The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.
Mod Maker is primarily a Source mod and tool launcher with productivity features to make it easier to mod for Source including: Shortcuts for all your mod's important files and folders Automatic Source SDK configuration FGD editor / entity creator Drag and drop model compiling Mod Localization Steampipe packing Installer and Patch file creation
Wow! that's interesting.
This seems like a really useful tool, but is there any way to use this for valve's own games? (E.G. compiling models for a custom tf2 map)