"High Entropy" is a single-player FPS adventure for PC. My goal for this one is recreating the feeling I had while playing some of my favorite FPS/adventure games, the shooter part will be a key component but exploring the levels and solving puzzles (physics based, using computers...) will also be part of the fun.
It’s been a long time since I posted new work in progress videos or screenshots of “High Entropy”. It isn’t because I stopped working on the game but because I decided that I needed to focus on the core of the game for some time and felt that making the videos and screenshots was making me spend too much time polishing things that I’d have to redo later on.
Now that the development of the game is closer to what I had envisioned and I have a clearer idea of the level design, game mechanics, story and visuals I want for the game, I’ve decided that it’s time to make a dedicated development blog, where I can share from time to time small details (a couple screenshots, a short video, some thoughts...) about the things I'm working on at that moment.
If you are interested, the link to the devblog is: Devblog.highentropy.net
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