An action game following Serious Sam on his bogus detour journey north of Egypt during his First Encounter in Egypt. Interested in modding?

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The time has come modders! The results are in and we have judged and decided which seriously (heh) awesome entries have cracked the top 20, and which three entries will take the podium for the main prizes. We have had a blast playing your mods and browsing through the great artwork submitted to us, it takes time and passion to create something great and we appreciate all of our participants for getting involved in making Mod DB's #SeriousMod competition the great success that it was. Now without further adieu, here are our winners!

1st Place - Chassis

Hold Fast The [DOWN] Gate


A fun and exhilarating multiplayer mod where you have been activated in response to a mass rampancy event. Includes with custom terminals to help you equip your chassis and to prepare it for the onslaught that follows. Grab it now.


2nd Place - The Hapalon


Image 5 Image 3


Hauntingly fun mod with a tense and frightening atmosphere with a custom inventory system with a bit of a Resident Evil vibe to it. Grab it now.


3rd Place - Pixels to Paper


Serious Sam: Pixels to Paper Serious Sam: Pixels to Paper


Astounding piece of layered art by Seylyn showing Sam in some serious trouble. Alongside the submission was fantastic behind the scenes look showing the creation of Pixels to Paper.


4th - 20th Place


20170722174039 1

Serious Sam Turbo Time Trial


Time to get SERIOUS

Time to get Serious


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Bogusware


Serious Sam Egyptian fresco

Egyptian Fresco

Less serious version
Less Serious


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The lonely island


Image 8
Temple Detour


Screenshots
Hazardous Materials Incident at XJ 86


20170722180709 1
Tug of War

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Roguelike Detour

Low Poly Sam

Low Poly Sam

Image 13
Ship-wreck

Lets get serious!!
Let's Get Serious


Overview 5
Defence of the Starbase


Seriousmod
Serious Mod


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Unnamed Campaign

Image 5
Another Encounter


I will be in touch with the winners shortly regarding receiving their prizes. Once again thank you to all of our participants and our friends at Crackshell, Croteam & Devolver Digital for making this competition possible. We have another competition in the pipeline so stick around and stay serious!

Walkthrough video of Shipwreck SS mod

Walkthrough video of Shipwreck SS mod

Ship Wreck

Took me some time but finally i made a walkthrough video of my 2 levels that i did make for this Serious Sam Bogus Detour modding contest.

Judging has begun

Judging has begun

News 13 comments

Save your bullets kid, because judging of the entries in the Serious Sam modding competition is underway!

7 Days Left To Enter Serious Sam's Bogus Detour #SeriousMod Competition

7 Days Left To Enter Serious Sam's Bogus Detour #SeriousMod Competition

News 1 comment

Create a mod or submit fan art to be in the running for some serious prizes.

Serious Sam's Bogus Detour @ Summer 2017!

Serious Sam's Bogus Detour @ Summer 2017!

News 1 comment

Serious Sam's Bogus Detour to be released Summer of 2017!

Add file RSS Related Files
Temple Detour (Curse Patch)

Temple Detour (Curse Patch)

SSBD: Temple Detour Patch

Guide Spartan Sam on his journey to retrieve Zeus' lightning bolt.

Ship Wreck

Ship Wreck

Ship Wreck Full Version 1 comment

Your ship has wrecked on a small beach, you don't know how you did get here, but you know one thing and that is that you have to fight your way out of...

Editor Manual v2

Editor Manual v2

Editor Manual Tutorials

Add a new level helps players get started with the editor. Click "Read more" to see instructions.

Invasion of the Party Crashers (v1.1)

Invasion of the Party Crashers (v1.1)

Invasion of the Party Crashers Full Version

Invasion of the Party Crashers! (Version 1.1)

Chassis

Chassis

Chassis Full Version

A multiplayer encounter designed for 3-6 players.

mycampaign

mycampaign

Ship Wreck Full Version 2 comments

Old version, second level was not really finished in this mod version. See new version for latest version please. Leon

Comments  (0 - 10 of 16)
gnear
gnear

looks frick'n rad!

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Guest
Guest

Will this release on GOG?

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Serious_Samsung
Serious_Samsung

Screw the VR version. I'm getting that **** even if it's pre-Alpha.

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Guest
Guest

Is this gonna be out any time soon? I'm having trouble holding on to this Dosh waiting for the game to come out.

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chris_coma
chris_coma

Split screen! Instant purchase the second it'll be available on steam. Serious Sam was always a couch sharing experience for me.

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XanT Staff
XanT

Beautiful art, will be watching with interest.

Reply Good karma+2 votes
Guest
Guest

Haven't heard anything in forever. Wonder when this is is gonna be finished.

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Silmarill_SK
Silmarill_SK

Looks cool - tracking!

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LurkersLair
LurkersLair

Love the art, tracking!;-)

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Arethrid
Arethrid

I guess you are in contact with the original title owners. I am suprised to see this :)
I like the "doom-guy" like implementation of the head.
Is this using the same engine with Hammerwatch?

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-Hipshot Creator
-Hipshot

Yes, this is an "official" indie-title with Serious Sam. I think the series would do great as an top down shooter I hope others will too.
I love references and the "Doom"-head is a great idea they had back in the days, you can show status effects there and it looks cool when he's damaged!

It's not using the same engine, we are writing a new engine, in C++ and using Angel Script as a base for scripts, we want this new engine to be much more moddable than HW ever was.

Reply Good karma+1 vote
RedRookLord
RedRookLord

Much more moddable?
Hmm..
Looking forward to it. :)

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Arethrid
Arethrid

Awesome. If I recall correctly Hammerwatch was using OpenTK. Or was OpenTK used only for the editor? Are you using SDL, SFML or some similar framework for your new engine in C++?
Can't wait to see the final version of the game, best of luck with your project!

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xMyran Creator
xMyran

Sorry I didn't see this earlier. Hammerwatch was first released using OpenTK but I later switched that for SDL2-CS. The editor uses combined OpenTK/SDL2-CS thing for the WinForms control.
The new C++ engine is currently using SDL, but like with Hammerwatch it's only used for window and input management so it's quick and easy to change if needed.

Reply Good karma+1 vote
-Hipshot Creator
-Hipshot

Oh, I don't know those specifics, the coder does, I'll see if he can reply to this a bit later =)

Reply Good karma+1 vote
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Serious Sam's Bogus Detour
Platforms
Windows
Developer
Crackshell
Publisher
Devolver Digital
Engine
Unity
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