Anomaly is a standalone S.T.A.L.K.E.R. mod powered by an x64 version of Open X-Ray. Built upon Last Day, the mod continues its way on expanding and adding new features while maintaining a high level of quality and replay value.

RSS Reviews  (0 - 10 of 208)

Really nice mod, with, weirdly really good damage balance that somehow fit to my annoying needs. I said weirdly because most of mods just try to hard to mimic Misery that it self is really bad made mod(its not hard, its just annoying with fake hardness made via stats not gameplay it self) and thanks to it you dont need to play it like doom/quake, progressing trough game just for better gear that deal more damage. You can really get fist gun and take care of it and it will take care of you. Just after first hour after reaching Army Warehouse at totally pitch black night I was fighting 2 bloodsuckers jumping from box to box trying to avoid their attacks holding just 9mm pistol and damn flashlight in other hand(forgot batteries)... It was serious fight for death: they do one hit I bleed out and die, I hit them without aiming(because I was holding flashlight) they will slow down and I have chance to kill them with just few shoots of those 9mm... Of course live in the zone is not fair and small chimera show up and jump on me and I died... but hell, I didnt have such intense fight in stalker for months, in other mods this 9mm pistol would be like farts for those bloodsuckers and they would be fake buffed out to kill me in one hit instantly, here you slowly bleed out and you have chance to survive with your sidearm.

For the rest of game parts, its solid work, I could complain about pricing of items and not that great medical supplies stats, but I think no one gonna fit my personal needs in that terms... Also traders/repairs are tad annoying, I know that its for making game more harder and to stretch gameplay, but still I just dont like where you sell items in 40-60 conditon and you get 5% of its price, and repair cost more than gun it self...

AI of stalkers... I cant really say anything in that terms, honestly I didnt saw any mod that do anything really new and visible for years, even over-hyped Dead Air is just the same stuff, and its no different from what Anomaly have: Stalkers do stalker things: random "I see yo behind that wall!" or magical vision of 10000 meters, and often "I have no idea what im doing" where some of enemies just stop seeing you and you can dance around them... This is just how stalker roll, and there is no way to change that...

From gameplay perspective, you really gonna get what you have in any coc based mod, dont expect too much, its more about survival and because mentioned good damage balance, it is fun to play, no matter what gun and armor you or enemy have, you will need to focus and prepared to do even simple fetch missions.

In terms of look and performances... its solid and nice looking, game work pretty good and have nice atmosphere... but it have also some problems...
I often get weird errors related to shaders and lighting when playing DX10/11 I could not find any relation to them(specific place, specific setting, specific time...) And I never get the same error two times. There are also lots of glitches, like for example when I pay with DX10 menu cursor have annoying ghosting effect, and almost every time when I try to go from bar to scrapyard, game freeze in hangar where "get out of here stalker" guy is, but game it self still work: there are sounds of me moving/shooting and NPC walking, but I still have that one frame on screen and I cant do anything beside force closing it.
This is really annoying because this is one of main route to other maps, and for now I need to go around to get to scrapyard/cordon. + those random crashes when playing in DX10 and for me its one point down...
But still mod it self is really nice, there is a chance that those errors are from my side(but I doubt it...) however still for me its solid 8/10

10

vvil01 says

Agree Disagree

64 bit x-ray engine
HD modells
HD maps
HD HD
No lag
No CTD
Do i need to tell more?

9

64-bit engine is truly a revolution - it removes at least 50% of crashes and stuttering you would encounter in Last Day mod pack.
When you use at least DirectX 10 as renderer the visuals are very pretty. Especially noticeable on a sunny in-game day.
Although Last Day itself is a horrid shitfest, because made by drunk russian teens, the one most important thing I like about Anomaly mod pack is that the creator does his best to solve any problems you encounter, no matter if engine related or poor script, he solves them all quick.
Shiny blows and whistles matter null if stability null.
All this combined puts all the rest of STALKER mod packs into trash bin; I prefer stable full release and none of that early access pre-alpha **** made by alcoholics and drug addicts.

Greatest freeplay mod so far, it's balanced in the right way, hard in the right way and you don't need the strongest assault rifle to survive, a 9x19 pistol can do the job most of the times.

Everything is done just the right way with a very slight polishing need.

10

Very VERY polished mod.
The 64bit engine is amazing. I can run stalker at solid 60+fps on a clevo now.
Textures and models are really beautiful. The AI is less uber powered than Last Day but stays dangerous at the same time.

Another good point? The economy! Reworked and for the better... cause expensive things like armor and such are still expensive so you have a nice curve of grind for money but you're not wasting it in zone produced bread worth 3000+ rubbles.

I recommend this for it's general feeling of a more polished and clean mod than most of the COM clones (imo).

Credits where it's due, the mod patches are put into a new, separated folder and in individual .db files which is, for me, a very cool option to not loose tracks of changes and merges if you need to devel an addon for this mod. Clearly what most of the mod teams should do. Huge bravo for this sergedp.

One of the only thing I would consider "bad" for this mod is also it's strength: the many texture packs included. Sometimes I must say I miss the Misery/Last Day feeling on some textures like bushes/trees/grass/general feeling/structures.

Everything is much more detailed now but also more vibrant and colorful. It has it's own style. Maybe one day an optional pack for original architecture/foliage/general textures from Last Day? I may do it if I have some time. For the people seeking the miserable feeling of a dying zone.

Anyway great job on this mod. It's been a while since the last time I stopped on a mod and played more than 20 hours without switching back to another one...

Ethic stuff/disclosure: I helped with some porting of sound files related to stealth gameplay capabilities in patch 3.

10

wojola says

Agree Disagree

Solid, stable mod pack based around Last Day that improves visuals, audio, performance, and economy. If your rig is up to the task, this is the way to play S.T.A.L.K.E.R.

10

One of the best mod packs out to play and the support from searge is amazing. It's been a long time since i saw something like that!

I really enjoy the content Anomaly brings to the table. It's never TOO hard where it feels like it's trying to be unfair, but it's not as easy as certain freeplay mods out there, like CoC itself.

I enjoy the scavenging and repair mechanics, because they add a new layer of gameplay. It goes hand-in-hand with the economy, so you have incentive to loot and scrap those horribly damaged outfits you would otherwise never pick up, among other junk.

A good few of the mod's problems aren't anything new, like AI that is a bit too accurate, and is great at tracking you even when they shouldn't be able to see you. I'm no expert but I feel like it's an unavoidable problem.

The mod still needs polished so I wouldn't give it a perfect 10/10 yet. There are also some subjective problems that I get hung up on. The HD models vary in quality. You can get the back to the roots models if you want, but since the HD models are default with this modpack, I'm judging it on them. There are also too many downsides to trying to use artefacts in this mod, leading me to always just sell them, which is a shame.

Some things like warfare need far better implementation, even in a beta state. There are just too many problems with it as is.

I haven't exactly played a ton of Stalker mods but I enjoy this one and I'm still playing it, and looking forward to new addons that might come out.

10

Sudred says

Agree Disagree

мне нравится быстрая работа игры на моем пк

A well polished Last Day Modpack that massively cuts down on a lot of the issues found in Last Day, Call of MISERY and similar freeplay mods (like the normally everpresent instability issues and memory crashes. They are not gone completely, but reduced significantly). It also rebalances a lot of the more irritating parts of Last Day to be all around less annoying. Add to that the currently rather common updates and mods being added and you have a modpack that eclipses its source by a decent bit.

Community Rating

Average

9.3

201 votes submitted.

You Say

-

Ratings closed.

Highest Rated (21 agree) 9/10

Really nice mod, with, weirdly really good damage balance that somehow fit to my annoying needs. I said weirdly because most of mods just try to hard to mimic Misery that it self is really bad made mod(its not hard, its just annoying with fake hardness made via stats not gameplay it self) and thanks to it you dont need to play it like doom/quake, progressing trough game just for better gear that deal more damage. You can really get fist gun and take care of it and it will take care of you. Just…

Jun 23 2018 by paranoiia8