In MekArcade you get to pilot a giant war machine in the 37th century, and experience all the explosive, multi-pilot, online actions you can ever want. It is an expansion pack to the Cube Engine game, Red Eclipse. The 0.50 release is due in July 2013 and will be fully functional, including single pilot and multi-pilot missions, that can be played locally, online or over a LAN. Intelligent bots can join in both multiplayer and single pilot missions. There are a wide range of mission types and mutators for those missions. In addition the game has the amazing Cube engine map editor, that makes map making a breeze and even lets you edit maps cooperativly, online with your friends. That is always amazing. We look forward to joining you in battle later in the year.

Report article RSS Feed The 0.4 release and beyond

Here we take a moment to look at the what developments make up the 0.4 release and what lies ahead in the future.

Posted by cdxbow on May 12th, 2012

MekArcade code is very close the the Red Eclipse 1.2 base, the major addition that appear in the  0.4 release should include:
Health powerup
Armour powerup 

It may include the ability to carry powerups, giving an ability similar to the VTOL in Mechassault 2, indeed we may even consider a VTOL at a later date.

Mech Overheating and influence on weapons will probably be in the later half of the year as the player classes are developed further. Defensive weapons are only in the very early stages of planning and probably won't appear until probably 2013.

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