screens

Imagine that you land in a world 20 years after chaotic and bloody events have swept across the entire continent in a wave of wars, crusades and unexplained murders. You are a pivot in the middle of the conflict between the descendants of the world's first makers.

You can take one of the sides, join a guild, family or order and in their name retake sacred grounds that other families are trying to claim. You can join with your friends and follow the trail of missing artifacts surrounded by legends. You can delve into the mysteries of unnerving events, learn the history and take possession of the wisdom and glory it holds.

Beware though, for your every step will be watched by enemies who will lie in wait for a your moment of weakness. When the time is right for them, they shall take away what is dearest to you.



Who we are?

logo

Black Eye Games is an Indie studio that unites over 30 experienced developers.
Some of us were a part of the teams that brought you 'The Witcher' or 'Neverwinter Nights'.

Among us there are also team members who are working as Software Engineers in huge corporations.

Our team has been working together for over half of a year and the years-long experience we've gathered allows us to persistently move towards our goal, a completed Gloria Victis.


Game Features:

The main aspects of the game that should respond to specific targets are:

  • Great PvP | Fight to the death, loot defeated enemies with an innovative looting system, participate in knight tournaments, epic realm vs realm wars where armies collide and castle/city sieges.
  • Realistic Combat | Engage in action-based, non-target combat where your skills and tactics matter, using weapons and armour modelled upon authentic medieval equipment.
  • Deep Background | Choose between the four nations of Midlanders, Azebs, Ismirs and Sangarians, each based upon a real medieval power and equipped with a rich culture, belief system and history as well as aesthetically different equipment.
  • Complex Progression System | Build your character from scratch or choose one of premade builds. Earn stats and skills and level up to become who you want to be – there are no boundaries at all!
  • Sandbox Crafting System | Create your own items with Gloria Victis' ten different crafts, in which your success depends on your skill rather than luck. Specialise in one profession, becoming one of the crafting masters shaping your nation’s economy or be a self-reliant jack of all trades.
  • Non-instanced Housing System | Build your own house, set up your village and fortify it together with your guild members. Besiege the castles of your enemies and rule over large territories.
  • Harsh World | Survive in an unpleasant, living open world, full of wild animals, robbers, monsters from medieval legends and beasts in human form. The choices you make affect the way people react to you.
  • Breath-taking Storyline | Deep, epic, non-linear story co-created with Jacek Komuda and Maciej Jurewicz, well-known writers and authors of The Witcher’s story script, numerous books and an RPG setting. There also are extensive dialogues and mature quests – Gloria Victis brings the 'RPG' back to 'MMORPG'.
  • Rich Social System | Be part of a living feudal society – serve as vassal or become a powerful lord, build the world’s economy, create and lead influential guilds, conquer territories under your own unique banner and shape the political map of the world.
    You can take one of the sides, join a guild, family or order and in their name retake sacred grounds that other families are trying to claim. You can join with your friends and follow the trail of missing artifacts surrounded by legends. You can delve into the mysteries of unnerving events, learn the history and take possession of the wisdom and glory it holds.
  • Huge world to explore | Enjoy travels through our non-instanced world, discover ancient secrets and seek forgotten treasure ‒ or just take a stroll through our vibrant living environment.


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v.0.1.1 Pre-Alpha is up! v.0.1.1 Pre-Alpha is up! v.0.1.1 Pre-Alpha is up!
Blog RSS Feed Report abuse Latest News: v.0.1.1 Pre-Alpha is up!

0 comments by Jog on Dec 10th, 2014

Changelog:
v.0.1.1 Pre-Alpha is up!

Changelog:

Gameplay

– Implemented item destroying and reparation system (item destruction doesn’t affect it’s statistics yet) – temporary destroying process is pretty in order to test reparation mechanics
– Redesigned the test map – replaced mountains models with manually drawed terrain, adding the miles of new locations and rebuilding the old ones
– Redesigned resources placement and implementing the new ones, required for advanced recipes
– Updated the world map
– Added new music played while fighting with bosses, conquering territories and visiting various locations
– Rescaled mobs, adjusting their levels to the new test map, balanced their statistics and redesigned their spawnpoints placement
– Improved mobs AI – they won’t attack a player whose level is much lower than theirs
– Modified animals drop – instead of specific items player will gather their corpses which he has to skin and butcher
– Implementing recipes for butchering the animals, meat roasting and brewing (available in shops with crafting materials)
– Fixed bug allowing mob to deal double damage after player’s block

Fixes

– Reduced RAM usage
– Fixed stagger and damage receiving animations for player’s character and humanoid mobs
– Fixed sliding the character down from steep slopes
– Implemented various fixes for characters desynchronisation in reported cases
– Improved game’s smoothness (FPS drops reduced)
– Impelemnted alot of missing translations
– Fixed bug causing not refreshing the recipe screen when the previous one was chosen
– Implemented turning the NPC front to the player after a dialogue start
– Improved trade system – if there is only one item in certain stack it will be moved to the trade window/sold to the vendor at one without displaying quantity window; added buttons for choosing the minimum and maximum quantity
– Added option to invert Y-axis attacks controls

Work in progress
– We work on solution which will eliminate the crash issue on computers with 32bit OS and/or little amount of RAM
– Our FX Designer is working on new, more effective and attractive weather system

[Image: GloriaVictis 2014-10-28 14-08-16-57.jpg] [Image: GloriaVictis 2014-12-10 15-22-31-62.jpg] [Image: GloriaVictis 2014-12-10 15-31-53-85.jpg]
Test screens from our new weather/clouds system:
[Image: hqclouds_sunset2a.jpg] [Image: hqclouds_night1.jpg]

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Post comment Comments  (70 - 80 of 349)
Guest
Guest Dec 14 2013, 12:40pm says:

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ActivityLayot
ActivityLayot Dec 14 2013, 12:32pm says:

I'll wait for this game :)

+1 vote     reply to comment
Rujek
Rujek Dec 14 2013, 8:16am says:

Gloria Victis zasługuje na Top 5, a nawet więcej gdyż wyróżnia się na tle innych nowo powstałych gier mmorpg. Obecne gry to oklepane pomysły gdzie wszystko świeci się, "pancerz" to kawałek plastiku na lewej piersi. W GV pancerz to będzie pancerz, a nie jakieś nie wiadomo co. Nie spotkałem się jeszcze z podobną grą do tej więc zapewne przyciągnie ona wielu graczy, którzy jak ja są już znudzeni machaniem 5 metrowym mieczem jedną ręką, a za naszymi plecami latające meteoryty i inne tego typu rzeczy. Mam nadzieję, że gra osiągnie zasłużony sukces.

Pozdrawiam, nick na forum: Jurek

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Guest
Guest Dec 14 2013, 7:31am says:

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jakubwarzocha7
jakubwarzocha7 Dec 14 2013, 7:04am says:

Hej,

Obyście wygrali - Gloria Victis zapowiada się wyśmienicie, aż fajnie byłoby przetestować to ciekawe MMO w moim ulubionym stylu, średniowieczne RPG ;) TOP 5 musi być wasze, ponieważ robicie tą grę z niesamowitą pasją!

Powodzenia i miłej produkcji ;)

Warzoch z forum Gloria Victis ;)

+1 vote     reply to comment
Yugo12
Yugo12 Dec 14 2013, 6:54am says:

Hej, Gloria Victis zasługuje na miejsce w TOP 5 ze względu na jej odmienność od reszty MMO. Nie ma chyba gry tego gatunku z tak wspaniałym klimatem. Do tego system walki, który po dopracowaniu animacji chyba będzie idealny. ;D Już nie mogę się doczekać, aby wejść do świata gry w skończonej już wersji, moim Sangarczykiem w skórzanym kaftanie i z długą włócznią, która będzie przebijać moich wrogów niczym gniew Arch-Moloka. ;P (Nick na forum to Ryuk)

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Guest Dec 14 2013, 6:39am says:

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Guest Dec 14 2013, 6:23am says:

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DronKihot
DronKihot Dec 14 2013, 5:59am says:

Мне всегда хотелось поиграть в онлайн-РПГ с серьезной боевой системой. Кроме того, я не знаю другой онлайн-РПГ с средневиковым сеттингом, так что я очень жду, что в итоге получится из этой игры

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Gloria Victis
Platforms
Windows, Mac, Linux
Developer & Publisher
Black Eye Games
Engine
Unity
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Official Page
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Release Date
TBD
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Theme
Medieval
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