cocos2d for iPhone is a engine framework for building 2D games, demos, and other graphical/interactive applications. It is based on the original cocos2d design: it uses the same concepts, but instead of using python it uses objective-c.

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This engine is the code behind "The game Creator's" FPS Creator development tool, A powerful, yet rough FPS engine.

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Pyrogenesis

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Pyrogenesis is the nickname given to the custom built engine developed for 0 A.D. Featuring an enriched 3D environment, a particle system, OGL graphics...

RenderWare

RenderWare

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RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software...

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Highly evolved engine based on id Software technology, available under dual license (GPL, proprietary licensing for commercial use available).

Quake Engine

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The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now...

Unreal Engine 3

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Unreal Engine 3 is a complete game development framework for next-generation consoles and DirectX9-equipped PCs, providing the vast array of core technologies...

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Originally developed for Europa Universalis III, it has been used in every game developed by Paradox Development Studio since. The engine provides a 3D...

Doom Engine

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The Doom engine is the game engine that powers the id Software games Doom and Doom II, as well as Raven Software's titles Heretic and Hexen, then finally...