reply to comment
Dante551
Dante551 May 24 2011, 9:28pm replied:

dumbasses this game cant be patched as impulse wont allow it to be....unless someone pirated the patch

+1 vote     reply to comment
LucianoStarKiller
LucianoStarKiller May 24 2011, 11:01pm replied:

******* i know it and many have just not the 1.2 yet and im looknig for it
if youre not helping dont get in the way

-2 votes     reply to comment
Dante551
Dante551 May 25 2011, 9:44am replied:

cant do that :) lol frankly idc it doesnt change much and you can download the reference files that have all the changes in them

+2 votes     reply to comment
Entropy_Anton
Entropy_Anton May 28 2011, 8:11am replied:

the diplomacy 1.1 was already pirated :D And yes i pirated SoaSE Trinity.

0 votes     reply to comment
Dante551
Dante551 Jun 5 2011, 12:39pm replied:

seems like you need to find the sins of a solar empire forums and find the reference files and use those as a mod

+1 vote     reply to comment
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Sins of a Solar Empire
Platform
Windows
Developer
Ironclad Games
Publisher
Stardock
Engine
Iron Engine
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Official Page
Ironcladgames.com
Release Date
Released Feb 2008
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9.5

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Highest Rated (5 agree) 10/10

One of my favourite games I have ever played. Filled to the brim with the most brilliant of details. Massive, ever expanding maps that may take days to finally finish. On top of that: a giant repository of mods, with plenty more being made. And Ironclad, at the time of this review, has finished Entrenchment and Diplomacy and is almost finished with their newest full expansion: Sins - Rebellion. So, if you are thinking of picking this up but not sure, DO IT! This game is amazing, and is worth the…

Mar 5 2011, 5:20pm by Maonsie

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
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Sins of a Solar Empire: Rebellion
Sins of a Solar Empire: Rebellion Single & Multiplayer Real Time Strategy
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