As the Allies begin to tighten the noose on the Third Reich with the combined offensives of Operation Overlord in the West and Bagration in the East the fate of the Europe hangs in the balance. Using technologically advanced weaponry never seen before and fielding some of the largest armies ever assembled in history these great powers will clash in countless attacking thrusts and counter thrusts right through to the final great Battle for Berlin.

Now you can recreate the battles of this turbulent time in history with Wikinger: European Theater of War! Will you choose to lead The Red Army into Europe or Fight from the Beaches of Normandy with the Western Allies? Or alternately can you stem the tide of invaders with the battered but unbroken Wehrmacht or use your elite Waffen troops for one last great offensive gamble, relying on Wunderwaffen to win the day!

While we are a long way from completion, we stand behind our mod knowing that it is an enjoyable experience. Each successive patch we roll out improves upon the one that preceded it.

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Snipers in the vanilla are quite bland and simply run around firing on the move like some kind of Rambo. We want snipers to play their more historical role of stealthy long range killers who survive through field-craft and camouflage but are very vulnerable if caught in the open.

Historical Optics - Each faction will only have access to optics that were used historically in WW2 with the most common being around 3.5-4x magnification. Magnification is what decides how far a sniper can see but is not the only factor in a scope. The other important factor is Field of View which is how wide the scope picture is when aiming. As magnification increases your Field of view will become more and more narrow. Some nations will have multiple optics choices so the player will have to decide what they prefer, longer range with a narrow view and the risk of being flanked or shorter range with a wider field of view.

Some Examples: Here is what the "Verbrannte Erde" SS Scharfschutze (sniper) can choose from when upgrading his rifle and optics.

Mauser K98K with Model 41(ZF41) scope. 1.5x magnification. Only slightly longer range than regular infantry, accurate with a very wide Field of View.

Walther G43 semi automatic with Voigtilander Modell 4(ZF4) sight. 4x magnification Semi auto. Faster ROF but with lower accuracy.

Mauser K98k with Zeiss ZF42 scope. 6x magnification Bolt action. Slow ROF but more accurate and longer range. Very narrow Field of View.

In Game Mechanics - Snipers will no longer auto fire while moving, you must position your sniper in the required location and then activate their optics. The sniper will then conceal themselves and start scanning for targets within their scope sight radius. Your sniper will improve as they vet up with faster target acquisition and better accuracy to become a lethal weapon in your arsenal.

Beta - The first version of our sniper rework is now out with the SS Panzer Artillerie Doctrine for our beta testers to try. Please note that this is very much a work in progress but I'm confident you will enjoy the changes and the uniqueness that snipers in Wikinger mod will bring to the game.

Pre Beta Screenshot. Shows the Magnification and FOV.


US – Springfield M1903A4 Bolt Action rifle with M73B1 scope. 2.2x magnification

Brits – Lee-Enfield No. 4 Mark 1(T) bolt action rifle with No.32 MkII scope. 3.5x magnification. (also has a seperate spotting scope 12x magnification)


Soviets – Mosin-Nagant M91/30 bolt action rifle with either PU scope 3.5x or PE scope 4x magnification.

Tokarev M1940 SVT semi auto with PU scope 3.5x magnification.


Wikinger 3.1.5 Patch Overview

Wikinger 3.1.5 Patch Overview

News 6 comments

Overview post to highlight the changes to Wikinger: European Theatre of War in the coming 3.1.5 patch.

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Wikinger: Skin Packs

Wikinger: Skin Packs

Full Version 1 comment

US, OKW and Wehrmacht skin pack files - these add skins to the many non faction specific and unique units available in Wikinger.

Wikinger European Theater of War

Wikinger European Theater of War

Full Version 5 comments

INTRODUCTION: Wikinger is a realistic modification of Company of Heroes 2. Our focus is on realism while maintaining game balance. Our goal is to have...

Wikinger Win Condition Pack

Wikinger Win Condition Pack

Full Version 1 comment

INTRODUCTION Wikinger Win Condition Pack was developed to work only with Wikinger: European Theater of war. We strongly recommend to not use it with other...

Comments  (0 - 10 of 108)
Guest
Guest

Can the wikinger skins be used outside wikinger mod?

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mongalong247 Creator
mongalong247

absolutely, but they may not work exactly as designed for Wikinger. No harm in trying :) let us know how you get on.

Have you seen our new website?

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⭐Comrade⭐
⭐Comrade⭐

Can you please add Russian Greatcoat to the Conscripts?

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mongalong247 Creator
mongalong247

We can certainly try! We have the capes available to us. We will address it when we get to the soviet doctrine rework :)

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⭐Comrade⭐
⭐Comrade⭐

Thanks a lot. By the way you have done a good job on this mod so far. Nice :D

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mongalong247 Creator
mongalong247

Thank you, there are a few of us working on it! Have you seen our new site?

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⭐Comrade⭐
⭐Comrade⭐

Just visited the new website. It looks cool but some descriptions are unfinished. Hope you will complete it soon. Good luck!
By the way can you please describe what do you mean by "Wikinger"?

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mongalong247 Creator
mongalong247

You're correct, we haven't completed all sections, the priority for the information was around what we had done the work on first (as we had 100% of the assets available). Now we go back and fill in the other factions and doctrines.

Wikinger is the German word for Vikings - who of course were fearless warriors!

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Blue_Fyre
Blue_Fyre

an awesome game just got way more awesome. keep up the good work!

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mongalong247 Creator
mongalong247

Thanks! We're almost done with 3.1.5 to go to beta so the release wont be too far away now

Reply Good karma+1 vote
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