Gloria Victis is a MMORPG with an emphasis on realism, set in a low-fantasy medieval open world. Enjoy skill-based non-target combat, open PVP with territory control, deep, expanded crafting system, player-driven economy and a mature, extensive storyline – all that served with beautiful, realistic graphics and immersive atmosphere.
Choose one of two nations: proud Midlanders inhabiting vast green lands or vengeful Ismirs from the frosty North and join the conflict!
Non-Target Combat – Engage in action-based, non-target combat where your skills and tactics matter! Prove your skills and earn fame as an undefeatable duelist, eagle-eyed archer or respected commander inspiring your allies in battle!
Open PVP – Fight to the death in tournaments, towns and castles sieges and epic wars where entire armies collide!
Territory Control – Conquer the lands, siege non-instantiated towns and castles and develop fortifications to earn an advantage in the everlasting conflict of the realms!
Innovative Partial Loot System – Defeated your enemy? Take your reward, selecting which specific items you would like to loot – but hurry, the clock is ticking!
Fame and Disgrace – Be a part of a living feudal society, establish your reputation and move up the feudal hierarchy, leading your allies to victory under your guild’s banner – or run and hide as an outlaw!
Complex Crafting System – Look for the best resources and materials, use crafting workstations and co-operate with others to increase your efficiency and achieve mastery in one of 8 different realistic crafts. The economy is in your hands – swords don’t drop from wolves but are forged by the blacksmiths!
Class-less Progression – Become who you want to be, shaping your character without artificial classes and fully customizing your equipment using hundreds of available items!
Open Living World – Seamless, breathtaking, challenging, dynamically reacting to your actions – the diversified and overwhelming world of Gloria Victis awaits you!
Low-fantasy Setting – Explore the lands based upon medieval Europe and Middle-East, discover ancient secrets, seek for forgotten treasures and face creatures designed after medieval tales!
Please remember that the game is currently in alpha stage and you may experience some issues or some of the features may not be implemented yet. Read the "Early Access" section above for details!
We are continuously improving and expanding all the described features according to the Community voice, while the others are under development or on our to-do list.
Features which will come with the future updates:
Mounts – Tired of walking? Get on a horse, take your lance and charge the enemy – or prove your incomparable skills in mounted archery!
Full-scale Sieges – Rams, ballistae, trebuchets and catapults – medieval warfare in all its beauty and glory!
Sailing and Naval Combat – Build a cog to deliver goods to distant realms, lead your fleet in naval warfare or make your mark as a world-known corsair!
Housing – Build your own house, develop and decorate it – home sweet home!
Freedom and Immersion – Want to rest for a while? Enjoy numerous side-activities, such as fishing, gambling and the beer drinking contest!
Mature storyline – Choose one of three playable nations based upon the old powers from medieval Europe and the Middle-East – Midlanders, Ismirs and Azebs – and enjoy an epic adventure to discover their rich culture, history and an own beliefs system!
We are currently hosting servers for following regions:
- North America
- South America
- South East Asia
Check our official website for more info about Gloria Victis!
9 months ago Gloria Victis came to Steam Early Access. Over these 9 months we were able to deploy 50 regular updates and likely 3 times more smaller fixes! It wasn’t easy to maintain such high momentum all the time, especially being a small independent studio, but the continuous support from our awesome Community keeps giving us the power boost we need. Let’s take a look at the progress done over the last 9 months of Gloria Victis’ development.
First of all, we have applied new character models! Not only do they now have 10 times more details than before, they also came with greatly expanded options of character customization, including tattoos and face painting, face details and much more! We have also reworked the entire character creation interface and added an optional ability to shape the background of the player’s character.
Besides looking much better, player characters also have many more places to visit, as over the last nine months we have been filling the breathtakingly open world of Gloria Victis with numerous new locations. They vary a lot – from bandit camps set in the wilderness and single watchtowers built atop of rocky hills, to charmful villages and guarded outposts, to entire settlements, such as greatly improved areas for new players and a castle controlled by robber knights. There are also dozens of new events, in which players can partake to affect the surrounding world and earn fame, as well as world events where players group in warbands to compete with the other nation, either for glory or for the spoils of war.
Speaking of PVP and locations, we have made huge improvements to territory control. There are new objects to be built and upgraded as well, including farms, lumberyards, crafting workstations and guardhouses, each giving either military or economic benefits to the nation controlling the given location. Moreover, Steam Update #50 has introduced an impressive towering castle keep which has been applied to 6 settlements. With strong stone walls, an enforced door, dozens of archer spots and functional machicolations allowing to melt enemies with boiling oil; it is a fortress itself, a castle keep each lord would be proud of - and now you can have one!
We have also greatly changed the design of existing towns and castles to increase their defense values – now even a greatly outnumbered group of defenders can hold the castle if they outmatch enemies with their own skill and ability to cooperate. We have also introduced new locations, which can be fought over by nations. Some of them may be captured and upgraded to gain benefits, while some have special purposes, like the Last Stand forts – even in the face of defeat, the dominated nation still has a ground to be hold and glory to earn. Gloria Victis!
Another important change was the introduction of the burning mechanics. Do you not feel strong enough to assault the enemy fort? Take a torch and distract them by setting their wooden walls on fire! What could make a warrior’s morning better than seeing an enemy tower set ablaze, with dense smoke covering the rising sun?
Tons of other changes have been made over last 9 months as well, like introduction of Glory system which allows players to compete in rank tables to earn fame and precious rewards, almost complete database migration – just migrating players inventories required us to move 4 million item stacks! – and many more. In short, these 9 months since Steam launch were a crazy ride for us – we have finally established an office after years of working remotely, expanded the development team and launched servers in likely every region of the world: Europe, North and South America, SEA and Australia and Oceania!
And there is no time to slow down – we are currently in the phase of polishing the long-awaited combat update! We are excited to finally see new motion capture animations in-game, as they are made by Jakub Kisiel, known for his amazing work in games like Gears of War and the Witcher 3, where he was animating Geralt himself! Moreover, animations are based on authentic medieval techniques, and the update itself will come with a greatly improved controller and synchronization. Another huge change to come soon will be the map expansion, which will add about 50% to the available landmass!
A lot is yet to be done but the progress we have made since Steam Early Access launch, and the awesome support we receive day by day from our Community, makes us proud of working on Gloria Victis.
See you in battle!
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