• Large Persistent World - Explore a massive world with a playable space of over 64km².
  • Open World PvP - No safe zones or game rules exist allowing you to kill anyone at any time for any reason.
  • Random World Encounters - Dynamic events occur throughout the world creating unique and constantly changing gameplay opportunities.
  • Weapon Customization - Customize every aspect of your weapon. Change the scope or add a silencer plus many more options.
  • Vehicle Customization - Add armor to your vehicles or increase storage capacity. Make your vehicles faster and stronger.
  • Dynamic Weather System - Experience a more immersive and naturally changing environment.
  • Comprehensive Inventory System - Gather items during your adventures and store it in vehicles, tents and underground caches to guard it from other players.
  • The year is 2089. The Earth is in ruins from two major nuclear wars. Civilization has collapsed and the majority of mankind has been wiped out. Each day is a struggle to find food and water to live, weapons for defense, and gear to withstand the harsh unforgiving wasteland that was once earth. The city centers and areas once called home and work are now populated by grotesque mutated humans, minds rotten from radiation and sickness. Bandits fight for control of what’s left, executing everyone they come across or using them for slave labor and food. This is the world as it exists today, there is no law. Kill or be killed. Survive or Die.

    © Entrada Interactive 2013 | CryEngine 3
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    Blog RSS Feed Post news Report abuse Latest News: Miscreated in Top 10 in just over 72 Hours!

    3 comments by tevans on May 12th, 2014

    In just over 72 hours since submission to Steam Greenlight, Miscreated is now in the top 10.

    We are truly amazed at the support from everyone and want to thank all of you!

    If you haven't voted yet, we'd ask that you please do so here: Steamcommunity.com

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    Post comment Comments  (40 - 50 of 144)
    GhostOne7 Aug 20 2013, 7:53pm says:

    man im following you and your team hope you make it i will support you till release and further keep up

    +2 votes     reply to comment
    tiagofmf1 Aug 20 2013, 4:43pm says:

    will be free?

    +4 votes     reply to comment
    Wildhells Aug 20 2013, 3:15pm says:

    Awesome! ;o

    +2 votes     reply to comment
    lokemannen Aug 20 2013, 1:50pm says:

    What will the price be?

    +2 votes     reply to comment
    Guest Aug 1 2013, 4:48pm says:

    This comment is currently awaiting admin approval, join now to view.

    NickJonathan Aug 2 2013, 5:13pm replied:

    The game is not available for download right now.

    +3 votes     reply to comment
    Gundam919 Aug 3 2013, 11:57pm replied:

    when do you think it will be?

    +2 votes     reply to comment
    NickJonathan Aug 4 2013, 8:50am replied:

    Unfortunately, we don't have an estimate release date of the game.

    +3 votes     reply to comment
    Varkplaas Nov 15 2013, 11:56am replied:

    Price != Release Date;

    +2 votes     reply to comment
    TerranAmbassador Jul 31 2013, 5:27am says:

    So I have a question that I've been meaning to ask:

    Why did you choose to use such a hardware-intensive engine? Surely you could have gotten the same results with UDK, or even Unity?

    +1 vote     reply to comment
    tevans Creator
    tevans Jul 31 2013, 12:23pm replied:

    It really depends on what video quality setting you want to run the game at. If you run it on Ultra it's very intensive, but you get stunning visuals. If you lower the quality down, it still looks great, but will run a pretty low-end hardware. You can see the system requirements on this page:

    +1 vote   reply to comment
    TerranAmbassador Jul 31 2013, 2:04pm replied:

    That...doesn't answer my question.

    You could have gotten the same results as what I've been seeing in your videos with UDK or Unity. Both of which are nowhere near as hardware intensive as CryEngine.

    Why did you choose an engine that requires, at minimum, a 400-dollar dedicated gaming computer to run, as opposed to engines that could give you the same graphical fidelity as you have already showcased AND run on less powerful computers?

    Don't talk about graphics settings. Don't give me public relations buzzwords. Tell me why you chose it.

    +1 vote     reply to comment
    tevans Creator
    tevans Jul 31 2013, 3:50pm replied:

    The simple answer is because I wanted to use it.

    +1 vote   reply to comment
    TerranAmbassador Aug 1 2013, 1:40am replied:

    Thank you.

    +2 votes     reply to comment
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