Red March is an innovative indie RTS game. We aim to implement a combination of old-school RTS gameplay on large scale maps, showing realistic battles and using an immersive storyline to capture the feeling of the last world war. Concieved as a cure to the recent trend of oversimplification of strategy games and the dilution of their portrayal of war, Red March intends to combine the fast-paced and frantic gameplay of old-school games, such as Command and Conquer, and combine it with the innovative concepts of more recent games which have become standard, such as infantry cover systems and destructible scenery.
The setting: An alternate universe largely similar to ours. The year is 1969. Mankind is divided into a handful of powerful military and political powers. Insane politicans and feverish paranoia rule the world. The Cold War is coming to a close, and it will come to an end with fire and blood. Prepare yourselves; That end is nigh.
Red March is a direct descendant of the Red Alter modification for C&C: Tiberium Wars.
As stated in the summary, this is not so much an update about Red March as it is one about our fellow indie, After Reset. A number of our developers have been involved in the making of this post-apocalyptic RPG, and we highly encourage you to support it, since by supporting After Reset, you are also supporting Red March. The bond between teams behind games such as After Reset, Rogue Republic and Red March, of mutual esteem and collaboration, is one of the greatest things about the indie community: we're all in it together. Remember, strength through unity, comrades!