A survival shooter set in Central Asia after the end of civilization.

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Hell_Diguner
Hell_Diguner Mar 1 2011, 3:43am says:

Excellent work!

+3 votes     reply to comment
vash12788
vash12788 Mar 1 2011, 4:13am says: Online

Pretty amazing and something I have yet to see done in source. Can't wait to see it polished.

-2 votes     reply to comment
Captain_Perfect
Captain_Perfect Mar 1 2011, 9:59am replied:

anybody heard of E.Y.E?

+4 votes     reply to comment
Mkilbride
Mkilbride Mar 1 2011, 11:56am replied:

What? I agree it's nice, but alot of Source mods, and Source games have had an inventory like this.

+1 vote     reply to comment
Maggot4ever
Maggot4ever Mar 1 2011, 5:05am says:

Great work so far. Maybe you can tweak arround a bit the sounds, like for example, adding an satifaction "aaaaaahhhh" when you use something like the medkit, that would be really interesting.

+1 vote     reply to comment
JLea
JLea Mar 1 2011, 5:08am replied:

The effects haven't been coded in yet (although they're super easy). Using any health item will fade your screen from white for around 3 seconds

+1 vote     reply to comment
Maggot4ever
Maggot4ever Mar 1 2011, 5:18am replied:

Ah, I see. That's quite cool too. Good luck with it.

+1 vote     reply to comment
KEEP_IT_UP!
KEEP_IT_UP! Mar 1 2011, 7:20am says:

aaaaawesome progress! :) great work guys.

+1 vote     reply to comment
paranoidMonkey
paranoidMonkey Mar 1 2011, 7:24am says:

Nice stuff, here. keep up the good work!

+1 vote     reply to comment
Dr.Goupyl
Dr.Goupyl Mar 1 2011, 7:40am says:

You did a fine job.
BTW, what is the song at the end ? :)

+1 vote     reply to comment
JLea
JLea Mar 1 2011, 7:51am replied:

Blue Monday vs Pon De Floor

+1 vote     reply to comment
cW#Ravenblood
cW#Ravenblood Mar 1 2011, 9:15am says:

You're a fcking god of Source!

+1 vote     reply to comment
azultain
azultain Mar 1 2011, 9:19am says:

woot

+1 vote     reply to comment
Soldier11
Soldier11 Mar 1 2011, 9:51am says:

Amazing work with the item menu! It kinda reminds me of Fallout.

+1 vote     reply to comment
D3ads
D3ads Mar 1 2011, 10:18am says:

Great inventory system, mapper friendly is always a good thing =)

My suggestion would be to have a dialogue popup to say what you've picked up, for most people it'll be obvious but these things should be idiot proof too :P

+1 vote     reply to comment
DarkPivot
DarkPivot Mar 1 2011, 11:36am says:

Hah, nice Inception music at the end. Now if you actually got Hans Zimmer to do music for Ivan's Secrets, this would immediately be my favorite mod of all time.

+1 vote     reply to comment
BlueSunsleader
BlueSunsleader Mar 1 2011, 11:41am says:

nice

+1 vote     reply to comment
Reeze17
Reeze17 Mar 1 2011, 12:23pm says:

EPIC!

+1 vote     reply to comment
RedSlug
RedSlug Mar 1 2011, 3:18pm replied:

Epic music introduces epic inventory system!

+1 vote     reply to comment
-M1Stinger-
-M1Stinger- Mar 1 2011, 3:09pm says:

Good job Tracking :D

+1 vote     reply to comment
Savci
Savci Mar 1 2011, 4:04pm says:

Not to complain, but why does the context menu appear on right-click?
If you'd give a static position for the tooltip (so it would appear at the same place for every item), you could display the context menu right on the item when you position the mouse over it. It would be much faster.

+2 votes     reply to comment
Savci
Savci Mar 3 2011, 4:30pm replied:

No opinion, anyone? :D

+1 vote     reply to comment
EvilAngel
EvilAngel Mar 1 2011, 4:55pm says:

Would it be at all possible to get rid of the horrible grey block texture? And get a new one for the beer?
But what ever, this is sick, I cant ******* wait!

-2 votes     reply to comment
D3ads
D3ads Mar 1 2011, 5:17pm replied:

W.I.P = Work. In. Progress.

+1 vote     reply to comment
EvilAngel
EvilAngel Mar 2 2011, 6:03pm replied:

T.R.O.L.L.I.N.G = FOR TEH LULZ

0 votes     reply to comment
Minuit
Minuit Mar 2 2011, 7:10pm replied:

Trying to pretend you were trolling to cover your embarassment.

+2 votes     reply to comment
EvilAngel
EvilAngel Mar 3 2011, 1:55pm replied:

Sadly wise sir, you are correct D:
I am sorryyyyyyyyyyyyyyyyy
Please forgive me god (JLea)

0 votes     reply to comment
JLea
JLea Mar 1 2011, 6:45pm replied:

Not trying to be rude, but I can't believe people still ask these questions. Yes, we're not going to ship the mod with the default grey SourceScheme.res

+4 votes     reply to comment
kCchief207
kCchief207 Mar 2 2011, 8:43pm says:

im wet

+1 vote     reply to comment
A_Real_Shame
A_Real_Shame Mar 4 2011, 8:08am says:

i just kind of realized something...if the main characters are british, or at least affiliated with british people, they should probably be armed with SA80's at some point. just a thought.

+1 vote     reply to comment
JLea
JLea Mar 6 2011, 12:39am replied:

Actually, the main character is a race/nation of your choice now.

+1 vote     reply to comment
RancidRandy
RancidRandy Mar 4 2011, 1:38pm says:

That's a solid system, nice work!

+1 vote     reply to comment
charly.thorngren
charly.thorngren Mar 5 2011, 8:49am says:

love this mod man! hope it comes out soon :D

+1 vote     reply to comment
legionostra
legionostra Jun 13 2011, 12:29pm says:

I hope for the beer that portable dutch courage means Belgian beer maes jupiler,stella artois,primus,palm....And NOT netherlands with their heineken...it tastes like pis

+1 vote     reply to comment
Callinstead09
Callinstead09 Jun 13 2011, 1:36pm says:

The inventory screen can be made semi transparent right?

+1 vote     reply to comment
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Description

The next WIP will have armour equipping, character info + weapon attachments.

It's really easy to add items too, if you're a map designer. You just type it into a big manifest file, select the effects/cost/weight, screenshot it in modelviewer and make a texture + pick the sounds you want.

Video Details
Type
Demonstration
Date
Mar 1st, 2011
By
JLea
Length
01:14
Filename
inventory.wmv
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