Main features:
- Rich selection of intuitive tools.
- Cutting edge graphics, physics and built-in networking support.
- .NET, C# programming language and easy embedding to windowed applications.
- Well-designed framework to quickly start your own project.
- Examples of various project types and a number of demo maps.

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Howdy yall.
I would like to take a moment to tell yall about the Development of a new game Engine we are currently Developing!

The Game Engine is called:

Dark Realm Game Studio.

It will be created in BlitzMax and a plugin for it called Flow3D which is Ogre related.

Here is a video of Flow in Action!

About Flow3D

“Flow (Flexible Lightweight Ogre Wrapper) 3D is an Ogre wrapper and game dev framework that includes Ogre for rendering, Newton for physics, CEGUI for skinned UI design, works with MaxGUI for OS native GUI creation similar to WXWidgets. Has Ofusion pro sceneloaders plus custom callbacks. Flow3D also comes with FlowED scene editor”

What we are currently doing with Flow and have done already is updated it to Ogre 1.7.4.

The game engine will be Based Heavily on the Neo Axis Game Engine. But we are planning on making our engine much better in many ways. If you want to see all the features of what we are planning you can read our Design Documents.

Both Documents cover both editors. Which we are going to turn into a single Studio for the engine. It shows all of the features that we will be adding to the new engine. As we develop it. This will take us quite a few years to do so. But your donations will really help us.

In return for donating to the project. You will get access each build of the Engine as we develop it. BlitzMax is a very easy coding language to learn. And will make it very easy for us and users to create new content for our engine.

So if you want on the ground floor of this very powerful project before anyone else does. Please don’t hesitate. This game engine is going to be powerful when we are finished. And will have many features that AAA engines like CryEngine, Unity, and Unreal all have. But this game engine will be much easier to use. As it will be based on Neo Axis.

Now then please take a moment to look at what we have done so far. Updating the engine!

Here is more information!

Assaultknights.biz

Thanks so much!

Night Hawk

AK Back in full swing!

AK Back in full swing!

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Comments  (0 - 10 of 16)
AKNightHawk
AKNightHawk

This is a piece of chit system. By a Piece of chit person. Who bans people for no reason, I spent 1000s of dollars on his engine. He steals other people's work. And does not give them any type of credit for it.

I highly reconmend DO NOT BUY NEOAXIS. OR give your hard earned money to this idiot.

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d10sfan
d10sfan

why is linux listed here? not native unless something changed

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silverfang22
silverfang22

Linux support is "In Development" according to their website

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emamdxl
emamdxl

Any plans to support Linux natively other than using Wine
Cheers

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CostarGamerZ
CostarGamerZ

One of the 3D engines for everyone

Reply Good karma Bad karma+1 vote
Gunship_Mark_II
Gunship_Mark_II

i tested ALOT of engines. This engine is more easy to understand and fast to learn.

А вообще приятно, что разработчики Русские :)

Reply Good karma Bad karma+3 votes
Unknown12345678900
Unknown12345678900

Is the only way to make maps is by using models and heightmaps?Whatever happened to brushes like in Source?I won't give this engine a 10 unless I see something like that.

Reply Good karma Bad karma-4 votes
uuuuuuuuuuu
uuuuuuuuuuu

...Lol

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Magrathean Creator
Magrathean

Love this engine, been with it since .5x and cannot wait till 1.0 :)

Reply Good karma+1 vote
bioswat
bioswat

UDK,UNITY and NEOAXIS ARE THE BEST ENGINES!!!(And cryengine 3 will be too:D)

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muzzwood
muzzwood

I reckon Unigine takes the cake actually... ;)

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Highest Rated (2 agree) 10/10

Fantastic Engine, provides great flexibility and has a lot of features. Its fairly easy to start with a nice looking game project.

May 22 2012 by MrEmjeR

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