In MekArcade you get to pilot a giant war machine in the 37th century, and experience all the explosive, multi-pilot, online actions you can ever want. It is an expansion pack to the Cube Engine game, Red Eclipse. The 0.50 release is due in July 2013 and will be fully functional, including single pilot and multi-pilot missions, that can be played locally, online or over a LAN. Intelligent bots can join in both multiplayer and single pilot missions. There are a wide range of mission types and mutators for those missions. In addition the game has the amazing Cube engine map editor, that makes map making a breeze and even lets you edit maps cooperativly, online with your friends. That is always amazing. We look forward to joining you in battle later in the year.
On the art front, all the meka models have been done, and it's a matter of working out how the weapons/armor works. The art team have been very busy. We have also built all the humanoid SP characters that you will be able to play as. On the code front, it looks like full dynamic lighting is on the way. I'll tighten the nipple clamps on Quiton and try to get him to do 'destrcutibles' to go with the lights.
Aiming at a release in first half of 2014 for