Main features:
- Rich selection of intuitive tools.
- Cutting edge graphics, physics and built-in networking support.
- .NET, C# programming language and easy embedding to windowed applications.
- Well-designed framework to quickly start your own project.
- Examples of various project types and a number of demo maps.

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NeoAxis Group Ltd has released a new version of the universal environment for 3D project development NeoAxis 3D Engine 3.4. This release does not include the big amount of changes since the main work is focused on version 4. This release features updated tools skins, improved physics, new exporters for the latest Autodesk 3ds Max and Maya, improved Apple OS X support and updated demo maps.

Screenshots

NeoAxis 3D Engine 3.4

NeoAxis 3D Engine 3.4

NeoAxis 3D Engine 3.4

NeoAxis 3D Engine 3.4

All changes

  • Updated tools skin.
  • Latest PhysX 3.3.4. Works faster and is more stable. Good character physics, improved car physics, fixed terrain problems.
  • OS X support has been improved. New Mono Runtime 4.2.1 with new Generational GC (SGen) support. OS X 10.8 now is the minimal supported system.
  • Sound backend has been improved. OpenAL Soft updated up to 1.17.2. Internal SSE optimizations.
  • All example maps have been updated.
  • Better object selection algorithms in Map Editor. It's now easier to select zones, portals and other volumes.
  • Post processing: Color correction lookup table support.
  • Exporters: support of the latest Autodesk 3ds Max 2016 and Maya 2016. Ability to install exporter for yet unpublished versions of 3ds Max and Maya (2017+) added.
  • Exporters: Ability to install exporters to a specified folder.
  • File system: The ability to load archives during simulation. As example to use it for downloadable content.
  • Map Editor: Ability to open the type of selected object in Resource Editor. Use context menu.
  • MapCamera: Ability to set orthographic camera.
  • Web Browser Control: You can now configure a local HTML start file. Zooming and mip maps generation for in-game 3D GUI.
  • Bug fix: Native memory manager: Crash Memory_AllocAligned on 64-bit applications.
  • Bug fix: Exporters: Unable to override material in some cases.

Links

Read more about the engine.
Download SDK.
Discuss about the release on the forum.

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This showcases the game working in multiplayer. Incin and I are playing Against AI.

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On the 25th the download I posted will go live. And you will be able to download the game!

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NeoAxis Group Ltd is glad to announce that the universal 3D development framework NeoAxis 3D Engine is now completely free, as the community has been...

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Post comment Comments  (0 - 10 of 15)
d10sfan
d10sfan

why is linux listed here? not native unless something changed

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silverfang22
silverfang22

Linux support is "In Development" according to their website

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emamdxl
emamdxl

Any plans to support Linux natively other than using Wine
Cheers

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CostarGamerZ
CostarGamerZ

One of the 3D engines for everyone

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Gunship_Mark_II
Gunship_Mark_II

i tested ALOT of engines. This engine is more easy to understand and fast to learn.

А вообще приятно, что разработчики Русские :)

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Unknown12345678900
Unknown12345678900

Is the only way to make maps is by using models and heightmaps?Whatever happened to brushes like in Source?I won't give this engine a 10 unless I see something like that.

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UnknownToaster
UnknownToaster

...Lol

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Magrathean Creator
Magrathean

Love this engine, been with it since .5x and cannot wait till 1.0 :)

Reply Good karma+1 vote
bioswat
bioswat

UDK,UNITY and NEOAXIS ARE THE BEST ENGINES!!!(And cryengine 3 will be too:D)

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muzzwood
muzzwood

I reckon Unigine takes the cake actually... ;)

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Platforms
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39 votes submitted.

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Highest Rated (2 agree) 10/10

Fantastic Engine, provides great flexibility and has a lot of features. Its fairly easy to start with a nice looking game project.

May 22 2012 by MrEmjeR

Lowest Rated (2 agree) 4/10

Im honestly not a huge fan of this engine, I need my terrains man.

May 28 2012 by Lopractic

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