If you've been reading our weekly development blogs you'd have noticed there has been a surge of activity in the past month, and you possibly would have seen some hints about our next version, Red Alert: A Path Beyond - beta. We've been gearing up for a release which should be heading your way soon, we'll let you know when.
Here is the Soviet version of the wrench, click on the thumbnail to get a description of how they'll work ingame. Also Shown is the Soviet PMM Makarov pistol, sidearm to all non-combat units.
Here are the Allied Apache Longbows and the Soviet V2's ingame with their various colour schemes that can be selected when you purchase them. For more information about the V2 please head over here.
In some other small news we've updated our profile page from being a C&C: Renegade mod to a standalone game, as that's what this next version shall be. And a new FAQ has been posted up on our website (an extract appears in our profile description) so be sure to check it out. Keep yours eyes peeled for our next blog which will be posted sometime on sunday at our website, www.apathbeyond.com and check out our gallery here at moddb for more images.
gr8 work fellas
woah - its the ModDB spanner / wrench
the moddb wrench could look a lot more wrenchy.......
cool update, looks like a fun game.
Haha, so it is INtense!
You get a choice for a Commie wrench or an Allied wrench. Commie one has more grime on it though. :p
This project is awesome. W3d forever!
Lol Shiny
I personally hate the renegade w3d engine. It was a good idea at the time, importing models to build maps was the new thing and the engine did it nicely. You could build a game almost entirely with 3ds max, photo shop and renX!
But... the arm model system is horrible and the net code just plane sucks. another downfall is that you cant directly skin a structure - you had to build textures and apply it to a surface making things difficult.
you guys have seemed to get past that and made a decent game. congrads! I would love to see you guys build a ut3 mod