Gloria Victis is a MMORPG with an emphasis on realism, set in a low-fantasy medieval open world. Enjoy skill-based non-target combat, open PVP with territory control, deep, expanded crafting system, player-driven economy and a mature, extensive storyline – all that served with beautiful, realistic graphics and immersive atmosphere.
Choose one of two nations: proud Midlanders inhabiting vast green lands or vengeful Ismirs from the frosty North and join the conflict!
Non-Target Combat – Engage in action-based, non-target combat where your skills and tactics matter! Prove your skills and earn fame as an undefeatable duelist, eagle-eyed archer or respected commander inspiring your allies in battle!
Open PVP – Fight to the death in tournaments, towns and castles sieges and epic wars where entire armies collide!
Territory Control – Conquer the lands, siege non-instantiated towns and castles and develop fortifications to earn an advantage in the everlasting conflict of the realms!
Innovative Partial Loot System – Defeated your enemy? Take your reward, selecting which specific items you would like to loot – but hurry, the clock is ticking!
Fame and Disgrace – Be a part of a living feudal society, establish your reputation and move up the feudal hierarchy, leading your allies to victory under your guild’s banner – or run and hide as an outlaw!
Complex Crafting System – Look for the best resources and materials, use crafting workstations and co-operate with others to increase your efficiency and achieve mastery in one of 8 different realistic crafts. The economy is in your hands – swords don’t drop from wolves but are forged by the blacksmiths!
Class-less Progression – Become who you want to be, shaping your character without artificial classes and fully customizing your equipment using hundreds of available items!
Open Living World – Seamless, breathtaking, challenging, dynamically reacting to your actions – the diversified and overwhelming world of Gloria Victis awaits you!
Low-fantasy Setting – Explore the lands based upon medieval Europe and Middle-East, discover ancient secrets, seek for forgotten treasures and face creatures designed after medieval tales!
Please remember that the game is currently in alpha stage and you may experience some issues or some of the features may not be implemented yet. Read the "Early Access" section above for details!
We are continuously improving and expanding all the described features according to the Community voice, while the others are under development or on our to-do list.
Features which will come with the future updates:
Mounts – Tired of walking? Get on a horse, take your lance and charge the enemy – or prove your incomparable skills in mounted archery!
Full-scale Sieges – Rams, ballistae, trebuchets and catapults – medieval warfare in all its beauty and glory!
Sailing and Naval Combat – Build a cog to deliver goods to distant realms, lead your fleet in naval warfare or make your mark as a world-known corsair!
Housing – Build your own house, develop and decorate it – home sweet home!
Freedom and Immersion – Want to rest for a while? Enjoy numerous side-activities, such as fishing, gambling and the beer drinking contest!
Mature storyline – Choose one of three playable nations based upon the old powers from medieval Europe and the Middle-East – Midlanders, Ismirs and Azebs – and enjoy an epic adventure to discover their rich culture, history and an own beliefs system!
We are currently hosting servers for following regions:
- North America
- South America
- South East Asia
Check our official website for more info about Gloria Victis!
It is a pleasure for Black Eye Games to announce that the long-awaited Gloria Victis combat update is finally live! Introducing brand new motion-captured animations, reworked controller and new synchronization system. The update brings the entire gameplay to a new level, enhancing immersion and focus on the player’s own skill, adding a lot to the idea of the skill-based PVP. So, what is the combat update about?
First things first: the combat update was a massive, time consuming task, since it required significant changes to be done to various interdependent systems. Overall, the combat overhaul can be divided into 3 main sections:
Thanks to Jakub Kisiel, known from working on acclaimed games such as The Witcher 3 and Gears of War, we have been able to introduce awesome new motion-captured animations. To support the unique experience of the medieval world, being one of Gloria Victis’ fundamental features, the animations have been designed upon the medieval swordplay manuscripts. Also, new animations allow you to get into the role of an armored warrior much easier, as each move and action taken by a player has been given realistic weight.
The new controller gives the server much more authority over the player’s movement and taken actions. This was a massive change which took a lot of time to get implemented, though it was crucial to make sure the combat works great and plays great. In effect the players’ synchronization has greatly improved, redefining entire combat experience and supporting the player’s own skills even more – which was crucial to fully exploit the potential of the Gloria Victis non-target combat.
Introduction of the new animations and controller allowed us to expand the combat mechanics, such as blocking. Blocks have been divided into three zones – from now on you will have to aim at our opponent’s attack to block it. The new blocking system not only does take duels and group encounters to a completely new level of skill-based combat – especially during the longswords fights – but also still remains accessible and enjoyable even under latency typical for MMORPGs.
Also, from now on you can perform a charge-attack to reach an evading enemy. Although it will stagger your opponent, giving you time to engage them into combat, this action still has to be aimed, timed and performed manually by a player. You can also place a shield on your back. Such additional protection will block strikes and arrows aimed to your back, so the attacker would need to either aim at your head or leg or move to a better position and attack your front.
Thanks to a massive amount of feedback we received from our Community, we were able to start iterating, polishing and improving the combat system since the very first hours after its launch; and we still keep refining it to make sure that the combat is great and offers an amazing experience of medieval battles. There is no time to slow down though! The upcoming updates will introduce Azebs – the new playable nation which will occupy a new part of the world. While our artists are working hard on new unique equipment which will reflect this nomadic culture, we are polishing the Azebs’ main settlement.
At the same time, we are coming close to introduce the quests system as well. Thanks to quests we will be able to expand available content and improve the way a new player learns the game. Quests will also allow us to enrich the Gloria Victis lore and develop the storyline, therefore adding a new layer to the game itself.
The last but not least: the Steam Summer Sale just started! It’s a perfect opportunity to get the game with your friends and join the conflict together – don’t miss this chance to get Gloria Victis 40% off!
There’s definitely no time to slow down – see you in battle!
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