Overgrowth takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel. Overgrowth also benefits from Wolfire's brand new Phoenix Engine which has been built from the ground up to allow the use of cutting edge graphics, animation, and physics. Add to these exciting features Overgrowth’s realistic artificial intelligence and streamlined control system and the result is an astoundingly immersive experience.
William talks about community funded games and we have an interview Matthew Dryden, Andrew “Winston” Watkins and Joe Castagino from Modular Combat, in which they announce the winners of the Create a Module competition.
Posted by William on Jul 28th, 2009 digg this super bookmark
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Yo dawg. I heard you don’t like to listen to a stream within a stream within a stream. So I finally made it so you can skip without the trip. - Nic
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YAAAAA!!!!
Cant wait till its out ^.^
While we wait....pickles anyone? :)
Oh nice, wilson chronicles ! =D
GAH!
i wanted heel springs T_T
In the 59:00+ they talk of Invasion mode, which is actually a mode I remember from UT2004. Too bad UTIII doesn't have that sort of mode.