The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

Report article RSS Feed HD Video Tutorial - Displacement Basics

Learn how to create displacements and use the displacement editing tools in Hammer.

Posted by Silverfisk on Nov 16th, 2009
Basic Mapping/Technical.

Rundown
First we create a brush, we use the texture application tool to select a face and turn it into a displacement.

Then we go through the tools provided in the displacement editor quickly one by one.

 
Please give me a comment telling me what you think.
Also, don't forget to give me tutorial requests!

Post comment Comments
St33m
St33m Nov 16 2009, 9:35am says:

This is quite basic, but i would really have appriciated it back in the days!

good job on these

+4 votes     reply to comment
Silverfisk
Silverfisk Nov 16 2009, 4:41pm replied:

Yeah it's meant to just go through the basics.
Thank you!

+3 votes     reply to comment
ammd
ammd Nov 16 2009, 4:55pm says:

NICE

+2 votes     reply to comment
Silverfisk
Silverfisk Nov 16 2009, 4:42pm replied:

Thank you!

+2 votes     reply to comment
Nikholai-Chan
Nikholai-Chan Nov 16 2009, 11:14am says:

This is a really good tutorial. Nice one my friend.

+2 votes     reply to comment
Silverfisk
Silverfisk Nov 16 2009, 4:42pm replied:

Thanks a lot!

+2 votes     reply to comment
Relto
Relto Nov 16 2009, 11:40am says:

Soothing voice is soothing

+4 votes     reply to comment
Silverfisk
Silverfisk Nov 16 2009, 4:44pm replied:

Yeey! I'm very very glad you like my voice! The first-voice-compliment award goes to you! :D

+2 votes     reply to comment
Varsity
Varsity Nov 16 2009, 1:13pm says:

If you're creating a lot of displacements, Nem's Terrain Generator is a better option than Hammer. Nemesis.thewavelength.net

+3 votes     reply to comment
Silverfisk
Silverfisk Nov 16 2009, 4:45pm replied:

Yeah, Nem's Terrain Generator is awesome when you have to make big pieces of terrain!

+2 votes     reply to comment
krg
krg Nov 17 2009, 11:09am replied:

link fail

+2 votes     reply to comment
Silverfisk
Silverfisk Nov 17 2009, 4:32pm replied:

Nah it's just that site, for some reason it likes to go down seemingly on random. But it's up after a while again.

+2 votes     reply to comment
Khameli
Khameli Nov 16 2009, 2:06pm says:

omfg dude, so much tuts in so small time ^^
i like your voice, its easy to understand = big plus!

+2 votes     reply to comment
Silverfisk
Silverfisk Nov 16 2009, 4:46pm replied:

Second voice compliment! I'm very glad you like my voice, if you didn't I would be kinda screwed. :D

BTW, more tutorials are coming. ;D

+2 votes     reply to comment
PytoX
PytoX Nov 16 2009, 2:59pm says: Online

A tutorial making some large cliffs would come in handy :D

+3 votes     reply to comment
Silverfisk
Silverfisk Nov 16 2009, 4:49pm replied:

Ah, good request! I think I will make a tutorial on this specific subject someday. Thank you.

+2 votes     reply to comment
matthewdryden
matthewdryden Nov 16 2009, 3:02pm says:

I'd like to see prop placement and the different things you can do with it.

Perhaps creating a proper ladder?

+3 votes     reply to comment
Silverfisk
Silverfisk Nov 16 2009, 4:51pm replied:

You mean a tutorial on the different prop types?
A ladder tutorial is a good idea, it's added to the list, thanks!

+2 votes     reply to comment
FootBallHead
FootBallHead Nov 16 2009, 4:23pm says:

I've been looking for a tutorial on this! Thanks! It always bugged me how I would see "organic" terrains and have no idea how to create them.

+2 votes     reply to comment
Silverfisk
Silverfisk Nov 16 2009, 4:52pm replied:

Ah, I'm glad I could help you!

+2 votes     reply to comment
Croco15
Croco15 Nov 16 2009, 4:42pm says:

Another good tutorial. New mappers must love you.

+3 votes     reply to comment
Silverfisk
Silverfisk Nov 16 2009, 4:55pm replied:

Thanks a lot! :)

+2 votes     reply to comment
Jay-Jay34
Jay-Jay34 Nov 17 2009, 4:29am says:

Great Tutorial, even though i know how to do it. Its good for all the new comers to source mapping :)

+3 votes     reply to comment
Silverfisk
Silverfisk Nov 17 2009, 5:39am replied:

I'm glad you like it, thanks!

+2 votes     reply to comment
JK4ever
JK4ever Oct 12 2010, 2:22pm says:

Great tutorial :D

+1 vote     reply to comment
Guest
Guest Feb 1 2013, 5:45am says:

This comment is currently awaiting admin approval, join now to view.

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Platforms
Windows, PS3, X360, XBOX
Company
Valve
Contact
Send Message
Official Page
Valvesoftware.com
Licence
Commercial
Release Date
Released Oct 31, 2004
Engine Watch
Track this engine
Tutorial
Browse
Tutorials
Report Abuse
Report article
Related Engines
Source
Source Commercial Released Oct 31, 2004
Related Groups
Level Design Group
Level Design Group Hobbies & Interests group with 580 members
The Human Pond
The Human Pond Hobbies & Interests group with 9 members
Valve
Valve Developer & Publisher