Seven Kingdoms is a total conversion mod for Attila: Total War based on and inspired by A Song of Ice and Fire / Game of Thrones.

Report Seven Kingdoms (Attila: Total War) -- Alpha 1.04
Filename
Seven_Kingdoms_-_v1.04.rar
Category
Patch
Uploader
BM__
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755.75mb (792,463,798 bytes)
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99,854 (2 today)
MD5 Hash
37f726f859845f34fa749c80f4a17f59
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Description

For Attila: Total War, "Iron Throne" adds Wights, the Crownlands (Kingsguard, Goldcloaks, Faith Militant), House Manderly, House Royce, House Mallister, House Dayne, and over a dozen new characters to Seven Kingdoms: Total War.

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Seven Kingdoms (Attila: Total War) -- Alpha 1.04
Comments
mrjtg12
mrjtg12

What on Earth is a Total War: Attila mod doing in Kingdom Come: Deliverance? Glitch? Apologies if this seems rude.

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BM__ Author
BM__

The mod has been out for 2 years for Attila: Total War. I'm switching development over to KC:D, as written on the front page and articles.

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mrjtg12
mrjtg12

Ah, alright. I did not see those articles, thank you!

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modefedmwsof
modefedmwsof

Whatever became of this great mod

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matheusantos98
matheusantos98

Hi, in which steam version does this mod work?
I saw that besides the game there are several additional contents, do they need for this mod to work?

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ZerfickerOfDoom
ZerfickerOfDoom

Oh damn sktw was an awesome mod pls find a way to update

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Guest
Guest

The mod works fine for me on the latest version of Atilla

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BM__ Author
BM__

Thanks for this, I can confirm it works for me too.

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Guest
Guest

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FidelisPrincep
FidelisPrincep

I would kill to see House Targaryen Units, like the ones from Aerys’ Reign. Essentially normal knights with a Targaryen Armorplate and Shield. Would be so dope if you could do that. I love the mod, amazing job with it, but House Targaryen should have House Targaryen units, not just mercenaries/sell swords. Otherwise, one of mine, and many many other’s favorite mods.

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Guest
Guest

what am i missing i have Seven kingdoms in my data folder but the game is still vanilla

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BM__ Author
BM__

You need to activate the mod in the mod manager, read the installation instructions in the article

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JaimeLennister
JaimeLennister

You have to create a user.script (.txt flie/save as Unicode) at %appData%/Creative Assembly/TW Attila/Scripts which contains »mod "Seven Kingdomsp.pack" «. Delete preferences.script in the same folder and everything in the Preferences (or Battle Preferences) folder. Then launch the game, it won't be necessary to activate the mod in the manager, because it might not work. Delete user.script of you wanna play without

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legolas34
legolas34

Hi, I don´t understand this Manual, could you describe it more easier please? :D

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Guest
Guest

The mod works with all dlc and french game version ? Thx

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BM__ Author
BM__

All DLC: yes
French version: no (you need to play in English or text will be missing)

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xTear
xTear

ONE KING, SEVEN KINGDOMS.

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Guest
Guest

Hi there, i must just thank you all for the wonderful mod you have provided this community with, nothing is needs to be worked on! just keep up the good work!

If there is just one thing that could be amended, is there a possibility you guys could fill in the missing textures for inside the lanisters helmets? it becomes a bit non - asthetically pleasing at times XD.

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BM__ Author
BM__

Lannister armor has all been replaced, this is fixed.

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Guest
Guest

Can't install, Winrar says it's a corrupt file.

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BM__ Author
BM__

ModDB problem. Keep trying to redownload.

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AsarWeth
AsarWeth

Im really hoping you update this mod! I love it!

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Sixtheman
Sixtheman

I'm still having trouble downloading the patch 1.04 I did purchase the Attila Total war legally and I can download the new ones Robert baratheon and all the other ones that are actually on the atilla website itself but I but I'm having trouble with the patch so I'm not being able to play is there any way you can help me I've been trying to get ahold of you but I know you're very busy person but whenever you have a chance I would really appreciate it I've been dying to play the game I love the books and the show

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