The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

Report article RSS Feed Noesis Interactive Announces the Addition of Curriculum to SourceU

Noesis provides Video Courseware for students and professors

Posted by Noesis_Interactive on Apr 1st, 2009


March 30, 2009, Santa Cruz, CA — Today Noesis Interactive announced an agreement with Valve Corporation to provide SourceU developers with educational content including, curriculum, lecture materials and assessment aids for six game development classes downloadable through Steam, a leading platform for the distribution and management of PC games with over 20 million accounts worldwide.

The educational classes for game development include: “Introduction to Content Creation and Level Design”, “Beginning Character Design”, Level Design & Scripting”, “Mod Programming”, “Advanced Character Design”, and “Machinima”. SourceU is Valve's program to equip instructors and students with the real-world skills and knowledge needed to foster a successful and rewarding career in the games industry.

Noesis Interactive has been developing tutorials for video game modders and independent developers on the Source platform for several years. As a part of the SourceU initiative, Valve, Noesis, and SourceU members have developed an extensive curriculum based on several Noesis tutorials. Each class syllabus is provided along with instructor materials including lecture notes, tutorial examples, and assessment tools.

“We are excited to be working with Valve to make our Video Courseware available to the education market” says Casey Noland, CEO, Noesis Interactive. “Noesis is all about teaching gamers how to create their own games, so working with educators to integrate our content into their curriculum is a perfect solution for students interested in game development”.

The Department of Computer Science, University of California, Santa Cruz, will launch “Introduction to Content Creation & Level Design”, an introductory class designed to teach 3D level design, as part of its Game Development Major curriculum. According to Professor Jim Whitehead, “Using Noesis content, the class can combine the theory of level design with practical hands-on level creation. Content creation and level design tools change quickly, so it's challenging to instruct students in the tool-specific aspects of level design. These packages solve this problem for us. Our first class will include 30 students, both majors and non-majors. Students are really excited about this class."

“Beginning Character Design”, Level Design & Scripting”, “Mod Programming”, “Advanced Character Design”, and “ Machinima” are complementary classes that function as either stand alone courses or as part of an integrated curriculum. Each course is designed to enable students to build upon the knowledge and results from previous classes as they progress through the curriculum.

The Interactive Simulation & Game Technology Program at Richland College in Dallas, Texas will begin integrating the Noesis SourceU curriculum in the Spring semester as additional learning resources for our students. “Our goal is to insure the Interactive Simulation & Game Technology program at Richland College is rigorous and relevant to the gaming industry, so our students know what to expect upon graduation," says Program Director & Lead Faculty Jeremy Roden. “Our students have had great success using the Noesis videos on an informal basis as part of our educational program. Accompanied with Richland’s instructional design team, the SourceU program, and experience of our faculty at Richland College, the Noesis videos allow the student to have reference material that provides additional guidance outside of the classroom.”

SourceU will be offering the Noesis Video Courseware at an education discount downloadable through Steam with a product key. Various purchase options are available depending upon the requirements of the educational institution.

Noesis Interactive is the premier developer of Video Courseware and training materials for game modders and indie-developers. Noesis is dedicated to improving gaming related education worldwide and preparing its users for industry careers or independent production. Noesis is based in the California San Francisco Bay Area, just minutes from Silicon Valley. For more information, visit Education.noesisinteractive.com.

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Midnitte
Midnitte Apr 1 2009, 5:01pm says:

Sounds cool, definitely a way for steam to evolve for digital game distribution to digital content distribution... After that zombie movie I wish steam would have more stuff like that. :(

+1 vote     reply to comment
Bon.
Bon. Apr 1 2009, 5:03pm says:

Fantastic, cant wait to indulge in some of these classes :D

+1 vote     reply to comment
Varsity
Varsity Apr 1 2009, 5:35pm replied:

It sounds like they're only available to schools, unfortunately.

+1 vote     reply to comment
Noesis_Interactive Author
Noesis_Interactive Apr 1 2009, 7:01pm replied:

This is the official press release with Valve (not an April Fools joke, it would be pretty weak if it was). The classes are only available to schools, but they are made up from our existing video tutorials which are available to everyone!

+1 vote   reply to comment
Grega
Grega Apr 1 2009, 5:15pm says:

Im gonna stay a skeptic due to the date posted.

So ill save my thoughts till a few days from today XD

+2 votes     reply to comment
Sub-
Sub- Apr 1 2009, 6:03pm replied:

I didn't even think of that, but that's a good point.

If true though, it sounds nice. I am wondering if it's only offered to schools or if it's offered to individuals too? I would think that it wouldn't make too much sense for it to be on Steam if it was just for schools.

+1 vote     reply to comment
Dremth
Dremth Apr 1 2009, 7:39pm replied:

this better not be an april fool's joke... it's too good. and completely not funny.

+1 vote     reply to comment
PierreOfTheFrench
PierreOfTheFrench Apr 1 2009, 6:02pm says:

This would be crazy cool, but it does seem like a little stretch and it's April fools so...

+1 vote     reply to comment
skyewing
skyewing Apr 1 2009, 6:10pm says:

I wish my uni wasnt run by retarded senile old people. I keep begging them to offer courses for source, but they never listen to me. Seeing this only makes me sad, even if it is a april fools joke.

If it is a joke, what a shame, the idea sounds great. God i hate april fools : P.

+1 vote     reply to comment
Noesis_Interactive Author
Noesis_Interactive Apr 1 2009, 7:09pm replied:

What school do you go to? Maybe we can talk them into it.

0 votes   reply to comment
skyewing
skyewing Apr 2 2009, 3:36pm replied:

Ill be honest, this is my 5th and last year at the UNI, and I only have 5 weeks left of this semester. I wont be getting a degree, and thats because im ****** at how they run things there, and no one works together or listens to anyone, so I quit.

My proffessors didnt teach me ****, they made me teach myself basically. I finally realized, why am I paying money to teach myself. It was horrible and my classmates all wanted to do things like make their own game engine, or use torque. I talked and talked about trying to use half life 2 for just one class, and while I was basically led on, no one wanted to mess with it. My proffessors or my classmates.

At this point im ready to make some money ( i need some kinda income, im not lucky enough to have rich parents or be born into royal family), and just spend the rest of my free time working on a idea I have for a game. I also plan on to keep educating myself, seeing how thats proably the best thing that uni equipped me with, but sadly not everyone can do that, and i have seen 95% of people that go into the degree, drop out.

So basically, I wouldnt waste your time with them, Im not.
But I am letting the few people I think of as friends who are still in the degree know, ill leave it up to them to get ahold of you guys, if they think there going to be interested in it. But i doubt it. Like i said they want to do things like.. torque and ogre. OGRE Is what we used in our junior realtime game programming classes.

But on a side note, i dont want to name the university, because im tired of thinking about it and bitching like a emo kid about it, but I just wanted to explain why I dont want to try and hook you guys up with them. Im normally a very nice happy and hardworking guy, but I just need to do my own thing now. It was dumb of me to think that I could find people at my school to make a game with me.

+1 vote     reply to comment
Noesis_Interactive Author
Noesis_Interactive Apr 2 2009, 4:10pm replied:

Yeah, that sucks, sorry to hear that. We've actually heard this kind of thing before and it really is a bummer that people either don't know about, or are scared of the Source engine (and other moddable engines as well). It does seem like many schools focus only on Torque or Ogre and this is why we are trying to expand the engine knowledge and skills that are taught in those schools.

Noesis is here for you man! ha ha.

+1 vote   reply to comment
PedobearNED
PedobearNED Sep 19 2009, 3:33pm replied:

my old school whas teaching me a **** either and this school iam on now just selected some things you can do and programming isnt with that so that is one dream gone :(
the only thing interesting me now is playing games and looking at my cute cat killing some small animals walking over ym floor :P

+1 vote     reply to comment
Tokoya
Tokoya Apr 1 2009, 6:42pm says:

If this is an April Fools joke it's feeble at best.

+1 vote     reply to comment
Noesis_Interactive Author
Noesis_Interactive Apr 1 2009, 7:03pm replied:

Ok, bad timing on the post I guess. Not an April Fool's joke!!!

+1 vote   reply to comment
Tokoya
Tokoya Apr 1 2009, 9:43pm replied:

Thanks for clarifying

+1 vote     reply to comment
Noesis_Interactive Author
Noesis_Interactive Apr 1 2009, 7:16pm says:

Also, anyone who works for, or is attending a school or college that might be interested in the Noesis/Valve educational program should definitely send us a message. Give us the school name and we'll try to get them signed up. Thanks!

+1 vote   reply to comment
Killer_man_1996
Killer_man_1996 Apr 1 2009, 8:03pm says:

... I want to see on the future some of your tutorials in Spanish or other lenguage and sell the tutorials in other zones like South America...


Because I speak some English...

And i'm from Chile ;)

+1 vote     reply to comment
ausbushman
ausbushman Apr 1 2009, 9:48pm says:

Great idea, I'm looking forward to this.

+1 vote     reply to comment
skyewing
skyewing Apr 2 2009, 3:39pm says:

I couldnt fit this into the previous post cause of character cap, but..

Also look on the bright side, I was so impressed with the video of the source choreography that the next free $50 i get is going into noesis pocket, amazing work guys.
And a amazing idea on this, seriously. I cant wait to see the source powered games that students create. Source is a amazing engine, and has some great tools, and more amazing of all? ALL THE DEV TOOLS ARE FREE.

+1 vote     reply to comment
Ryusen
Ryusen May 29 2009, 12:45pm says:

I'm going to a college in England to learn game design starting this september.

It really isn't great. I have to do 2 years of 2D game design and game elements along with a bunch of other stuff just so I can get to the other 2 year course, which is in 3D.

but sadly they are still using the unreal engine (I think it was 2004 to be exact.. bleurgh)

I don't know why people don't use steam, the pros and cons far out weigh each other.

I am sure a lot of people can agree with me on the fact that Steam is not only great because of the design capabilities but the ease of learning the basics and the fact that it is free.

Steam really is under-rated and basically unknown among colleges, it pains me to think that colleges like my own still use unreal as an engine and even some more undeveloped engines.

+1 vote     reply to comment
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