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A survival shooter set in Central Asia after the end of civilization.

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RSS Report HUD In-Action Concept Animation
Comments
delarobe
delarobe

i know this is out of subject, but in my opinion, u should place the model closer to the camera when u use ironsight
cuz when u use it, u place it on your shoulder, its closer to your vision (no **** sherlock)
just one thing that bothered me, since u want to achiv realism
and the hud seems very smooth btw

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Meat-Popsicle
Meat-Popsicle

Nope... I'd say that's actually fairly realistic.

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PeacefulPatriot
PeacefulPatriot

Realism isn't making your view closer to the sights. Because perspective is such a bitch, aiming down sights will make the sights look pretty far away. Even moreso than the sights in the mod right now.

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Dremth
Dremth

Oh yeah, I forgot about the DOF in the reload. It's looking pretty sweet. Only thing, there should be a button to bring up the HUD without reloading or anything. You know, to check you current ammo and health and whatnot. I couldn't tell by the vid if you already had something like that implemented or not.

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Hell_Diguner
Hell_Diguner

lol @ grenade

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aidas2
aidas2

Nice anims and hud, but the recoil of the ak74 is retarded, that should be on the higher caliber ak47 if you have one.

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LiamFarley1998
LiamFarley1998

Its free aim. He was shooting and aiming up at the same time.

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SIR_halyavshik
SIR_halyavshik

LIFE REGENERATION?!
nnnnnnnNOOOOOO

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meazum
meazum

I would doubt it's going to stay in considering Jlea showed us medical packs in his inventory videos.

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jjawinte
jjawinte

Nice work indeed. I would like to see some color in the hud symbols as well though for simplified recognition.

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The_Silver
The_Silver

Oh god please tell me that this extremely unrealistic "weapon-eye delay" on aiming is selectable!
It's really the most unrealistic thing I've ever seen, in real life you first aim your weapon and then you look at where you are aiming? Or maybe the opposite? It's far more realistic to give a slight delay to the weapon movement, becouse you surely first look at your target and then you aim your weapon to it. Come on, noone in real life aim his weapon to a thing in the corner of his eye and then looks at it...

PS: I know that arma does this too, and I think exactly the same thing, it's an extremely odd aiming "feature".

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theM3nace
theM3nace

Actually it works really really well in "Resistance and Liberation" and "red orchestra". It is for sure something I'd do in combat myself. You need to remember that you don't always calibrate your aims the second you look at your target - it's more of a "point gun at target, fire if he's seen you or calibrate your aims if he hasn't" thing, that is in fact quite realistic.
+making it a selectable feature wouldn't be good for the multiplayer balance.

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The_Silver
The_Silver

So you all think it's normal to shoot without aiming? Oh god help your teammates... :P

IMHO the best compromise would be to delay the automatic alignment of the view, so if you move the mouse fast the weapon will move slightly before the view (like you would do in real life in frantic situations if you are helpless overwhelmed by enemies and you have to point and shoot as fast as you can) but if you move it slow enough your head will perfectly follow the weapon (like you should do all the times). It's very very odd to see someone slowly aiming to something at the corner of his eye while keeping his eyes at something else like it works now in this mod.

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JLea Creator
JLea

it works really well, and you get used to it very quick. i can aim and hit something from the hip with almost pinpoint accuracy now

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AnarchyDom
AnarchyDom

I absolutely love the free aim in Resistance and Liberation, it's a matter of personal preference but I find it to be extremely useful. Having it here is fine in my opinion.

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The_Silver
The_Silver

Can you please tell me why it's usefull? Becouse I really can't figure how it can be... No flame, I'm just curious becouse I'm unable to find one, what are the advantages of that kind of aim?

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Juniez
Juniez

it's fun

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The_Silver
The_Silver

I could say "Nope it's just retarded", but I say that "It's very subjective". ;)
Anyway I still have to see someone that really tells me what advantages this kind of aim really gives... :P
Lot of people say that it have advantages and it's very useful etc, but writing what really are theese advantages and why it's so useful seems very difficult... :S

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R3bornSh4dow
R3bornSh4dow

You are by far the only one complaining about it.
If you don't like it, then don't play the mod, duh.

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The_Silver
The_Silver

That's not the point. :S
And as you all can see noone is able to say what are the advantages and useful things of this kind of aim, neither the ones that clearly claimed about how much advantages and useful things this aim gives, neither the author himself, that's simply stupid, and means that theese people's statements have no consistency. ;)

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The_Silver
The_Silver

And it's a shame that my posts get downvoted just becouse I explained a different point of view and I try to understand yours, instead of giving evidence and explanation of your statements you downvote the posts that doesn't agree with you, very mature people here... :S

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PytoX
PytoX

damn nice hud
but why health regen why?? :(

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JLea Creator
JLea

there's no health regen, it's just showing how it works

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PeacefulPatriot
PeacefulPatriot

It's like the Far Cry 2 health, right?

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Cyberpresident_CORE
Cyberpresident_CORE

Woo i see you used a similar thing to SharpeYe , i like those.
Now i can cinematicly hold my weapon away from the wall when i reload.

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dave_5430
dave_5430

>.< better take out those freakin' CSS sounds...

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Medevila
Medevila

More worried about Mr.RELOADIN' still being around, but I know I'll miss him if he leaves.

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Dr.Goupyl
Dr.Goupyl

That's clearly better in a video than screen :)

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MajorBanter
MajorBanter

I'd like to see a 'holster weapon' option. Those are some big guns taking up my screen space.

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Juniez
Juniez

there is one

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Hell_Diguner
Hell_Diguner

You....

:3

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azultain
azultain

the gun has a strange animation reload no?

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BurningSky93
BurningSky93

Always been a fan of minimalistic HUDs. Dont need or want loads of text and images taking up my view. I only want to see what is relevant when it is relevant.
This one looks great, keep up the good work!

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N3uR0m4nT3
N3uR0m4nT3

Looks stylish and non intrusive. I like.

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ReezeTheVampire
ReezeTheVampire

This is so cool Im want you guys to release it soon!

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Radar11m
Radar11m

that was an epicly powerfull flash grenade :)

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da_lawl_man_of_garce
da_lawl_man_of_garce

SWITCH THE AIM TO CLASSIC NAU!!!!!! >:|

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Gradius
Gradius

Now entering Nomanisan Island?
Also, while the voice acting is good, it seems a bit odd to have him shout "reloading!" without any team mates around. He may as well be shouting "shoot me now, I'm vunerable!"

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Lazypro
Lazypro

I love how the HUD only appears when you need it. Keep up the great work.

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Prigle
Prigle

I love it.

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Conchobhar
Conchobhar

I like it!

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Mad(rus)
Mad(rus)

This HUD I was want see in my favorite games
Guys(devteam) you are awesome!

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lando3001
lando3001

hmm, looks good, but why does he yell out his actions? i mean, isnt he on his own? its just a bit of an oddity to me

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SPY-maps
SPY-maps

again, great video and i think it is refreshing to see a hud like this that only shows when you change from weapon.

i have one remark though, and that concerns the grenate. because all the other animations are so well i assume the pin would be pulled before the grenate was thrown. also because it has a rather large pin, what is ok, but it looked odd when it was thrown away with the pin in it.
but, this is not a real serieus issue to me, just thought i mention it.

loved again what i did see,
leon

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zaglis
zaglis

Fading HUDs. Bloody useless.

Isnt the point of a HUD that you can easily access/see the needed information?

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JLea Creator
JLea

That's why it appears when you need it

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Hendar23
Hendar23

I like the music, gives it a 70's spy movie vibe. :)

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The_Error
The_Error

Wasn't it so that you can wield two weapons, right?
When you switch from AK to Pistol, you most usually have a strap since there is nothing else where the AK can be attached to you, so when you switch to your pistol you don't put the AK away, you just drop it and take the pistol out. And when you take the pistol away, you put it away and then just take hold of the AK that was just hanging on you. Simple.

EDIT: Woops, seems like he does, not just the simple way. So either he has no two-point strap or he just likes the extra mile.

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LordDz
LordDz

I know it's a WIP, but I think it would look a lot better if the hud faded into view and faded back out rather than moving up ?

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Description

Basically an animation of what the final HUD should look and operate like. (or at least what we're going for)

Sounds are highly WIP, too.

And just so that you're aware, SharpYe didn't invent freeaim.

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1280×720
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hl2_2011-07-06_02-19-31-38.mp4
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