cocos2d for iPhone is a engine framework for building 2D games, demos, and other graphical/interactive applications. It is based on the cocos2d design: it uses the same concepts, but instead of using python it uses objective-c.

cocos2d for iPhone is:

  • Easy to use: it uses a familiar API, and comes with lots of examples
  • Fast: it uses the OpenGL ES best practices and optimized data structures
  • Flexible: it is easy to extend, easy to integrate with 3rd party libraries
  • Free: is open source, compatible both with closed and open source games
  • Community supported: cocos2d has an active, big and friendly community (forumIRC)
  • AppStore approved: More than 2500 AppStore games already use it, including many best seller games.

cocos2d for iPhone supports: iPod TouchiPhoneiPad and OS X 

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