The Drag[en]gine is a fully customizable game engine designed with modularity and extensibility in mind not requiring expensive licenses.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
Scene rendered with a semi point light source ( ceiling lamp ) using pyramid shadow mapping. This technique works alongside other shadow mapping techniques hence everything works including transparent shadows.
It's looking awesome! I love shadows, especially when they are dynamic! :3
Looks great.