Engineer, programmer, artist and game developer. Check my site for more info.

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Although far from finished, High Entropy is starting to take shape, so I think it's time to make an indieDB page for it: Indiedb.com


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Twitter

Latest tweets from @binarynonsense

Interesting read: "UE4 - Overview of Static Mesh Optimization Options" Casualdistractiongames.com #gamedev #gameart via @simonschreibt

5hours ago

Interesting read: "Fighting to get ad click costs down" Positech.co.uk #gamedev #indiedev

5hours ago

Interesting read: "Valve says it's cracking down on big key requests to combat Steam skulduggery" Gamasutra.com #gamedev #indiedev

5hours ago

RT @unity3d: We've released a patch to address a Remote Code Execution flaw that could affect Windows users. Unity3d.com

5hours ago

Interesting read: "Anti-aliased Alpha Test: The Esoteric Alpha To Coverage" Medium.com #gamedev #computergraphics via @aras_p

Aug 17 2017

Interesting read: "Sci-Fi Space in Unity: Tips and Tricks" 80.lv #gamedev #gameart

Aug 17 2017

Interesting read: "Spotlight Team Best Practices: Project Setup" Blogs.unity3d.com #gamedev #unity3d

Aug 17 2017

Interesting read: "Rendering Wounds on Characters in UE4" Tomlooman.com #gamedev #gameart

Aug 16 2017

Interesting read: "Hiding or Disabling inspector properties using PropertyDrawers..." Brechtos.com #gamedev #unity3d via @Jiyambi

Aug 16 2017

Interesting read: "Should kids be taught in schools using Minecraft?" Rockpapershotgun.com #gaming

Aug 16 2017