Return to Castle Wolfenstein is built on the awesome Quake 3 Arena engine by the id Software team. The game itself is loosly based on World War II seeing the Axis and Allies do battle.

The games flawless attention to detail, fluid multiplayer and single player gameplay means that it has already been modded a great deal! These mod's do not let this game down either adding to it's wonderful single player campaign and also creating new multiplayer environments which see's this somewhat arcade war simulation taken to the next level in excitement...

now get this damn game and load up some mods because it ROCKS!

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About Return To Castle Wolfenstein: Cooperative mod with 3 comments by fretnn on Dec 8th, 2011

There is now a teamoverlay panel on the HUD as there is one in the multiplayer. It shows the type of weapon, player name, location and health. 

I've added support for separate .ents file for each map, this makes it possible to add entities to the map without recompiling. We can add new ai enemies this way. This made it also possible to make the game support target_location entities in the stock maps. The target_location entity is used for the teamoverlay in the HUD.

The serverbrowser now works. (Its mostly a copy of the multiplayer server browser).

Screenshots:

teamoverlay


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WildWest New Map video trailer
Return To Castle Wolfenstein

WildWest New Map video trailer

Dec 19, 2006 WildWest Movies 0 comments

This is a short, 2 minute video with stills and video footage of 2 new maps that are soon to be released, El Paso and Santa Cruz. These maps will be release...

WildWest 1.613 (Linux)
Return To Castle Wolfenstein

WildWest 1.613 (Linux)

Dec 18, 2006 WildWest Full Version 1 comment

Linux installer for WildWest version 1.613. Requires Return to Castle Wolfenstein patched to version 1.41.

WildWest 1.613 (Windows)
Return To Castle Wolfenstein

WildWest 1.613 (Windows)

Dec 18, 2006 WildWest Full Version 2 comments

Windows installer for the WildWest mod for Return to Castle Wolfenstein. This mod requires RTCW, patched to version 1.41.

Banimod
Return To Castle Wolfenstein

Banimod

Dec 13, 2006 banimod Full Version 0 comments

Installation Win32: To install - make a directory at the same level as your wolfenstein/main directory called bani, eg wolfenstein/bani and put the qagame_mp_x86.dll...

DeGeneration Patch v1.0 > v1.1
Return To Castle Wolfenstein

DeGeneration Patch v1.0 > v1.1

Jul 17, 2005 DeGeneration Patch 0 comments

This is a patch for the Return to Castle Wolfenstein multiplayer modification, DeGeneration. It patches v1.0 to v1.1

WildWest 1.6 Video Trailer
Return To Castle Wolfenstein

WildWest 1.6 Video Trailer

Jul 10, 2005 WildWest Movies 0 comments

Divx Video trailer featuring new maps included in The WildWest 1.6 Beta release.

Comments  (30 - 33 of 33)
azz0r
azz0r Jul 31 2002, 6:14am says:

Wicked game, completed it using cheats though and didnt wanna do it again fairly, nothing really new to offer, just another fps in a crowded market.

+2 votes     reply to comment
INtense!
INtense! Jul 28 2002, 2:16pm says:

awesome game, works really well i am just a sucker for killing humans.. i dont approve of all the fictional baddies...

i guess i just gotta play MOH

+1 vote     reply to comment
BlueWolf72
BlueWolf72 Jul 24 2002, 12:38am says:

By far one of the best game to make some sweet maps with.

+2 votes     reply to comment
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Return To Castle Wolfenstein
Platforms
Windows, Mac, Linux
Developer
id Software
Publisher
Activision
Engine
id Tech 3
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Official Page
Gmistudios.com
Release Date
Released Nov 18, 2001
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9.2

74 votes submitted.

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Style
Genre
First Person Shooter
Theme
War
Players
Single & Multiplayer
Project
AAA
Boxshot
Boxshot
Sequels
Wolfenstein, Released Aug 20, 2009
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Wolfenstein: Enemy Territory, Released Jun 29, 2003
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Return To Castle Wolfenstein, Released Nov 18, 2001
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Wolfenstein 3D, Released Sep 10, 1992
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Statistics
Rank
484 of 6,698
Last Update
1 week ago
Watchers
56 members
Mods
6
Addons
4
Files
6
Reviews
4