About Call of Duty: Modern Warfare 3 with
by Henley on Aug 17th, 2011
Back in 2009 a little game called Modern Warfare 2 disappointed pc gamers by removing everything that makes the PC version of the game superior to any of its console brethren. I am talking about dedicated servers. The act disabled any sort of real modding to the game along with the ability to make custom maps, build communities and not be forced into waiting for the develoepr to patch the multiplayer with extra content.
Good news everyone, Modern Warfare 3 will have dedicated server support for PC players! This was revealed today at Gamescom by the associate manager for Call of Duty Digital, Jay Frechette, and reaffirmed by Sledgehammer boss Glen Schofield on Twitter.
It is good to see developers learning from their mistakes, the mapping community will not be silent if you cross them! *fist pumps and so on*
Source: 1up.com
Shadowmapping, phong, dynamic lights and shadows, impressive animations, and physiscs all rolled into an engine that's about as technically demanding as Left 4 Dead. It's a nice little engine. I think all of the hate for this engine just is sprouted from the hate for Call of Duty.
I agree. This is awesome, very... but the haters coming straight from CoD are bringing this great engine down.
its ain't little engine,its actually more powerful than idTech4
ID tech4 source code will produce more powerful engines than the idtech3 *cough* i mean COD engine, just watch and see.
Way to overly interpret my comment and completely miss the point.
iD tech 4 came out in 2004... this engine released in 2005.
but this engine gets updated each year for a new COD game
True, but only slightly. The ragdoll and other physics for example are as still as accurate as they were in COD2.
funny that games based on engine from 1999 more sucesfull than Crytek games based on nextgen technology
The game, sorry guys, looks 2000-late
I mean quake 3 looks with fancy weather and you have COD Black Ops multiplayer graphics,. ******..