• Large Persistent World - Explore a massive world with a playable space of over 64km².
  • Open World PvP - No safe zones or game rules exist allowing you to kill anyone at any time for any reason.
  • Random World Encounters - Dynamic events occur throughout the world creating unique and constantly changing gameplay opportunities.
  • Weapon Customization - Customize every aspect of your weapon. Change the scope or add a silencer plus many more options.
  • Vehicle Customization - Add armor to your vehicles or increase storage capacity. Make your vehicles faster and stronger.
  • Dynamic Weather System - Experience a more immersive and naturally changing environment.
  • Comprehensive Inventory System - Gather items during your adventures and store it in vehicles, tents and underground caches to guard it from other players.

The year is 2089. The Earth is in ruins from two major nuclear wars. Civilization has collapsed and the majority of mankind has been wiped out. Each day is a struggle to find food and water to live, weapons for defense, and gear to withstand the harsh unforgiving wasteland that was once earth. The city centers and areas once called home and work are now populated by grotesque mutated humans, minds rotten from radiation and sickness. Bandits fight for control of what’s left, executing everyone they come across or using them for slave labor and food. This is the world as it exists today, there is no law. Kill or be killed. Survive or Die.











© Entrada Interactive 2013 | CryEngine 3
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Patch #2 10/28/2014

News 1 comment

We updated Miscreated to use the most recent version of the CRYENGINE SDK, so the patch is larger than would be typical. We put in some new goodies, and fixed a lot of issues that were brought up before. Here's the rundown!


Game:

  • [ Fixed ] Fixed crash when closing inventory while dragging an item.
  • [ Fixed ] Antialiasing "Disabled" mode is not used now (blue screen flicker issue). You can put the aspirin down now.
  • [ Fixed ] AI corpses will now disappear after time. We are looking at you Spikers that are stuck in the ground...
  • [ Fixed ] Adjusted all doors - rotation amount and speed. Some WD-40 goes a long ways!
  • [ Fixed ] Reduced strength of water current. Life-vest still recommended.
  • [ Removed ] Removed user.cfg file - add your own now, if wanted. Check the CryEngine doc to learn how.
  • [ Fixed ] Fixed crash from entering G as part of your player name. You can now let everyone know how MLG-SWAG you are, though we will still believe you if you don't put it in front of your name...
  • [ Fixed ] Turned off first person smoothing by default. Should help with some of that mouse jittery-ness.
  • [ Fixed ] Pressing the jump key should be more responsive now. Work those calf muscles, 1-and-2!
  • [ Fixed ] Fixed potential server crash while harvesting materials. No longer fear the trees.
  • [ Fixed ] When killing a player you could "float" and not be able to move. Sorry all you Chris Angel fans.


Items:

  • [ Added ] Added melee attack to the pistol (Press T). It still works better with bullets... just saying.
  • [ Added ] Added two new melee weapons. These are super secret... have fun!
  • [ Fixed ] Added straps to backpack. Begone magic backpack!
  • [ Fixed ] Bandages now work. These temporarily increase your health regeneration when used.


Materials/Models:

  • [ Fixed ] Fixed trash piles so items don't disappear under them. Oscar was being extremely grouchy.
  • [ Fixed ] Fixed several walking through wall issues. We know it's Halloween, but ghosts don't fit in here.
  • [ Fixed ] Adjusted many of the flickering decals, floors. You can look at them and see their beauty now!


Sounds:

  • [ Adjusted ] Waterfall sounds, but still odd for this patch. Water sounds are a trickle thing to get right... I mean fickle!


World:

  • [ Fixed ] Removed the utility pole in the middle of the road in Sultan. No idea what city engineer thought that was a good idea.
  • [ Added ] Added more houses with interiors. We are really upping our housing budget!
  • [ Fixed ] Added the ability for some houses to spawn items we missed. This still means you have to look really good to find things!
  • [ Removed ] Removed the ladder from the grocery store (ladders will be added in an update). Ladders are dangerous anyways, it is for your own good!
  • [ Added ] Added more houses to the peninsula along the beach. Prospective home owners will love these magnificent housing locations!
  • [ Removed ] Duplicate house interior in Woodhaven. We got a few more home designers to mix things up!


Animations:

  • [ Fixed ] Fixed sitting idle animation.
  • [ Fixed ] Several general improvements.


Spawns:

  • [ Balance ] Lowered number of deer spawns, increased Spiker spawns. Spiker has poked you.
  • [ Balance ] Adjusted spawns in gas station. Keep your eyes open.
Development Stream 10/25/2014

Development Stream 10/25/2014

News 1 comment

We had a development stream on 10/25/2014, here is the recap on YouTube.

Patch #1 10/24/2014

Patch #1 10/24/2014

News 0 comments

Miscreated's first patch for our alpha test. Patch #1

Miscreated - Alpha Live!

Miscreated - Alpha Live!

News 0 comments

We have just started our Alpha testing, and begun handing out keys!

Miscreated Development Update 09-29-2014

Miscreated Development Update 09-29-2014

News 2 comments

Development update for Miscreated, 9-29-2014.

Post comment Comments  (0 - 10 of 145)
TheUnbeholden
TheUnbeholden

Em where are the devs...

Reply Good karma Bad karma+1 vote
BagelPlays
BagelPlays

Hey I made a video for this game if anybody is interested.

Here it is:
https://www.youtube.com/watch?v=wAlGs3FlgDU

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Dupliaxe
Dupliaxe

I'm afraid he is speaking Czech. And he said that the game is crowded and that its not good to do similar games.

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Aralvar
Aralvar

Will mods be supported? This is something that I know the DayZ community hates so I'm wondering what is planned for Miscreated.

Reply Good karma Bad karma+6 votes
Oelkanne0815
Oelkanne0815

looks fantastic

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ChickenDelight
ChickenDelight

How much will this cost? And do you know the sys reqs so far?

Reply Good karma Bad karma+5 votes
Chickenshot
Chickenshot

Mutants and Survivors are your best friends.

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TheSparrowsJourney
TheSparrowsJourney

I made a brief introduction video about Miscreated, enjoy: Youtube.com

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Guest
Guest

It reminds me of fallout so much

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cinco
cinco

(buried)

oh another open world zombie game....so original.

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ALL14
ALL14

Always better than WarZ

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PsychoEliteNZ
PsychoEliteNZ

And apparently H1Z1 Which looks exactly like WarZ, It shows you if the warZ Devs had done a better job with fixes It would be good right now.

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PunishedLamia
PunishedLamia

You are so goddam stupid, it has mutants not zombies, idiot.

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Guest
Guest

Takových her je plno , není dobrý dělat všechny hry podobný .

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PunishedLamia
PunishedLamia

English please?

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Dupliaxe
Dupliaxe

I'm afraid he is speaking Czech. And he said that the game is crowded and that its not good to do similar games.

Reply Good karma Bad karma+2 votes
Guest
Guest

Read the Story! MUTANTS no zombies

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Miscreated
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Latest tweets from @miscreatedgame

Feb 8 2016

A friendly reminder that Miscreated is still 50% off on Steam. Buy it for your family, friends, enemies, and those poor Panthers fans!

Feb 8 2016

@chump_82 We just restarted AUS1 again. Have a ticket in with i3d to work on figuring out what the issue is with that server.

Feb 5 2016

Very nice! #FreeFPS T.co

Feb 5 2016

Miscreated is on sale during the Steam Lunar New Year sales event for 50% off. Buy it now! T.co T.co

Feb 5 2016

Patch #32 is now released! Patch notes are here: T.co Survive well! #gamedev #indiedev T.co

Feb 5 2016

@schouba88 It isn't. The test unit going to our developer is still stuck in customs. Hopefully next patch, but we'll see.

Feb 5 2016

All servers will be stopping at 4:30AM (25 minutes from now) to apply patch #32.

Feb 4 2016

@tombslayer This next patch will make the game run faster overall as well.

Feb 4 2016

@RobRicci1 Not our server. The owner can ban them if they want.

Feb 2 2016

@RobRicci1 Just tell us the server and the approximate time and we can look at logs.

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