Pyrogenesis is the nickname given to the custom built engine developed for 0 A.D. Featuring an enriched 3D environment, a particle system, OGL graphics and 32-bit color, it not only provides a powerful environment, but allows the game to have very minimal system requirements, which will be available for Windows, Macintosh and Linux. To cater to our Linux crowd, we've opted to use the OpenGL API rather than DirectX, which not only functions just as proficiently, but it's already bundled in your video card drivers, so there's no need to worry about downloading the right version to run 0 A.D.

Sounds will be handled by the .ogg encoding alternative, which does not require a licensing fee that cannot be financed by a non-profit team. Because it would be illogical based on our game's camera, the engine does not support 3D sounds. It could, in theory, be implemented, but we've decided not to include it in the release of 0 A.D.

System Requirements

Minimum
- Windows® 2000 or greater (or Linux®)
- 1 Ghz Processor
- 256 Mb RAM
- 32 Mb Geforce3/Radeon 8500 (or equivalent)
Recommended
- Windows® 2000 or greater (or Linux®)
- 1.6 Ghz Processor or greater
- 256+ Mb RAM
- 64 Mb Geforce3/Radeon 8500 (or equivalent)

Image RSS Feed Latest Screens
Detailed units and buildings Circular maps and lush terrain 0 A.D.
Blog RSS Feed Report abuse Latest News: 0 A.D. Modders host Map Design Contest

About 0 A.D. Empires Ascendant with 1 comment by feneur on Jul 8th, 2014

In celebration of the five year anniversary (It's really been five years?! Time flies!) of 0 A.D. going Open Source the Council of Modders (a group of 0 A.D. modders) are hosting a map making contest! The aim of the contest is to create a playable skirmish map that fits in one of the predefined themes:

  1. Northern Highlands:
    In the lands where rocks and mountain rule the earth and snow and rain dominate the air, a few remnants of humanity dare to resist the supremacy of the forces of Nature.
  2. Ancient Lands:
    Once there was a highly civilized kingdom, now only pain and rocks. However, rumors say that great treasures are to be found beyond the walls of this destroyed city.

For more detailed rules, and information about the possible rewards, visit the announcement in our forums.

Below are some images of a map shieldwolf23 (one of the judges in the competition) has made, and which we think shows that he's well qualified to judge the contestants' maps.

Shieldwolf23's map

Shieldwolf23's map

Shieldwolf23's map

Shieldwolf23's map

We hope that these images, and the contest themes, will inspire you, and look forward to your creations. For more information about how to use Atlas (our scenario editor/map maker) please see the Atlas (Scenario Editor) Manual in our wiki. And if you've got any questions/are curious about something not mentioned in the manual, please check by our Scenario Design/Map Making forum.

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Post comment Comments  (0 - 10 of 15)
Guest
Guest May 11 2014, 9:47am says:

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Guest
Guest Dec 20 2013, 11:55am says:

so download 0 A D

+1 vote     reply to comment
TKAzA
TKAzA Sep 6 2013, 8:36am says:

If its open source, when or where can we get/expect a release>?

+3 votes     reply to comment
_w_
_w_ Apr 5 2013, 5:59am says:

Someone remake AOM :D

+6 votes     reply to comment
GamerKnight
GamerKnight Jan 26 2013, 9:57pm says:

Very nice work guys, I will be tracking this one.

Open Source as well, I tip my hat to you :-D.

Clearly you guys are truly indie developers, we need more people like you in the community.

+3 votes     reply to comment
BrandonZ201
BrandonZ201 Sep 8 2012, 9:27am says:

Best RTS engine!

+4 votes     reply to comment
shnbwmn
shnbwmn Jan 28 2012, 2:28am says:

The best free game engine, along with Cube 2 :)

+3 votes     reply to comment
El_Zorro_Loco
El_Zorro_Loco Dec 3 2011, 9:21pm says:

Hopefully, more developers start using Pyrogenesis to create beautiful rts games on linux :)

+4 votes     reply to comment
galaxy366
galaxy366 Jun 27 2011, 9:05am replied:

You cant download it I think

+2 votes     reply to comment
feneur
feneur Jul 12 2011, 10:59am replied:

Rather, there's no need to download it separately, if you've downloaded 0 A.D. you have access to the engine. If you want more access (i.e. source code) just get the code via SVN: Trac.wildfiregames.com

+5 votes     reply to comment
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Platforms
Windows, Mac, Linux
Company
Wildfire Games
Contact
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Official Page
WildfireGames.com
Licence
GPL
Release Date
TBD
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Latest tweets from @play0ad

@memmaker650 That was a bit too optimistic, issues were harder to solve than we thought, Alpha 16 is available for Mac's as well now though.

Jul 6 2014, 4:31pm

@acho_arnold There is a lobby where you can connect to others (Alpha 15+), but matches are hosted on players computers.

Jul 6 2014, 4:28pm

RT @extPlay: Mapping contest sur @play0ad pour les 5 ans de l'ouverture du code qui approchent. Faites chauffer Atlas ! T.co

Jul 6 2014, 4:23pm

0 A.D. modders host map making contest, click through for rules and rewards: T.co

Jul 6 2014, 4:23pm

We have sent a survey to our Indiegogo donors. If you didn't get any, please contact @wildfiregames.com">fundraiser@wildfiregames.com . So sorry for delay.

May 28 2014, 12:12pm

@memmaker650 os x will be up within a few days

May 17 2014, 1:18pm

@gamingonlinux There you go: Alpha 16 Patañjali T.co

May 17 2014, 11:34am

Please welcome 0 A.D. Alpha 16 Patañjali! T.co

May 17 2014, 11:26am

@borkarabhijeet Yes, definitely. We apologize for the delay.

May 17 2014, 11:25am

RT @thispeterlewis: Tried out @play0ad last night—really impressed. Even in alpha, it's basically everything I ever wanted out of an RTS. A…

Jan 28 2014, 9:53am

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