The Drag[en]gine is a fully customizable game engine and game development environment designed with modularity and extensibility in mind not requiring expensive licenses.
One of the demonstration objects in the demo-world besides being the computer terminals used in the Epsylon Game. Shows what neat things you can do with dynamic skins. In this case a holographic display with transparency and glowing in the darkness. More images of the demo-world can be found at Rptd.ch .
The lower left shadows confuse me.
It's the shadows of the frame of the terminal casting shadows. Since the screen itself is holographic it does not cast shadows ( as it's light after all ). The keyboard below is also only a holographic projection so it doesn't cast shadows either. Looks a bit odd since the terminal is currently floating in the air as I just whacked it in the test world for testing.