Brothers In Arms seeks to pull away from the clichéd mass of World War 2 shooters and put you in a first person World War 2 historical experience. Covering seven days, starting at midnight on D-day, you play an Allied paratrooper Sergeant from the 101st Airborne leading his squad through enemy lines. The squad is responsible for helping secure the area for the landing army and the events are based on history.

Your squad is separated by fireteams, one of which is a tank in some missions. As you play as Sgt. Matt Baker you are free to assist either fireteam, or blaze your own path. Your squadmates are all unique and identifiable, helping to push this game to the next level of story telling.

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Blog RSS Feed Report abuse Latest News: More Realistic Tank Combat Model

About Rendroc's WarZone with 0 comments by Rendroc on Apr 22nd, 2015

There have been plenty of updates to this mod since the last news article. I'll go back to highlight some of the progress over the last few years another time, but you can check the ReadMe if you can't wait. For today, let's just take a look at the latest mutator.


Real Tank Shells Mutator
Ever get bored of the tank-to-tank combat slugfest in Brothers in Arms? Two tanks kind of just park facing each other and just fire shell after shell. It goes on for a while, then one of them blows up. No real sense of danger or realistic tank combat. Well, I fixed that.

Old Damage Model: Pea Shooters
In the default unmodded game, tank shells do the minimum damage to other tanks no matter where they hit: front, side, or rear. They do less than any other anti-tank weapon in the game. They also often did no damage when hitting the direct front or rear of the larger tanks.

New and Improved: Deadly Cannons
With the RealTankShells mutator, tanks take more damage from enemy tank fire, especially from the side or rear. It will use the same damage model as with other anti-tank weapons such as the Panzerfaust, and the damage can be scaled using the CustomWeapons mutator. Direct hits to the front or rear will now register as a hit, fixing an old Gearbox bug.

With the CustomWeapons mutator, you can also increase the anti-tank weapon damage, which means you can set it so that a tank will be destroyed with only one hit to the rear from an enemy tank's cannon.

Now, Tactics!
With these changes, tank battles will require much more maneuvering, forcing you to position your tank to do maximum damage while protecting it from more devastating fire. Try distracting enemy armor, setting up an ambush, and luring it into your line of fire.

Natural Weapon Sway
You will also note that the weapon sways a bit in your hands in first person view with the RealSights mod. It's a small touch, but you should feel the "weight" of the weapon a little more.

Bug Fixes and Other Stuff
I won't mention them all here, but it includes some fixes to grenades' flight path with WZGravity and some new CustomWeapons settings for scopes and damage amounts. I also tweaked the WarZone AI a bit to try to make it less aggressive in advancing.


Mods For Mac OS X!
In case you missed it, I finally posted a Mac version of the mods. The install is not easy, and I can't really help you with it since someone else figured it out for me, but it is possible. Check the downloads for more.

The Modding Continues
I haven't given up modding this game yet. In fact, there's been a bit of a resurgence in this game. Check out these new mods for Brothers in Arms, posted just this month!

I still get suggestions for this mod quite often. If you found a bug, then by all means just send me a PM or an email.

However, if you have some new ideas for features or changes, then I another way to get the word out (besides leaving a comment here) is to share it with the other fans on the Gearbox Forums. I have a thread dedicated to this mod going there already, so join the discussion and make some new friends!

Rendroc's WarZone and CommandMod v4.37 for EiB
Rendroc's WarZone and CommandMod v4.37 for EiB

Rendroc's WarZone and CommandMod v4.37 for RtH30
Rendroc's WarZone and CommandMod v4.37 for RtH30

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Rendroc's WarZone and CommandMod v4.37 for RtH30
Brothers in Arms: Road to Hill 30

Rendroc's WarZone and CommandMod v4.37 for RtH30

Apr 21, 2015 Rendroc's WarZone Full Version 1 comment

Enhanced realism and immersion for Brothers in Arms, the ultimate WWII gaming experience. Latest updates: Disabled retreat code temporarily, to fix WarZone...

Rendroc's WarZone and CommandMod v4.37 for EiB
Brothers in Arms: Road to Hill 30

Rendroc's WarZone and CommandMod v4.37 for EiB

Apr 21, 2015 Rendroc's WarZone Full Version 0 comments

Enhanced realism and immersion for Brothers in Arms, the ultimate WWII gaming experience. Latest updates: Disabled retreat code temporarily, to fix WarZone...

MRW definitive edition realsight version
Brothers in Arms: Road to Hill 30

MRW definitive edition realsight version

Apr 20, 2015 Marcomix's Real Weapons: Brothers in arms Edition Full Version 0 comments

That's it! The definitive version of the MRW project for brothers in arms! All the textures are made by adapting photos of the real weapons to the game...

MRW -Definitive Edition- no realsight version
Brothers in Arms: Road to Hill 30

MRW -Definitive Edition- no realsight version

Apr 20, 2015 Marcomix's Real Weapons: Brothers in arms Edition Full Version 0 comments

That's it! The definitive version of the MRW project for brothers in arms! All the textures are made by adapting photos of the real weapons to the game...

BIA Realistic Missions
Brothers in Arms: Road to Hill 30

BIA Realistic Missions

Apr 15, 2015 BIA Realistic Missions Full Version 0 comments

Realistic Modifications to some of the single player Maps for Brothers in arms. Realistic weapon disperstion for Germans (so no platoons with only stg44s...

Sights improvement
Brothers in Arms: Road to Hill 30

Sights improvement

Apr 13, 2015 Marcomix's Real Weapons: Brothers in arms Edition Patch 0 comments

HERE ARE THE CHANGES: -tweaked the M1 Thompson front and back sight to be more realistic and usable with RealSights mutator (It works perfectly fine even...

Post comment Comments  (0 - 10 of 27)
Lamar&nbspDavis
Lamar Davis Apr 6 2015, 4:05am says:

Okay, graphics are bad. But unlimited fun is... AWESOME!

This game is cool. Thanks to UBISOFT.

+2 votes     reply to comment
Simcardo
Simcardo Jan 10 2015, 1:00pm says:

Anyone know how can i edit the textures?
and extract and repack the files?

+1 vote     reply to comment
Simcardo
Simcardo Jan 12 2015, 6:54am replied:

oh hmm; figured out i gotta use the SDK for it.. (but i'm win7 and i can't use vmware cuz no xp disk)

+1 vote     reply to comment
cordenand
cordenand Feb 21 2014, 4:30pm says:

I miss the days when we had good games like these, hell even COD was still good back then.

+4 votes     reply to comment
SomeFriSauce128
SomeFriSauce128 Jan 14 2012, 9:55pm says:

nice name GAYGAY8 LOL

-4 votes     reply to comment
figalot
figalot Apr 12 2012, 9:49pm replied:

I dont get it. Are trying trying to point out how much you love the ****?

+4 votes     reply to comment
AirborneSn1p3r
AirborneSn1p3r Feb 17 2010, 2:26pm says:

awsome game on the ps2, love it on the wii as well, its pure awsomeness

+4 votes     reply to comment
Gaygay8
Gaygay8 Dec 29 2009, 2:32pm says:

This was such an amazing game it was something different

+3 votes     reply to comment
MarcusFlaviusAquila
MarcusFlaviusAquila Nov 19 2013, 11:04pm replied:

This is an example on why you don't give your friends the password to your account.

+1 vote     reply to comment
Puma659
Puma659 Jul 22 2007, 8:44am says:

so when will it be ready?

-4 votes     reply to comment
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Brothers in Arms: Road to Hill 30
Platform
Windows
Developer
Gearbox Software
Publisher
Ubisoft
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Official Page
Gearboxsoftware.com
Release Date
Released Mar 14, 2005
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Style
Genre
First Person Shooter
Theme
Fighter
Players
Single & Multiplayer
Project
AAA
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Sequels
Brothers in Arms: Earned in Blood, Released Oct 26, 2005
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Brothers in Arms: Road to Hill 30, Released Mar 14, 2005
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Last Update
3 years ago
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Mods
3
Files
34
News
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Reviews
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