Torque 3D is the best full source, low cost solution out there. It is also our flagship engine built on the core strengths of our Front Line Award-winning Torque Game Engine Advanced. Torque 3D has been re-architected for maximum flexibility and performance across a wide-range of hardware. Torque 3D comes equipped with a full suite of tools to allow your team to excel and produce high-quality games and simulations. With deployment paths to PC, Mac, Xbox 360, Wii, and the web, you have the power to distribute games wherever they are played.

World Editor – The World Editor provides your team with an entire suite of WYSIWYG tools to imagine, design, prototype, and produce your game or simulation product.

Live Material Update – Live material updating allows artists to tweak their assets while still in the editor and see their changes in real-time.

COLLADA – Torque 3D supports the COLLADA file format, which is supported by every major art tool, including 3ds Max, Maya, XSI, Blender, and more. This creates a lightning-fast, no-hassle work flow for artists.

Advanced Rendering – Torque 3D provides industry-leading rendering technology with key features that include per-pixel dynamic lighting, normal and parallax occlusion mapping, reflections, Scattersky system for sun, stars, and skies, explosions, and extensible shaders (GLSL/HLSL).

PhysX – Torque 3D comes with an out-of-the-box PhysX integration on Windows which includes cloth dynamics, rigid body physics, destructible objects, fluid buoyancy, and destroyable joints.

Web Publishing – Deploy any Torque 3D project to the web in minutes with our web publishing option. Torque 3D supports all major browsers and your title performs as a native application.

Complete Source Code Access – When you license Torque 3D, you can rest easy knowing you have complete control over customization of the engine. Integrate 3rd party middleware products including physics, sounds systems, lighting products, atmospheric, and foliage systems into your game.

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Today, November 17th, at 17:45pm GMT we launched Life is Feudal:Your Own after just over a year in early access. We are so grateful to our community for the feedback and support everyone has provided - without them, we may not have been able to get this far.

The release of our sandbox game is not the end, but the beginning of a new chapter. We are going to continue development and support of LiF:YO and we will start with the two most voted user features: horses to pull your carts and weather effects - as well as this, we are now working on LiF:MMO - the beta of which will be out Spring/Summer 2016

The graphics and GUI have been completely overhauled, there's new features, a cool intro and a new promo trailer to celebrate

For those of you who may not be very familiar with the previous state of our game, we have put together this page to show off the visual difference between now (Release) and one year ago (Early Access)

Thank you again for everyone's support - The Life is Feudal team

Enhanced Gameplay and DirectX 11 Visuals in New Video
Life is Feudal

Enhanced Gameplay and DirectX 11 Visuals in New Video

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In anticipation of the release of Life is Feudal: Your Own, We have prepared a new video showcasing the numerous gameplay enhancements, upgraded DirectX...

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Sean Bean voices our exciting new animated trailer.

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Finally I found some time to get the steam release ready, you can download and play Uebergame now through Steam.

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Post comment Comments  (0 - 10 of 15)
Guest Dec 30 2014 says:

This comment is currently awaiting admin approval, join now to view.

fiammybe Nov 28 2013 says:

Latest version of this engine is now Torque 3D v3.5 -

+2 votes     reply to comment
zunnie Jul 6 2013 says:

Hello, does this engine have pre-built AI? I am looking into making something with bots as seen in CounterStrike for example.
The players would be on one team though and the bots would guard areas and fire at the player when spotted.
Does anyone know a good engine with this that is free?

+1 vote     reply to comment
Guest Nov 9 2012 says:

* Engine is now Open Source under MIT License *

+4 votes     reply to comment
Detnaite Jan 23 2013 replied:


+1 vote     reply to comment
dark_grome3326 Jul 11 2012 says:

I am wondering what sdk can i write this on?????

+1 vote     reply to comment
Shpuld Jan 20 2012 says:

Full source access FTW! Engine definitely worth the monay.

+2 votes     reply to comment
thunderising Jun 18 2011 says:

I've never played a game on this Engine.

Wonder how it would be.

+1 vote     reply to comment
najeebshah Aug 19 2010 says:

where can i get this engine from ?/ i am curently using game core3d whhich produces too high end grafix which is bad for my game as i need normal people to play it too so plz tewll me where to get thsi from

+1 vote     reply to comment
pepperMcjack Sep 4 2010 replied:

from the Garage Games the price of only 1000$

-1 votes     reply to comment
jakeb89 Apr 6 2011 replied:

$99 now, major price drop I guess. No royalties, one price, full sorce.

+4 votes     reply to comment
Nuvendil Apr 4 2013 replied:

Now Free. Major price drop. No royalties, one download, full source :P

+1 vote     reply to comment
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Released 2009
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Lowest Rated (2 agree) 1/10

This is the worst engine ever made by people claiming to be competent engineers. Stay away if you're at all serious about making a decent game.

Oct 7 2010 by stewiekern


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May 9 2013

Torque 3D MIT 3.0 is Live! Get involved. True democratization of game dev requires a democracy.

Apr 18 2013

View the VR Aurora Borealis from Canada and Sweden with Torque 3D and Oculus Rift #VegasTech #GameDev @Oculus3D

Apr 11 2013

Torque 3D MIT and Oculus Rift #GameDev Thanks! @Oculus3D

Apr 5 2013

Torque 3D MIT coming to Android and iOS???

Feb 27 2013

@adammcdonald Rest assured this is the very early beginning...not the end.

Feb 27 2013

Please support our friends @mgtgames who recently launched a Kickstarter campaign to port T2D to Android

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