Unreal Tournament Community SDK is an open source engine fork of the Unreal Engine 1.x with a modern development framework for Unreal Tournament. A thousand delays later we hit rock bottom and infinite possibilites at the same time with this community-propelled engine fork for one of the greatest 3D games of all time. We will never forget nor forgive what Epic Games did on the 14th December 2022.

Post news Report RSS UTSDK Q3/2023 Release Statement

Hello everyone. Delays are frustrating. I know. Believe me, they're more frustrating for me than for you. Most of the time before a release I seem to have accomplished 95-99 % of aimed work progress, but then ultimately the gremlin strikes and I can't reconcile releasing an unstable version with my conscience. Thus I had to postpone the Q3 release for another week. Read below, why.

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Hello everyone.

Delays are frustrating. I know. Believe me, they're more frustrating for me than for you. Most of the time before a release I seem to have accomplished 95-99 % of aimed work progress, but then ultimately the gremlin strikes and I can't reconcile releasing an unstable version with my conscience. Thus I had to postpone the Q3 release for another week. Read below, why.

Example Halo3D

UTSDK grew quite complex over the last 2 years. While most aspects work, the old Unreal Engine isnt really acceptive of new engine layers over existing mechanics. Currently I have a hardtime getting save/load serialization to work even though it worked in Q2/2023 with Tex3D components. I see what I can do in the next days and try to release Q3/2023 mid-November.

UsdkUStaticMesh

Big thanks to all UT fans for your ongoing support and patience! I will keep you posted.

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