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This war has been going on for a long time, and it's hard to say when it will be over. We got so used to it that news from Syria has become trivial. We've even already forgotten how it all started, and where the roots of the terrible terror lie – the terror that swept across Europe in recent years.

Syria is all over the news, and it's become a subject of many documentaries. We, however, want to show the story through the lens of the game and don't let the word "game" mislead you. This game does not claim to be a history lesson, but it shows the course of the war in all its seriousness through the major milestones, from the first days till the latest important victories over terror.

What kind of a game is it?

  • Syrian Warfare is a real time strategy with a high degree of realism. This game is not about a base construction or units production. The player will have to determine their forces characteristics before they go into action. And during the mission, they would be able to select reinforcements in order to support the troopers.
  • The troops and machinery crews move from mission to mission and gain experience, which helps them increase their effectiveness.
  • Trophies captured by the player on the battlefield can be used throughout the whole campaign.
  • Importantly enough, there are no «life bars» for vehicles in the game. Damages are calculated by taking into account the protection module and the power of adverse factors. Inflicted damages affect the functioning of the module.
  • In the battlefield, it is impossible to repair the armor, but one can repair the modules by using a limited stock of spare parts. Ammunition and fuel are also limited.
  • A system of high-quality physical demolition of buildings and other objects is used in the game (it does not only look spectacular, but it has a serious influence on the tactics during the missions, especially in urban areas).
  • The game has a wide set of tactical possibilities: The storming of buildings, usage of smokescreens, infantry lift by helicopters and APC/IFV, air strike calls, capturing of trophy weapons and equipment, usage of heat flares and active defense complexes.
  • And of course the story itself. We will try to show the conflict, not from a point of view of a general, located somewhere at the ‘top’. No, it will be a story of a man, who lived in the country that descended into hell. A story of struggle, loss and regained hope.

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Dear friends, we're happy to announce that Cats Who Play is working on the first large expansion to "Syrian Warfare", titled "Syrian Warfare: Return to Palmyra".

A new single-player campaign, as you might infer from the title, will be focused on the dramatic events between December 2016 and March 2017, when the ancient city was once again captured by the terrorists, and an imminent threat loomed – the enemy could now quickly advance into territories controlled by the government, with access to large cities. However, thanks to the tenacity of the Syrian army and its allies, including the Russian air forces, the opponent's advance was halted and then turned back.

The plot will focus around a detachment of the elite Syrian unit Tiger Forces. Despite being caught flat-footed by Daesh's sudden assault, they defended their positions on Palmyra's outskirts to the end, got surrounded and fought their way to the T4 air base, where they had a big role in the defense of the air base and the following retaking of Palmyra.

The player will have control over new squad types (including, as mentioned, Tiger Forces squads); Lebanese volunteers; and the forces of the 5th Legion, freshly formed with the help of Russia.

The game's arsenal will be expanded with new weapons: mounted grenade launchers, recoilless guns (both infantry variants and mounted on technicals), high-caliber heavy machineguns. The game's tank park will have new modifications of the T-55 and T-62 tanks in store. The air forces will see the additions of the Russian Ka-52 "Alligator" helicopter, Syrian "Gazelle" light attack/scouting helicopter and remote-controlled drones.

The terrorists will also have weapons previously unseen in the game: American Humvees captured from the Iraqi military, anti-tank TOW missiles, heavily-armored VBIEDs, quadcopters.

The game's mechanics will also be refined, including the dissatisfactory pathfinding algorithm.

The "Syrian Warfare: Return to Palmyra" expansion's release is planned for the end of summer 2017. It will require the base game "Syrian Warfare" to run.

Comments  (0 - 10 of 30)

Great strategy AI missions!

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Игра на данном этапе одна из лучших, а может и лучшая в своём жанре! Скучать не приходится, да ещё и думать иногда надо))

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Тем кто увлекается ближним востоком и Сирией в частности, Игра безусловно понравится!

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Great game so far, FINALLY something different for a change! Playing as the same nation for decades on end has become seriously repetitive and generic by now, good to see a dev willing to put us in the driving seat of a completely different player nation for a change, especially one that's subject to huge amounts of slander and insult on a daily basis. Very refreshing!

The game can feel fairly short in terms of lasting appeal though, the missions are worth a second or third playthrough but an additional open and dynamic campaign mode involving territory control could do wonders. The camera is also pretty restrictive, camera pitch and some close-up cinematic views would be awesome.

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For me as Syrian i dont see that you are showing the Truth in this game as you focus on the Assad regime only as he only peaceful and he did not any terrible actions in Syrian war, the regime have done more terrible masscures in this war, mass killing,torturing,raping,kidnapping,executions, so where the truth in this game?

I am not saying aswell that the rebels are good, the rebels are **** and bad aswell, but at lest show the truth, show that the Regime and the rebels have killed innocent people in this war dont show only one side if you are guy who claims to show the situation in Syria.

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JIDF detected

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This is a very important question. Can anyone make the camera be tiltable so you can see the horizon (even if there is fog). If the camera is just looking down and you cannot see far it feels restricted.
Also you should be able to scroll the screen with WSDA keys. Please make this as a MOD if anyone can. Thanks.

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so what's the next step in this awesome game :D

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Syrian Warfare
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