Critical Point: Incursion is a standalone game created with Epic Games' Unreal Development Kit. Incursion is a semi-realistic, arcade-like first-person shooter combining tactical gameplay with arcade-style speed.Utilising a wide variety of modern weaponry and set in fantastically rendered locations, the Mercenaries and Special Forces meet at a critical point! In a rush-based mode as seen in first-person shooters such as CoD4, Battlefield 3, Counter Strike and TO:AoT, teams are given level-specific objectives in round-based scenarios! CP:I is aimed at a large player base, offering a huge platform for competitive clan and league play, allowing individuals to shine and capture their glory regardless of how many hours they have played. It accentuates skill vs luck, aiming vs spraying, etc. We differ from the competition by having no unlockables, no RPG's, claymores, tanks, jets or other vehicles. Just PURE infantry combat action!!

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0 comments by a2ny on Nov 20th, 2014

Dominating Studios
presents you...

Dear all,

Yes, I am afraid to tell you that we found some anomalies in the cash flow and after further probing and -depth testing of our systems, it has become clear that CP:I has been laundering players money inventory in-game!

It was not quite clear and apparent what was going on, just a “feeling” of the money never really increasing or being correct – but we could not see why. Even on a good check over everything was okay, our system was deducting money when buying weapons and compensating the player when selling them. So what was the problem?

It took a further week to realise that this was only happening in certain states (player changing teams for example!) and our cash flow system was robbing just a small amount on each transaction. Yes, can you believe it – CP:I was laundering small amounts!
Anyhow, we can all now laugh about it when looking back, but in fact this was a pain in the butt and we wanted to highlight the joys of programming a game in such a complex environment with a variety of states and replications going on in the background.

We are still working away and are now taking the opportunity to improve/ refactor and optimise the buyzone completely.

That’s for the continued support and likes

All the best


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Post comment Comments  (50 - 60 of 348)
thewonderboy
thewonderboy Nov 1 2011, 3:14pm says:

I was wondering are you adding any respawn based modes at some point after beta release (or release in general)

I mean, round based modes are very exciting (like bomb) but after hour or two its getting stale, some days they arent even apealing, while in next day they are.

TDM, CTF ? Something ?

+4 votes     reply to comment
|KILroy|
|KILroy| Dec 4 2011, 1:51am replied:

I agree with this, but glad to know it's at least being discussed. Seeing some awesome progress here.

+2 votes     reply to comment
a2ny Creator
a2ny Nov 10 2011, 9:14am replied:

They will be certainly considered, it wont make the first few releases but its been internally discussed aswell as other modes to keep fresh ideas coming in and people interested.

Matt

+2 votes   reply to comment
a2ny Creator
a2ny Oct 6 2011, 7:32pm says:

Oct 2011 media release pending fans! Shiny release of our UDK rendered weapons :)

For a first time glimpse, all of our weapons, levels and characters can be seen on our new website layout design, link: Tactical-assault.com

have fun!

+2 votes   reply to comment
Metal-Payne
Metal-Payne Sep 5 2011, 7:26pm says:

This looks gorgeous, are you the people who made the orignal game or no? Either way it looks like you have great expirence in development.

+3 votes     reply to comment
a2ny Creator
a2ny Oct 5 2011, 4:35pm replied:

Hi MetalstormX, thanks for the kind words. No we are not the original makers, just fanatic fans that played the original SWAT/ Tactical Operations/ AOT version since the beginning (some of us for more than 10 years) and others that were later taken onboard with specific and needed skills to boost the production.

+2 votes   reply to comment
L3d
L3d Sep 27 2011, 6:41am replied:

do u mean the cd version or the one on modsquad xD

+2 votes     reply to comment
a2ny Creator
a2ny Aug 14 2011, 4:45pm says:

Media release going live in the next 1/2 days depending on when it is authorised. You can check out the media in the meantime direct on our website, Tactical-assault.com

+2 votes   reply to comment
L3d
L3d Jun 27 2011, 11:33am says:

it saz examle lol
am i the first to notice , do i get something for this ?
and i quote;
If you love action-packed first person shooters such as Tactical Ops: Assault on Terror as a good examle, then stay tuned

wee

+3 votes     reply to comment
a2ny Creator
a2ny Jul 2 2011, 2:32pm replied:

whoopsie.. thanks :)

+2 votes   reply to comment
L3d
L3d Sep 27 2011, 6:39am replied:

come to think of it ,i have a retail Tactical Ops here ,what have i been doing !!

+2 votes     reply to comment
jangsy5
jangsy5 Jun 20 2011, 8:23pm says:

Can't wait. I'll keep playing the original until it comes out.

+3 votes     reply to comment
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Critical Point: Incursion
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Windows
Developer & Publisher
Dominating Studios
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