Brothers In Arms seeks to pull away from the clichéd mass of World War 2 shooters and put you in a first person World War 2 historical experience. Covering seven days, starting at midnight on D-day, you play an Allied paratrooper Sergeant from the 101st Airborne leading his squad through enemy lines. The squad is responsible for helping secure the area for the landing army and the events are based on history.

Your squad is separated by fireteams, one of which is a tank in some missions. As you play as Sgt. Matt Baker you are free to assist either fireteam, or blaze your own path. Your squadmates are all unique and identifiable, helping to push this game to the next level of story telling.

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Comments  (0 - 10 of 22)
zZBOBZz
zZBOBZz Jan 14 2012, 9:55pm says:

nice name GAYGAY8 LOL

+1 vote     reply to comment
airborneSn1p3r
airborneSn1p3r Feb 17 2010, 2:26pm says:

awsome game on the ps2, love it on the wii as well, its pure awsomeness

+2 votes     reply to comment
Woozle
Woozle Feb 16 2010, 11:43pm says:

I love this game its the most epic WWII shooter ive ever played.

+2 votes     reply to comment
Gaygay8
Gaygay8 Dec 29 2009, 2:32pm says:

This was such an amazing game it was something different

+3 votes     reply to comment
Puma659
Puma659 Jul 22 2007, 8:44am says:

so when will it be ready?

-4 votes     reply to comment
gunster
gunster Dec 13 2006, 5:52pm says:

rad game

+2 votes     reply to comment
ROSS-DA-BOSS
ROSS-DA-BOSS Mar 20 2006, 12:41am says:

shadowfox i totally agree about not being able to shoot into the MG nest. I too spent about 10 mins triyin to kill the German bugger behind that MG42!!! for a game that is pretty realistic from ashooting point of view it needs to address the problem of bullet penatration or lack of it!! it would be cool to shoot through wooden crates and hedges and be able to ricochet a bullet at a right angle in to a jerries chest!

Wicked game and loved most aspects of the game but could do with more levels and the ability to operate machinery. over and out.

+2 votes     reply to comment
MuffinSoldaat
MuffinSoldaat Apr 10 2009, 4:11pm replied:

I see you posted this topic in 2006, but I still had to reply. MG42's have safe-zone's parameters in their actor class properties, which disallows the player to 'snipe' them from far.

+2 votes     reply to comment
Algara91
Algara91 Jan 20 2006, 5:53am says:

This game was alright i found that it was enjoyable the first time you play it, i dont like the sand box effect you HAVE to stick too the objective and you HAVE to go the main path to do so. Opress and Flank every time repetative at some times, and the whole team ordering thing good consept but DUMB AI. You tell them too get over here or go over there and then they run in your line of fire and there dead.

+2 votes     reply to comment
General_Bison
General_Bison Nov 11 2005, 3:28am says:

*the focus is on tactics
:o

+2 votes     reply to comment
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Brothers in Arms: Road to Hill 30
Platform
Windows
Developer
Gearbox Software
Publisher
Ubisoft
Contact
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Official Page
Gearboxsoftware.com
Release Date
Released Mar 14, 2005
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Style
Genre
First Person Shooter
Theme
Fighter
Players
Single & Multiplayer
Project
AAA
Boxshot
Boxshot
Statistics
Rank
856 of 5,723
Last Update
1 year ago
Watchers
11 members
Mods
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