A total overhaul mod which strives to bring about a more realistic tone to the game. Completely reworking gunnery, replacing the stock models with high fidelity ones, and adding numerous aircraft & vessels take this game to a whole other level.
No long posts this time, simply a short status update. Progress has been steady, albeit slow, over the past few weeks. I've upgraded the detail on several of the US turrets already and have most of them UV wrapped and ready for Substance Painter. Re-texturing was something I'd been dreading because of the state the stock UVs were in but I came across a very capable and easy to use UV wrapping program (RizomUV) which has cleared this issue.
The IJN side still progresses slowly but the knowledge and experience I've gained should help to reduce the time that faction has remaining.
I'm also planning on uploading a customized ModDB CSS profile in the coming weeks if I can get the process sorted out. It doesn't sound like much but the aim to to make the mob pages better fit with the game as well as make the site look nicer in general.
I've finally managed to get the second hotfix uploaded here too so there's that. If any of you guys find any new CSV issues let me know and I'll add them to the list.
Slight change in plans and basic update of progress
Visit the forum section to vote for USN camo Measures.
A wrap up of the previous hot fixes as well as an adjustment of cargo/tanker ship health.
Hotfix to correct the Shinzan and Renzan unlock dates
Various small changes including G8N1 Renzan reference.
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