A survival shooter set in Central Asia after the end of civilization.
Love the animations, especially the mp412 ones :)
But maybe you should look for other weapon sounds..
Are there slug rounds aviable for the KS23?
agreed, gun sounds a bit tinny.
I offered to help out with those but never got a message back :((((((((
I've done some new sounds for for the p226 and ks23.
You can take a look if you want,
The attention to detail in this mod is amazing. Great work!
Gotta say those are some very realistic animations. Are they randomized to an extent, or am I mistaken? Overall everything is very very solid and I really look forward to playing this!
He has pretty good dexterity while wearing very thick gloves.
I'm glad to see you didn't overdo the shotgun animations. You can pobably increase the speed of cycling a new shell though. In the real world, you can fire three rounds in two seconds with decent accuracy.
...at least if you don't remove the shotgun from your shoulder anyway.
with what we could consider a 4 gauge here in the states?
I don't see why not.
You take handgun animations really serious :)
Do you know how realistic you made this game look, excellent work man.
Love the project, also the level design is superb, you should be making
commercial games like this.
Will the zoom be ingame as well while aiming in iron sights ???
The shotgun animation (where he puts new shots inside) is FAR too fast.
Realism <-> Gameplay/Patience
A bit offtopic, buuut: What's the name of the song?
Goood question :)
new order - bizarre love triangle
Yes, but the extended dance mix version, completely different from the original.
love the animatinos and the reflections on the weapons - awesome models! :)
My beretta sounds like the gun in 0:55 :p
Goddamnit, why do I always get bothered with mismatching sounds in video games XD
Mmm things... And what interesting things !
very nice models and animations plus what seems to be the camera style movement in Resistance and Liberation if so very awesome
Beautiful, natural animations. Really liking the progress so far.
just damn brilliant!
shotgun does not eject shells?
AWESOME!... Please! Beta now! (:
Excellent work ! Can I pre-order one of those awesome turrets for my back yard ?
Make a way to change from the normal crosshair to the ugly one. So ppl can choose :)
indeed, like everyone else already said;
and that turret i loved most!
just one small comment on the turret, the muzzle flash was not at the end of the barrel, but at the beginning, in the turret.
i am amazed no one else commented on that, or am i wrong and does it have to be like that?!
Did I notice a completely manual reload system?
I love that :P
People will feel pretty stupid emptying a clip at a target and carrying on pressing the fire key only to hear a "click click click" because they expect the character to reload themself :P
Pretty great you guys impress me with every update.
I'll be honest, those animations seem slightly off. They seem jerky and forceful in places when they should be smoother (especially on the shotgun pump animations).
Also Borderlands / TF2 style turrets...?
Looks amazing, even better then I remember.
Is that official sound track?
Because I hope it is! :D
Very impressive for source. You guys have a skilled team.
Wow. Now I'm really, really looking forward to this mod.
may want to tweek the dry fire anims for the sig, no one would realistically jerk like that without the recoil of an actual shot
stupid jlea used the actual fire anim for the dryfire what a big nerd
Nice, BUT why does he spin the revolvers cylinder in the beginning?
he only does it once, i couldn't think of anything better for the draw_first animation on the revolver
I guess spinning a pistol or a cylinder looks a bit unprofessional for a military man to do. XD
It's actually impossible to spin the cylinder when it's locked unless the revolver in question is horribly broken. For the first draw it'd be better if he spun the cylinder first then locked it.
Also the MP412 also has a feature that automatically ejects shells when it's broken open, so flicking the shells out is really unnecessary.
Man, this looks great, the animations, the dynamic weapon movement, iron sights, EXTREMELY REALISTIC LOOKING HANDS, THOSE SERIOUSLY LOOK AMAZING. Then to top it all off, you played one of my all time favorite songs...Everything came together in that video, it was awesome.
I love this, I love the detail, I love the animations and I love your mashups, but even more than that I like Pure unmeddled-with New Order.
Dude, the animations are looking simply sweet, great job with them!
But as I could notice, the shooting sounds for almost all weapons aren't that great (almost all because I like the first one), they could be louder as stated above.
Another thing is the muzzle of the turret, it looks like it is offplaced, but you surely know this already.
Waiting for more updates, thanks for uploading some sneak peek for us (:
Some really awesome work here.
Am I the only one who noticed that the Mp412 uses the same sound as the Desert Eagle from Firearms: Source?
that shotgun is really serious
tremendous! but plz gimme those music name xd
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