The ShadowEdge Physics Engine is a Proprietary licensed video game engine designed by L-mod United Kingdom for use in developing video games for Windows Computer, Apple Mac, Linux, iPhone, Android and Windows Phone 7, it is a powerful engine that uses many systems that allow for realistic real time dynamic shadows, high detail graphics, advanced physics and many more.

Officially announced as Project GEET and L-mod GEET back in early March 2012, it was renamed as the ShadowEdge Physics Engine the same day it was released (24/03/2012) it was first seen in Unreal Tournament 3 as a mod, before officially becoming a game engine. there has been major changes since development and has reach a point where it can be used on game consoles, Primarily the Xbox 360 and Playstation 3.

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