The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

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Lost Squad Winter 2016 Update | Day Two | Procedural Sky Rendering with Source Engine Pt.1
Lost Squad

Lost Squad Winter 2016 Update | Day Two | Procedural Sky Rendering with Source Engine Pt.1

Lost Squad 4 comments

It's day two of our 2016 update! Today we're talking Procedurally Generated skies.

US servers coming BACK
Tactical Intervention

US servers coming BACK

Tactical Intervention 0 comments

Hey guys, okay, so this has taken us a while - but here they are: two brand new, shiny DSs, one on the East and one on the West Coast.

Day of Infamy now compatible with live branch
Insurgency

Day of Infamy now compatible with live branch

Insurgency 7 comments

Official WWII Insurgency mod created by New World Interactive and open sourced to the community, available now on the Steam Workshop.

RTSL: 2015 Awards

RTSL: 2015 Awards

News 7 comments

Check out the winners of the Run Think Shoot Live, Awards 2015.

INFRA released!
INFRA

INFRA released!

INFRA 2 comments

Hello everybody! INFRA Part 1 has been released on Steam! Huge thanks for everyone who have followed and supported us during the development!

Contagion - New Flatline Game-Mode & 80% Off!
Contagion

Contagion - New Flatline Game-Mode & 80% Off!

Contagion 4 comments

Check out our new Contagion Game-Mode "Flatline" as well as new characters, weapons, and maps with the new Holiday Theme update!

Update / BETA news
Tactical Intervention

Update / BETA news

Tactical Intervention 3 comments

News on our BETA status - information on what we're going to give you for Christmas, how long it's going to take and what it will look like.

INFRA Release date announced!
INFRA

INFRA Release date announced!

INFRA 15 comments

Big news today! Beta is doing well, we’ve received a lot of good feedback and made tweaks to gameplay accordingly. Today we’ve also released an update...

Lost Story Dev.Log #3 (Part 2)
Lost Story: The Last Days of Earth

Lost Story Dev.Log #3 (Part 2)

Lost Story: The Last Days of Earth 4 comments

We are ready to present You the advanced NPC control system! With it's help you'll be able to give commands to specific squad members individually. This...

Lost Squad Winter 2016 Update | Day One | Realistic Rendering with Source Engine
Lost Squad

Lost Squad Winter 2016 Update | Day One | Realistic Rendering with Source Engine

Lost Squad 15 comments

It's here, IOTY 2015. First day of our updates starts today!

Lost Story Dev.Log #3 (Part 1)
Lost Story: The Last Days of Earth

Lost Story Dev.Log #3 (Part 1)

Lost Story: The Last Days of Earth 1 comment

It turned out to be December as our best month to sum up the results of our work so far, as well as give you some info concerning our plans for the upcoming...

Abatron is back!
Abatron

Abatron is back!

Abatron 8 comments

It's been awhile, but Abatron is still here and we're working harder than ever to get the game finished and into your hands. Since it's been a bit since...

TI - Past Year's Terrors, or: What Were We thinking?!
Tactical Intervention

TI - Past Year's Terrors, or: What Were We thinking?!

Tactical Intervention 0 comments

Professional reviews of the beta released as an AAA title two years ago. Featuring Destructoid, Eurogamer, Kotaku and "Rock Paper Shotgun". Indulge in...

We're BACK! If you think we've ever been here, that is... if not: we're HERE!
Tactical Intervention

We're BACK! If you think we've ever been here, that is... if not: we're HERE!

Tactical Intervention 4 comments

Lots of text, lots of images, lots of video footage, quite a bit of humility and a degree of optimism for what the future may bring. Tactical Intervention...

Divinia Chronicles: Early Access launch
Divinia Chronicles: Relics of Gan-Ti

Divinia Chronicles: Early Access launch

Divinia Chronicles: Relics of Gan-Ti 17 comments

What started as a HL2 mod on this very website, Divinia Chronicles:Relics of Gan-Ti is finally available as Early Access on STEAM! It has been an incredible...

«Antenna»
The Revenge

«Antenna»

The Revenge 9 comments

Today we want to announce the demo version of «The Revenge» - «Antenna».

SnakEscape: development story

SnakEscape: development story

News 3 comments

In this article we would like to tell you about our game SnakEscape and it's development story: from simple cubes to flat-style minimalism.

New Content For Source Engine

New Content For Source Engine

News 1 comment

Single Player Story Content(Gordan Freeman story focused) and Some Multiplayer stuff too

Resurgence Reintroduction
Resurgence

Resurgence Reintroduction

Resurgence 7 comments

Resurgence comes back to the world of the living with Reintroduction event

Tenebra Game Announcement
Tenebra

Tenebra Game Announcement

Tenebra 2 comments

Tenebra - Welcome to a downward spiral into darkness.

Lost Story Dev.Log #2
Lost Story: The Last Days of Earth

Lost Story Dev.Log #2

Lost Story: The Last Days of Earth 4 comments

Once again we greet you at the end of the month. The summer is coming to an end. Many of you are probably returning from vacations (or are still having...

Lost Story Dev.Log #1
Lost Story: The Last Days of Earth

Lost Story Dev.Log #1

Lost Story: The Last Days of Earth 4 comments

The development process of Lost Story is going since 2012 and we haven't had any stops ever since. Well, there are minor exceptions such as exams, but...

Devblog #53
INFRA

Devblog #53

INFRA 5 comments

We talk about how things have been going, the campaign, our new followers and the game.

Indiegogo campaign has begun!
INFRA

Indiegogo campaign has begun!

INFRA 8 comments

The new trailer, gameplay and the Indiegogo campaign. A thanks to all of you!

Devblog #52
INFRA

Devblog #52

INFRA 5 comments

We let the people know that we are alive, talk about what we've been doing the past few weeks and what to expect the coming months.

Devblog #51
INFRA

Devblog #51

INFRA 1 comment

Shorter summary than usual. We talk a little about what we got done this week.

Black Mesa - Early Access
Half-Life 2

Black Mesa - Early Access

Black Mesa 43 comments

Run. Think. Shoot. Source. Revisit Half-Life with this highly acclaimed re-imagining created on Valve's Source engine.

Devblog #50
INFRA

Devblog #50

INFRA 2 comments

We talk about our team motivation and birds. Also our 50th devblog, Yay!

Devblog #49
INFRA

Devblog #49

INFRA 5 comments

Weekly update, what have we been working on and an example of the team mindset.

Devblog #47
INFRA

Devblog #47

INFRA 3 comments

An almost weekly update of what's going. How was our week, update on Indiegogo campaign and a new trailer.