Pyrogenesis is the nickname given to the custom built engine developed for 0 A.D. Featuring an enriched 3D environment, a particle system, OGL graphics and 32-bit color, it not only provides a powerful environment, but allows the game to have very minimal system requirements, which will be available for Windows, Macintosh and Linux. To cater to our Linux crowd, we've opted to use the OpenGL API rather than DirectX, which not only functions just as proficiently, but it's already bundled in your video card drivers, so there's no need to worry about downloading the right version to run 0 A.D.
The statistics above update daily and provide insight into how well news, downloads, videos, images and other content you post is affecting the popularity of your engine. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, please use the following embed code:
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