Critical Point: Incursion is a standalone game created with Epic Games' Unreal Development Kit. Incursion is a semi-realistic, arcade-like first-person shooter combining tactical gameplay with arcade-style speed.Utilising a wide variety of modern weaponry and set in fantastically rendered locations, the Mercenaries and Special Forces meet at a critical point! In a rush-based mode as seen in first-person shooters such as CoD4, Battlefield 3, Counter Strike and TO:AoT, teams are given level-specific objectives in round-based scenarios! CP:I is aimed at a large player base, offering a huge platform for competitive clan and league play, allowing individuals to shine and capture their glory regardless of how many hours they have played. It accentuates skill vs luck, aiming vs spraying, etc. We differ from the competition by having no unlockables, no RPG's, claymores, tanks, jets or other vehicles. Just PURE infantry combat action!!

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0 comments by a2ny on Nov 20th, 2014

Dominating Studios
presents you...

Dear all,

Yes, I am afraid to tell you that we found some anomalies in the cash flow and after further probing and -depth testing of our systems, it has become clear that CP:I has been laundering players money inventory in-game!

It was not quite clear and apparent what was going on, just a “feeling” of the money never really increasing or being correct – but we could not see why. Even on a good check over everything was okay, our system was deducting money when buying weapons and compensating the player when selling them. So what was the problem?

It took a further week to realise that this was only happening in certain states (player changing teams for example!) and our cash flow system was robbing just a small amount on each transaction. Yes, can you believe it – CP:I was laundering small amounts!
Anyhow, we can all now laugh about it when looking back, but in fact this was a pain in the butt and we wanted to highlight the joys of programming a game in such a complex environment with a variety of states and replications going on in the background.

We are still working away and are now taking the opportunity to improve/ refactor and optimise the buyzone completely.

That’s for the continued support and likes

All the best

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Post comment Comments  (0 - 10 of 348)
Guest Nov 3 2014, 5:16pm says:

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sG`proxi Jun 15 2014, 12:36pm says:

Critical Point incursion is for me one of the best games. Iwant play this game and win ESL :)

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Guest Jun 11 2014, 12:59am says:

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h4wk99 Jun 11 2014, 4:50pm replied:

we all want that dont we?

+1 vote     reply to comment
a2ny Creator
a2ny Aug 11 2014, 4:50am replied:

I played last night with 9 other players, but it was a closed Alpha :D

It will certainly be worth the wait! news post coming shortly

+2 votes   reply to comment
jimmylee71 Jan 3 2014, 8:49am says:

Need a single-player,for this game.

+1 vote     reply to comment
šøñ_öɟ_ɭĩɓεřʈŷ Dec 15 2013, 8:00pm says:

Does this game have an option to play aginst bot ?

+2 votes     reply to comment
a2ny Creator
a2ny Dec 16 2013, 2:53am replied:

We do have simple bot support, but they are either GODLIKE or utter noobs. Suffice to say, I would not emphasis the fact we have BOT support, even though you can summon and play against them :-)

Single player is really not our emphasis.

+1 vote   reply to comment
SleepingHollow Dec 4 2013, 8:22pm says:

Hey guys I just had a quick question about the weapon mechanics. Is there going to be a long and short reload?

+1 vote     reply to comment
Guest Dec 5 2013, 4:01am replied:

we have 2 different reload times, one for when the weapon is totally empty and one when it is chambered. Now we are only talking about a second or two in total - but that minor variation will be the difference between dying or not..

So perhaps switching to the pistol is better in the heat of the moment

+1 vote     reply to comment
a2ny Creator
a2ny Dec 15 2013, 12:07pm replied:

this post was from me, forgot to login

+1 vote   reply to comment
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Critical Point: Incursion
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Dominating Studios
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First Person Shooter

Latest tweets from @domstudios

big milestone met today! escape objective fixed! The inventory of the player is now SAVED when the new round starts. #CPI #indiegame

Jan 22 2015, 3:55pm

@reidrac well if you are looking for a hobby project, feel free to approach us at #CPI - we are all volunteers working on a FPS shooter. GL!

Jan 1 2015, 4:42pm

What's your New Years Resolution? #indiedev #indiegaming #udk #unrealdev

Jan 1 2015, 4:33pm

@AnthonyRivera88 @UnrealEngine @EpicGames we concur! we hope #epic and everyone using #UDK had a great Xmas and New Year. #indiedevs

Jan 1 2015, 4:30pm

@randyklittle @UnrealEngine @oculus nice write up Randy, what project are you currently working on in #UE4 and with oculus? #HNY from #CPI

Jan 1 2015, 4:29pm

@reidrac @HobbyGameDev impressive achievement, congrats Juan. What is the next step for you?

Jan 1 2015, 4:24pm

Nov 2014 #Development update on #CPI on our official forums - still working on our #alphabuild #indiegame #epic

Nov 2 2014, 3:51pm

few major blockers fixed in #CPI ! Now we can get back to #kickingass #unrealstyle :-) your loving #dominatingstudios team

Nov 2 2014, 3:50pm

bring back fond memories? The classic #arcade hardcore #FPS feeling has been well missed - #CPI is bringing it back!

Jun 7 2014, 11:45am

Our first ever #alphatest session on #steam, went ahead last weekend. Check out our latest news release #CPI #fpsgame

Jun 7 2014, 11:41am

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Critical Point: Incursion
Critical Point: Incursion
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