screens

Imagine that you land in a world 20 years after chaotic and bloody events have swept across the entire continent in a wave of wars, crusades and unexplained murders. You are a pivot in the middle of the conflict between the descendants of the world's first makers.

You can take one of the sides, join a guild, family or order and in their name retake sacred grounds that other families are trying to claim. You can join with your friends and follow the trail of missing artifacts surrounded by legends. You can delve into the mysteries of unnerving events, learn the history and take possession of the wisdom and glory it holds.

Beware though, for your every step will be watched by enemies who will lie in wait for a your moment of weakness. When the time is right for them, they shall take away what is dearest to you.



Who we are?

logo

Black Eye Games is an Indie studio that unites over 30 experienced developers.
Some of us were a part of the teams that brought you 'The Witcher' or 'Neverwinter Nights'.

Among us there are also team members who are working as Software Engineers in huge corporations.

Our team has been working together for over half of a year and the years-long experience we've gathered allows us to persistently move towards our goal, a completed Gloria Victis.


Game Features:

The main aspects of the game that should respond to specific targets are:

  • free MMO with ItemShop
  • low fantasy medieval world
  • equipment made of replicas of medieval items
  • complex crafting system based on authentic recipes and being a part of the game's economy
  • branching, extensive quests often requiring making moral decisions
  • reputation system based on specific areas of the world giving player a chance to show a different face in each of them
  • combat based on player's dexterity with additions of skills and bits of magic
  • class-free system allowing players to create a flexible, unrestricted and hence unique character
  • original guild system based on medieval relations between families and rulers; vassals and feudal lords
  • knight tournament system (lances, bows and melee), making up a global ranking of players playing on given server
  • dynamic seasons and weather systems


Image RSS Feed Latest Screens
Pre-alpha. Bite on the knee Pre-alpha. Boars in the woods Pre-alpha. Dungeon
Blog RSS Feed Report abuse Latest News: Pre-alpha is available. Changelog v.0.0.3.0

10 comments by Jog on May 18th, 2013

Hi there!

You can visit us at:
Facebook

We worked very hard to expand our game and here is the list of changes.

Systems:

  • Added an option to the option menu to turn on/off display of character name.
  • Added English translations for party system.
  • Removed issue where the character would block after rejecting a party invitation.
  • Removed issue with fading FPS counter.
  • Removed issue with disappearing player name and location name that occured in smaller resolutions.
  • Added German translations to GUI.
  • Added Russian translations to GUI.
  • Added an option to log into the game by pressing Enter.
  • Added currency system - for testing, with automatic denomination convertion.
  • Added an option to buy/sell items in shops.
  • Added party join request sending.
  • Improved performance.
  • Improved attack/defense balance of mobs.
  • Fixed certain functions in party system.
  • Added archery along with arrows sticking into objects.
  • Revamped animation system.
  • Added items and gold drop from monsters
  • Now, to get good equipment, a player needs to drop it from a monster or purchase it for gathered loot.
  • Added treasure chests
  • Added experience points
  • Added experience points distribution in party
  • Added objects you can gather resources from :
    - timber, bark
    - pumpkins
    - 7 kinds of mushrooms
    - hops
    - wheat
    - flax
    - sunflower
    - monsters
  • Added loot distribution in party
  • Improved animation of walking unarmed.
  • Improved all idle animations.
  • Fixed animation jumps at attacking from behind the head.
  • From now on a player cannot sell things that he has currently equipped
  • Rebuilt player movement system. Sudden dislocation/lag weren’t noticed.
  • Added smooth transitions between attacks (so-called buffered attacks)
  • Added dynamic camera for aiming with bows.
  • Improved attack animations in place for one-handed weapons.
  • Improved attack animations while running/walking for one-handed weapons.
  • Improved iddle animations.
  • Improved walking without weapon animations.
  • Added system to play sounds during NPC and player’s animations.
  • Added crafting, which you can learn at NPC.
  • Added basic animation sounds for NPCs, players and mobs.



Map:

  • Added a Warrior - new enemy in five different kinds.
  • Added three types of wild boars : boar, sow and piglet.
  • Added eight kinds of Atrocities. They now have different armor, attack animations, damage type and resistances.
  • Expanded the underground and added new elements to the current scenery.
  • Expanded swamp area.
  • Added foxes
  • Added wolves



Interface:

  • Added a feature that makes all windows close when starting a new dialogue.
  • Added an automatic cursor focus in the name input window at inviting to a party or sending an join request.
  • Added display of money in the equipment window and the shops.
  • Added item statistics tooltip window.
  • Removed the problem with sold items' disappearing icons while dragging them over the shop menu.
  • Fixed text visibility in "changes acceptance window\" on certain resolutions.
  • Reduced the cursor's size.



Sound:

  • Added first dubbings of NPC dialogues between NPC and player.
  • Added first pack of event based sound effects.

Media RSS Feed Latest Video
Post comment Comments  (20 - 30 of 129)
MIRELICUS
MIRELICUS Jan 26 2013, 2:28pm says:

hopefully the little girl will be allright

+5 votes     reply to comment
caekdaemon
caekdaemon Jan 13 2013, 3:57pm says:

Definitely gonna follow this, I've been looking for a game like this for a while :P

+3 votes     reply to comment
crazygamer4live
crazygamer4live Jan 19 2013, 3:05pm replied:

try mount and blade,very good game

+4 votes     reply to comment
Jog
Jog Jan 19 2013, 4:18pm replied:

+1, but sadly not MMORPG style :)

+2 votes     reply to comment
NaikJoy
NaikJoy Dec 26 2012, 1:06am says:

uuuuu its getting better

+3 votes     reply to comment
SpacePrincess
SpacePrincess Dec 24 2012, 2:04am says:

Is there wedding system? I wish to play with my husband. If it is - that will be perfect!

+3 votes     reply to comment
Jog
Jog Dec 24 2012, 5:37am replied:

We have this in future plans ;)

+3 votes     reply to comment
SpacePrincess
SpacePrincess Dec 24 2012, 6:46am replied:

Good plans =)

+3 votes     reply to comment
rogervanzant
rogervanzant Dec 23 2012, 10:08am says:

Glad I looked into this game. The video in upcoming winners made me think you're an arena game, I was thinking wtf is this crap in 5th place??? Well more power to you guys and girls making this epic game! I'm voting for your game next year for sure, you have me sold!!!

+3 votes     reply to comment
Endriu96
Endriu96 Dec 21 2012, 9:36am says:

I love that screens ;]

+3 votes     reply to comment
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Gloria Victis
Platforms
Windows, Mac, Linux
Developer & Publisher
Black Eye Games
Engine
Unity
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Official Page
Gloriavictisgame.com
Release Date
TBD
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Genre
Massively Multiplayer
Theme
Medieval
Players
Multiplayer
Project
Indie
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