This member has provided no bio about themself...
Latest tweets from @hipreetam93
Closing TONIGHT! Kick your traffic into overdrive at T.co by @sumome and get over $2,500 in tools when you sign up!
Aug 10 2015
21 things learned in 21 years - T.co
Aug 2 2015
My @Quora answer to Is newly launched Mi4i 32gb variant worth the 14999 rs price tag? T.co
Jul 22 2015
12-Year-Old Terminal Cancer Patient Distribu... T.co #worldnews #news | T.co T.co
Jul 19 2015
Loch Ness monster hunter concludes it's 'most li... T.co #socialmedia | T.co T.co
God of War 3 Remastered For PS4 Review Roundup T.co #technews | T.co T.co
‘Deflategate’ Football Sold at Auction for $43,740 T.co #worldnews #news | T.co
Jul 18 2015
J.K. Rowling says Hogwarts is free, so stop tryi... T.co #socialmedia | T.co T.co
Elizabeth Warren Sends Hillary Clinton a Message T.co #worldnews #news | T.co T.co
Authors Want US To Investigate Amazon T.co #technews | T.co T.co
Thanks for watching City of Steam,we really appreciate that, you can sign up for a key on our game website and try the game out in late February if you are interested.
Waiting anxiously for full release!
Hey, thanks for the interest in Mindworld :)
Thanks for Watch UTU ARENA!! :D
Hi. I saw that you take interest in STALKER, so I figured I would mention my RCOM mod. There has recently been a big update to RCOM, and I feel confident in advertising for it at this point. It is mainly a weapons/ballistics/AI/armor/mutant/balancing mod with a strong focus on realism, with some cool anamoly/artifact guns thrown in for good measure.
It would be very much appreaciated if you'd try RCOM out and leave feedback/ideas/bugs!
Hi, personally want to apologise for not finishing the M40 X pro A.C.E game, however the game i used for the mod was just to simple and I could not make the game the way I wanted it to be. I am going to continue on the story in a larger game with the Unreal engine 3.
If you are still interested, check out SPACE 3102: A.C.E's Void here: Moddb.com
Thanks for your interest in Battlescape.
Battlescape is built upon Lord Havok's Darkplaces engine, which is essentially a super-mega-major quake 1 engine mod. The same engine is used for Nexuiz, which is an open source Quake 3 style deathmatch game. Check them out on ModDB if you get the chance. I hope you'll join in on the open beta I'll be releasing shortly.
YOU SIR ARE A SIR
Great to see that you take an interest in my game! :)
thank you for tracking GeoPlay Golf.
You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.
2000 characters limit; HTML formatting and smileys are not supported - text only