id Software is responsible for the Quake, Doom and Wolfenstein series of games. With flexible engines, id Software have a strong mod community
A review about Wolfenstein 3D and it's story along it's developing.
This is the reason why Doom changed the fate of videogame history.
Later today on Steam id Studio and Bethesda will be releasing the official tool kit for RAGE – the same tools used to create RAGE and its DLC, The Scorchers...
Ten weeks are over, judging starts, good luck to all of us :D
Three-party conference with cityy and noruen, screenshots from week 5
Now that OpenKatana is finally on Moddb and in the public spotlight, what does it mean for development? Well let's find out!
As already mentioned in the last article, here is the interview with martinheterjag, one drop out, neat new screens
Despair and martinheterjag took some time to give me an interview about their mapping techniques and themselves. Registration's closed. New mappers joined...
Doom 3 Source Code released! Read on to find out more!
The results of the Doom 3 Speedmapping Contest #1!
"I don't expect a vibrant [iD Tech 5] mod scene," says father of modern FPS game technology.
Here's the downloads/screens of the entrants! Check out what people have been working on for a little over a month!
Quake Expo 2008 is on and it's hot this year! Visit us, set up a booth or just look around and have fun!
The Q4Run team has released a new version of their trick-jumping mod for Quake 4. It brings several changes and fixes with it.
Project Lead Domipheus and Deputy Lead NoSoup4U have been interviewed by Splashdamage over at the official Enemy Territory:QUAKE Wars Community site to...
Introducing our latest vehicle, the contest-winning Wee-Evil!
The Final Build of HardQore is now available for download. It comes in both manual install and self installing. The release includes all the changes from...
We reveal our new car, Optimus Crime, along with a glimpse of ingame action! Development is going steady, and a release of our first alpha is nearing...
Hey all. The ETQW SDK was released last week, and now we have in-game shots of our Black on Black vehicle, as well as GWs 'unnamed' car.