Tiberium Dusk is a re-imagining of the Kane's Wrath universe in a way I feel better fits canon, as EA did a pretty poor job with the C&C franchise continuity from Tiberium Wars onwards. This mod doesn't change anything with regards to the story but helps add elements to the gameplay that "fill the gaps" and provide a more Tiberian Sun esque experience (including all its flaws and unbalances) and departs away from the Kane's Wrath RTS formula. Still a work in progress, I've made changes to the AI (buffed turtle AI and made brutals harder), made changes to "Militant Squads" which make them work with the timeline of the franchise, changed the "Nod" faction entirely with a new name, as Kane's Wrath "Nod" works more of a splinter faction rather than a true "Brotherhood"; with Marked of Kane being the new face of the faction. There are also numerous changes to GDI and Scrin, especially Reaper 17 and Steel Talons, which make them play significantly differently.

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Add media Report RSS Apache Gunship (WIP) (view original)
Apache Gunship (WIP)
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bob600
bob600 - - 353 comments

awesome

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Burakkuhāto Author
Burakkuhāto - - 435 comments

Yep, still needs a decent amount of work, but I'm surprised at how good the Renegade model looks.

Current version of the model I've implemented the blades, still need to fix that dark cockpit glass though.

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Guest
Guest - - 691,456 comments

Helikopter!

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Description

Model for an Apache Gunship that will be replacing the venoms for Nod Legion.

The Gunship will essentially be like a "heavy" outdated venom that's much slower, has less spotting capabilities, is somewhat more expensive to purchase, no stealth detection, no laser refraction...

But in exchange for better armor, a 30mm cannon that can destroy tanks and Hydra Rocket Pods / Launchers.

I may even attempt to make an upgrade module that arms it with Hellfire missiles and stingers for anti-aircraft, but for now I aim to just attempt to get the model working. ;)