Brothers In Arms seeks to pull away from the clichéd mass of World War 2 shooters and put you in a first person World War 2 historical experience. Covering seven days, starting at midnight on D-day, you play an Allied paratrooper Sergeant from the 101st Airborne leading his squad through enemy lines. The squad is responsible for helping secure the area for the landing army and the events are based on history.

Your squad is separated by fireteams, one of which is a tank in some missions. As you play as Sgt. Matt Baker you are free to assist either fireteam, or blaze your own path. Your squadmates are all unique and identifiable, helping to push this game to the next level of story telling.

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Blog RSS Feed Report abuse Latest News: HollywoodFX and Real Gun Sounds Make BiA Even More Badass

About Rendroc's WarZone with 0 comments by Rendroc on Jun 24th, 2011

Whoa, almost a whole year since the last news post. Well, I may have slacked off a little on that, but one thing I haven't stopped is modding one of the most awesome WWII games in history: Brothers in Arms.

Alright, first off, let's take a look at the HollywoodFX mutator and jmoney's Real Gun Sounds in action.

HollywoodFX heightens the excitement, immersion, and utter danger of war. It's in the latest version of Rendroc's WarZone (v4.30 as of this writing). Here's my boring-ass description of it from the ReadMe:

Someone wrote:This mutator significantly improves material detection and behavior. Most surfaces in RtH30 and especially EiB default to a few basic bullet impact types of effects. Well, say goodbye to the generic grey/white puffs of smoke.

Dead bodies and animals have their own effect when shot; leaves fall from trees; stone shards are thrown from walls; even glass windows shatter. Bullets will seem to pass through thin cover like hay and wooden crates (although this is still only a visual effect). Lots of bullet impacts in the same area will generate a smokey haze.

The biggest difference you will see is the hedgerow, which now emits leaves, grass, and dirt instead of the default pieces of dried wood that Gearbox decided on for some reason.

Tank round explosions have been enhanced as well. Stone impacts throw stone bricks into the air; shells hitting trees and hedges disperse a ton of leaves.

The blood puffs from soldiers getting shot now more closely resemble the "pink mist" effect seen in Saving Private Ryan. They also emit blood if hit by a melee attack. Sometimes you will get some blood on your face from nearby soldiers when they are injured. The shellshock effect is now more prolonged and has a new sound effect.

Finally, something... bad... happens when infantry suffer a direct hit froman explosive shell or rocket.


More effects put the awesomeness of WWII battles directly into your eyes. Your eyes. Goddamn.

jmoney's Real Gun Sounds

But wait, what's that? It's like my ears are being kissed by hundreds of baby angels. Angels with the sweetest-sounding Browning Automatic Rifles.

jmoney took actual recordings of authentic WWII weapons and edited them for your aural pleasure. How many weapons? All of them. That's right, every weapon in Brothers in Arms, including the mortars and tank MGs, have a new realistic sound. Plus some new bullet "whizzing-byes" to make you mess your pants again.

Hell's Highway

No, I'm not modding Hell's Highway. Sorry if I misled you there. But, I know someone who is: Pooky. Check out updates for his new map on the Gearbox Forums. Plus, he's saying he's going to make some maps for EiB and RtH30, too. Somehow he convinced me to help him out, I think it's because his name is so cute: "Pooky". OK, so if you want to see new maps for EiB/RtH30, sound off on the forums, comrades!

Furious 4

I'm not going to go into this, their inspiration was Kelly's Heroes, you missed the mark. I know Kelly's Heroes. It's a family tradition. It was my inspiration, too, for this, which I posted here on ModDB over a year ago:

I just might get this done someday.

OK, enough talk. Download here, BiA fans!

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Final Thompson Patch
Brothers in Arms: Road to Hill 30

Final Thompson Patch

Apr 1, 2015 Marcomix's Real Weapons: Brothers in arms Edition Patch 0 comments

Fixed all the strange and unrealistic shadow Enhanced peep sight Enhanced back bolt Enhanced selector Switches This is the ultimate M1 Thompson Patch...

Thompson Back Ironsight patch
Brothers in Arms: Road to Hill 30

Thompson Back Ironsight patch

Mar 30, 2015 Marcomix's Real Weapons: Brothers in arms Edition Patch 0 comments

This little patch fixes the strange shadows and the too dark grey on the back sight of the M1 Thompson. Not much, really...but still one step ahead, imho...

BiA M1 Garand Patch
Brothers in Arms: Road to Hill 30

BiA M1 Garand Patch

Mar 28, 2015 Marcomix's Real Weapons: Brothers in arms Edition Patch 1 comment

Improved Real wood for M1 Garand taken directly from HD photos of the rifle, edited and corrected by myself. This patch includes also a new type of sling...

MRW: Brothers in arms -Warzone edition-
Brothers in Arms: Road to Hill 30

MRW: Brothers in arms -Warzone edition-

Mar 26, 2015 Marcomix's Real Weapons: Brothers in arms Edition Patch 6 comments

Just a patch that replace the npc texture of the nickel-plated M1911 with a classic M1911A1. So, using the Warzone mod by Rendroc, you won't have any...

MRW: BiA Edition V.2.0
Brothers in Arms: Road to Hill 30

MRW: BiA Edition V.2.0

Mar 25, 2015 Marcomix's Real Weapons: Brothers in arms Edition Full Version 6 comments

The second version of the mod is here! Here's the main feature of this version: -Textures enhanced with some HD image of the real steel version of each...

Rendroc's WarZone and CommandMod v4.36 for RtH30
Brothers in Arms: Road to Hill 30

Rendroc's WarZone and CommandMod v4.36 for RtH30

Mar 8, 2015 Rendroc's WarZone Full Version 0 comments

Adds RealTankShells mutator, that allows tank shells to do the same amount of damage as all other anti-tank weapons in the game.

Post comment Comments  (0 - 10 of 26)
Simcardo Jan 10 2015, 1:00pm says:

Anyone know how can i edit the textures?
and extract and repack the files?

+1 vote     reply to comment
Simcardo Jan 12 2015, 6:54am replied:

oh hmm; figured out i gotta use the SDK for it.. (but i'm win7 and i can't use vmware cuz no xp disk)

+1 vote     reply to comment
cordenand Feb 21 2014, 4:30pm says:

I miss the days when we had good games like these, hell even COD was still good back then.

+4 votes     reply to comment
SomeFriSauce128 Jan 14 2012, 9:55pm says:

nice name GAYGAY8 LOL

-4 votes     reply to comment
figalot Apr 12 2012, 9:49pm replied:

I dont get it. Are trying trying to point out how much you love the ****?

+4 votes     reply to comment
AirborneSn1p3r Feb 17 2010, 2:26pm says:

awsome game on the ps2, love it on the wii as well, its pure awsomeness

+4 votes     reply to comment
Gaygay8 Dec 29 2009, 2:32pm says:

This was such an amazing game it was something different

+3 votes     reply to comment
MarcusFlaviusAquila Nov 19 2013, 11:04pm replied:

This is an example on why you don't give your friends the password to your account.

+1 vote     reply to comment
Puma659 Jul 22 2007, 8:44am says:

so when will it be ready?

-4 votes     reply to comment
gunster Dec 13 2006, 5:52pm says:

rad game

+2 votes     reply to comment
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Brothers in Arms: Road to Hill 30
Gearbox Software
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Released Mar 14, 2005
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First Person Shooter
Single & Multiplayer
Brothers in Arms: Earned in Blood, Released Oct 26, 2005
Brothers in Arms: Road to Hill 30, Released Mar 14, 2005
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