While custom textures are great, new assets for the team to work with are even better! Keen to get new material to play and tinker around with, a custom modular kit was requested. And thus, looking at existing modular pieces as a guideline and using Breton and historic architecture as reference, the new kit was born.
Click on the images to view the high-res version
Though still a work in process, it is coming along nicely: team members have already shown that they can use these new pieces in effective and creative ways I never even would have thought of in the first place. They do not shy away from experimenting with them. The new pieces can be seen in various locations throughout the valley and often enough in combination with assets from other kits as well to create a unique feeling for each location.
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Highest Rated (21 agree) 10/10
Skyrim is what Elder Scrolls is supposed to be. Gone is the flowery sunshine of Cyrodiil, and instead we get cold, barren Skyrim with snowstorms and people and environments that could really fit into the Middle Ages or a natural Fantasy World. As a person who's been modding ES since Morrowind and playing since DAggerfall in 1996, I can only see this game as a natural and excellent heir to the series. Take it from me - Skyrim is Greatness!
Nov 11 2011 by Antiscamp
Lowest Rated (13 agree) 5/10
Some may claim I'm trolling, but I'm not. I seriously didn't find much entertainment value in Skyrim, and I'm glad that I was playing it on loan rather than having actually bought it. It's Oblivion with a new coat of paint and some better conversation bits. It still doesn't have much of a main story, and the sword play is still questionable at best (Kotaku's one writer said the same thing a few weeks ago). I could go on -- but I think this'll probably get voted down anyway so what's the point? Also…
Dec 8 2011 by TheUnabridgedGamer