Set in 2047, Prophet is on a revenge mission after uncovering the truth behind Cell Corporation’s motives for building the quarantined Nanodomes. The citizens were told that the giant citywide structures were resurrected to protect the population and to cleanse these metropolises of the remnants of Ceph forces. In reality, the Nanodomes are CELL’s covert attempt at a land and technology grab in their quest for global domination. With Alien Ceph lurking around every corner and human enemies on the attack, nobody is safe in the path of vengeance. Everyone is a target in Prophet’s quest for retribution.
This game has time gaps just like Crysis 2, but in the development of the story and the creativity shown there is a lot of potential to develop this into a far deeper narrative, Crytek has succeed in finishing the story of Prophet and Alcatraz's journey.
Who's to say that's the end though?
I'm glad this game has a high note, instead of a low. I would of loved to see Misty mountains though and more vehicle combat for SP but beggars can't be choosers.