Return to Castle Wolfenstein is built on the awesome Quake 3 Arena engine by the id Software team. The game itself is loosly based on World War II seeing the Axis and Allies do battle.

The games flawless attention to detail, fluid multiplayer and single player gameplay means that it has already been modded a great deal! These mod's do not let this game down either adding to it's wonderful single player campaign and also creating new multiplayer environments which see's this somewhat arcade war simulation taken to the next level in excitement...

now get this damn game and load up some mods because it ROCKS!

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BSP-Level based game Engines

BSP-Level based game Engines

Jun 06, 2009 Tutorials 2 comments

A level which will be compiled into a BSP is build with many different kinds of objects. With this tutorial the author intends to introduce these objects...

WildWest New Map video trailer

WildWest New Map video trailer

Dec 19, 2006 Movies 0 comments

This is a short, 2 minute video with stills and video footage of 2 new maps that are soon to be released, El Paso and Santa Cruz. These maps will be release...

WildWest 1.613 (Linux)

WildWest 1.613 (Linux)

Dec 18, 2006 Full Version 1 comment

Linux installer for WildWest version 1.613. Requires Return to Castle Wolfenstein patched to version 1.41.

WildWest 1.613 (Windows)

WildWest 1.613 (Windows)

Dec 18, 2006 Full Version 1 comment

Windows installer for the WildWest mod for Return to Castle Wolfenstein. This mod requires RTCW, patched to version 1.41.

Banimod

Banimod

Dec 13, 2006 Full Version 0 comments

Installation Win32: To install - make a directory at the same level as your wolfenstein/main directory called bani, eg wolfenstein/bani and put the qagame_mp_x86.dll...

DeGeneration Patch v1.0 > v1.1

DeGeneration Patch v1.0 > v1.1

Jul 17, 2005 Patch 0 comments

This is a patch for the Return to Castle Wolfenstein multiplayer modification, DeGeneration. It patches v1.0 to v1.1

Comments  (10 - 20 of 26)
AdrianShephard
AdrianShephard Feb 21 2005, 12:26am says:

Just use the Telsa coil to take out your little demon buddies. :)

+2 votes     reply to comment
MetaMod
MetaMod Dec 31 2004, 12:39am says:

I dont know but last level fight the boss was a little weird.

+4 votes     reply to comment
HangPhyr
HangPhyr Dec 13 2004, 1:17am says:

Wolf-3D was a lot better. The Nazis were at least spoke German in that one.

+3 votes     reply to comment
linker
linker Dec 4 2003, 11:07pm says:

bad ass.

+1 vote     reply to comment
nikolai
nikolai Sep 19 2003, 10:15pm says:

RTCW wasn't much fun after the aimbots started coming......

+1 vote     reply to comment
slyus
slyus Sep 3 2003, 4:00am says:

actually it's easier (and somewhat safer) to kick and stab the sheild zombies than it is to shoot at them :D so that's cool :)

ah, I still play rtcw multiplayer religiously :)

+1 vote     reply to comment
Dr_Zoidberg
Dr_Zoidberg Aug 9 2003, 1:26pm says:

Great game. yeah, the occult stuff was weird.....Anyway, the way i killed the sheild zombies is just by kicking and running away or, kick it and shoot it. It is a fun, solid game but its no half-life :p.

Its like i always say......"Killing Nazis is fun, and killing Zombies is fun; but killing Nazi-Zombies? now THATS fun!"

+1 vote     reply to comment
misplaced
misplaced May 19 2003, 4:32pm says:

I DONT KNOW HOW TO MAKE MY OWN MAPS!!!!!
can someone plz tell me how to make them?
cuz i like to make my won maps,...do it a lot with UT and UT 2003

u can mail me at focused_magic@hotmail.com

Oh,...and by the way,...what is the best way to kill those damn zombies with shields,..i just got this game u know.

THNX

+1 vote     reply to comment
captnawful
captnawful Jan 18 2003, 5:03pm says:

I thought the game single Player was ok but love the online multiplayer the best. If some of you have not played onlne you should. It great with all the cool maps the have. If you get a change you need to check out our Clan web site. :thumbup:

Illiadclan

+1 vote     reply to comment
Pseudofear
Pseudofear Sep 6 2002, 10:12pm says:

Pretty fun game, although the occult was a bit odd (The Zombies were pretty cool though). My one major gripe is the Ubersoldats were too freaking hard! It took me 7 direct panzerfaust shots on Hard, although you can only carry Six (Five, plus the one in the gun). After the first three of four I got bored with them, looked up the cheast and just put on invincible when ever I saw them.

+1 vote     reply to comment
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Return To Castle Wolfenstein
Platforms
PC, Linux, Mac
Developer
id Software
Publisher
Activision
Engine
id Tech 3
Contact
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Official Page
Gmistudios.com
Release Date
Released Nov 19, 2001
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Community Rating

Average

9.2

40 votes submitted.

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Style
Genre
First Person Shooter
Theme
War
Players
Single & Multiplayer
Project
Commercial
Boxshot
Boxshot
Statistics
Rank
202 of 1,266
Last Update
5 months ago
Watchers
21 members
Mods
6
Addons
3
Files
7