Miscreated is a brutal, post-apocalyptic, survival-based MMORPG unlike anything you've played before. It was originally inspired by the popular mod for Arma II, DayZ. The year is 2089. The Earth is in ruins from two major nuclear wars. Civilization has collapsed and the majority of mankind has been wiped out. Each day is a struggle to find food and water to live, weapons for defense, and gear to withstand the harsh unforgiving wasteland that was once earth. The city centers and areas once called home and work are now populated by grotesque mutated humans, minds rotten from radiation and sickness. Bandits fight for control of what’s left, executing everyone they come across or using them for slave labor and food. This is the world as it exists today, there is no law. Kill or be killed. Survive or Die. Read More...

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Patch #2 10/28/2014

1 year ago News 1 comment

We updated Miscreated to use the most recent version of the CRYENGINE SDK, so the patch is larger than would be typical. We put in some new goodies, and fixed a lot of issues that were brought up before. Here's the rundown!


  • [ Fixed ] Fixed crash when closing inventory while dragging an item.
  • [ Fixed ] Antialiasing "Disabled" mode is not used now (blue screen flicker issue). You can put the aspirin down now.
  • [ Fixed ] AI corpses will now disappear after time. We are looking at you Spikers that are stuck in the ground...
  • [ Fixed ] Adjusted all doors - rotation amount and speed. Some WD-40 goes a long ways!
  • [ Fixed ] Reduced strength of water current. Life-vest still recommended.
  • [ Removed ] Removed user.cfg file - add your own now, if wanted. Check the CryEngine doc to learn how.
  • [ Fixed ] Fixed crash from entering G as part of your player name. You can now let everyone know how MLG-SWAG you are, though we will still believe you if you don't put it in front of your name...
  • [ Fixed ] Turned off first person smoothing by default. Should help with some of that mouse jittery-ness.
  • [ Fixed ] Pressing the jump key should be more responsive now. Work those calf muscles, 1-and-2!
  • [ Fixed ] Fixed potential server crash while harvesting materials. No longer fear the trees.
  • [ Fixed ] When killing a player you could "float" and not be able to move. Sorry all you Chris Angel fans.


  • [ Added ] Added melee attack to the pistol (Press T). It still works better with bullets... just saying.
  • [ Added ] Added two new melee weapons. These are super secret... have fun!
  • [ Fixed ] Added straps to backpack. Begone magic backpack!
  • [ Fixed ] Bandages now work. These temporarily increase your health regeneration when used.


  • [ Fixed ] Fixed trash piles so items don't disappear under them. Oscar was being extremely grouchy.
  • [ Fixed ] Fixed several walking through wall issues. We know it's Halloween, but ghosts don't fit in here.
  • [ Fixed ] Adjusted many of the flickering decals, floors. You can look at them and see their beauty now!


  • [ Adjusted ] Waterfall sounds, but still odd for this patch. Water sounds are a trickle thing to get right... I mean fickle!


  • [ Fixed ] Removed the utility pole in the middle of the road in Sultan. No idea what city engineer thought that was a good idea.
  • [ Added ] Added more houses with interiors. We are really upping our housing budget!
  • [ Fixed ] Added the ability for some houses to spawn items we missed. This still means you have to look really good to find things!
  • [ Removed ] Removed the ladder from the grocery store (ladders will be added in an update). Ladders are dangerous anyways, it is for your own good!
  • [ Added ] Added more houses to the peninsula along the beach. Prospective home owners will love these magnificent housing locations!
  • [ Removed ] Duplicate house interior in Woodhaven. We got a few more home designers to mix things up!


  • [ Fixed ] Fixed sitting idle animation.
  • [ Fixed ] Several general improvements.


  • [ Balance ] Lowered number of deer spawns, increased Spiker spawns. Spiker has poked you.
  • [ Balance ] Adjusted spawns in gas station. Keep your eyes open.
Development Stream 10/25/2014

Development Stream 10/25/2014

1 year ago News 1 comment

We had a development stream on 10/25/2014, here is the recap on YouTube.

Patch #1 10/24/2014

Patch #1 10/24/2014

1 year ago News 0 comments

Miscreated's first patch for our alpha test. Patch #1

Miscreated - Alpha Live!

Miscreated - Alpha Live!

1 year ago News 0 comments

We have just started our Alpha testing, and begun handing out keys!

Miscreated Development Update 09-29-2014

Miscreated Development Update 09-29-2014

1 year ago News 2 comments

Development update for Miscreated, 9-29-2014.

Post comment Comments  (0 - 10 of 145)
TheUnbeholden Nov 15 2015 says:

Em where are the devs...

+1 vote     reply to comment
BagelPlays Oct 31 2014 says:

Hey I made a video for this game if anybody is interested.

Here it is:

-1 votes     reply to comment
Dupliaxe Oct 26 2014 says:

I'm afraid he is speaking Czech. And he said that the game is crowded and that its not good to do similar games.

0 votes     reply to comment
Aralvar Sep 6 2014 says:

Will mods be supported? This is something that I know the DayZ community hates so I'm wondering what is planned for Miscreated.

+6 votes     reply to comment
Oelkanne0815 Aug 21 2014 says:

looks fantastic

+4 votes     reply to comment
ChickenDelight Aug 20 2014 says:

How much will this cost? And do you know the sys reqs so far?

+5 votes     reply to comment
Chickenshot Aug 5 2014 says:

Mutants and Survivors are your best friends.

+3 votes     reply to comment
TheSparrowsJourney Jul 12 2014 says:

I made a brief introduction video about Miscreated, enjoy: Youtube.com

+2 votes     reply to comment
Guest May 14 2014 says:

It reminds me of fallout so much

+2 votes     reply to comment
cinco May 11 2014 buried:


oh another open world zombie game....so original.

-10 votes     reply to comment
ALL14 Jul 3 2014 replied:

Always better than WarZ

0 votes     reply to comment
PsychoEliteNZ Jan 19 2015 replied:

And apparently H1Z1 Which looks exactly like WarZ, It shows you if the warZ Devs had done a better job with fixes It would be good right now.

0 votes     reply to comment
PunishedLamia May 18 2014 replied:

You are so goddam stupid, it has mutants not zombies, idiot.

0 votes     reply to comment
Guest May 29 2014 replied:

Takových her je plno , není dobrý dělat všechny hry podobný .

+3 votes     reply to comment
PunishedLamia Aug 16 2014 replied:

English please?

+3 votes     reply to comment
Dupliaxe Oct 26 2014 replied:

I'm afraid he is speaking Czech. And he said that the game is crowded and that its not good to do similar games.

+2 votes     reply to comment
Guest May 11 2014 replied:

Read the Story! MUTANTS no zombies

+3 votes     reply to comment
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Latest tweets from @miscreatedgame

Nov 27 2015

Woah! Awesome @miscreatedgame base by Bubbles. It's an Ewok treefort! Check it out T.co Great video series by @IMrTrippy

Nov 26 2015

Found what was preventing headshots from working on mutants (to kill them easier). Fixed in next update/hotfix.

Nov 25 2015

Miscreated is on sale for 33% off this week as part of Steam's Autumn sale! New game update just released! T.co

Nov 24 2015

Patch #28 is now live! Update from Steam. Patch notes: T.co T.co

Nov 24 2015

Just a reminder that all servers will be going down in less than 5 minutes for the update. Patch notes will be released with the update.

Nov 24 2015

All servers will be coming down 3 hours from now (1PM EST) for patch #28!.

Nov 20 2015

@Ultracrusher @IMrTrippy It means no new features after today will be added for this update is all.

Nov 20 2015

Feature freeze today for our next update, and then on to final testing. #NoETA

Nov 19 2015

@PsiSyndicate Sleep is for the weak.

Nov 18 2015

@DeathDealer_AFD More ball cap variations are on the todo list! Same with a few other pieces of clothing.

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