Seven Kingdoms is a total conversion mod for Attila: Total War based on and inspired by A Song of Ice and Fire / Game of Thrones.

Report RSS Seven Kingdoms v2.1 "Salt and Sand" - Public Release

Seven Kingdoms 2.1 expands the rosters of Dorne, the Iron Islands, and the Stormlands. New armies include House Uller, House Yronwood, House Harlaw, House Dondarrion, along with an overhaul of House Martell.

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House Martell

Seven Kingdoms 2.1 expands the rosters of Dorne, the Iron Islands, and the Stormlands. New armies include House Uller, House Yronwood, House Harlaw, House Dondarrion, along with an overhaul of House Martell and multiple bug fixes.

Special thanks to KevTaylor for his help on this update. Kev creates the mod's general/character faces (except the Night King and White Walkers, I'm quite proud of those!), unit cards, and helps with the database work, allowing me to focus on 3D art and models/textures.

Changelog
- Added House Uller (Dorne)
- Added House Yronwood (Dorne)
- Added House Dondarrion (the Stormlands)
- Added House Harlaw (Iron Islands)
- Added custom armor for Oberyn Martell
- Fixed Wildling pink beard bug
- Fixed missing unit abilities on some characters
- Changed catapult and wight unit costs
- Changed Arryn cloaks to a higher quality version
- Misc. bug fixes and improvements


Installation instructions can be found in the file description and included Readme. Please read the instructions before complaining that you can't figure it out!

Seven Kingdoms (Attila: Total War) -- Alpha 2.1



House Uller

House Yronwood

House Dondarrion

House Harlaw

Comments
Ettenrocal
Ettenrocal

Awesome character designs !

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JayPenrake
JayPenrake

Ugh! So good!

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JayPenrake
JayPenrake

All Uller units (except archers I think) don't have any abilities, so they kinda stand around like lemons haha :D

Will keep posting whatever I find when play testing. Looking fantastic so far, especially the redone Martell units!

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Guest
Guest

Hi BM, new content is great thanks for the mod. Question for you tho, I loved your House Hightower units and style, are you putting them back in? Although the show only mentioned them in name we never saw them visually, but for the fans who do not know House Hightower was one of the most powerful noble houses of The Reach, and its city, the city of Old Town one of the largest in the Seven Kingdoms.

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BM__ Author
BM__

The next update is Robert's Rebellion, probably not for a while. You'll get Redwyne with it instead.

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Guest
Guest

Ok sounds good, thanks.

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iorch
iorch

Oooooh. I know people must've asked a million times, but I guess this means we'll see Targaryen Westerosi units?

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CaydenSelwyn
CaydenSelwyn

Absolutely loved playing through this new update. I'm definitely hoping to see more Dorne from you in the future, if for no other reason than the fact that the Dornish units you've made are breathtaking. The other new houses were likewise a blast--the game has been missing the Marcher lords, so House Dondarrion added a much needed aspect. In all, great work. Looking forward to seeing which houses you end up adding to the Robert's Rebellion update!

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BM__ Author
BM__

Thanks man, glad you like it!

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Guest
Guest

The battles in the last update were very slow paced are they faster now? Great work by the way love this mod.

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BM__ Author
BM__

No changes were made to battle speed, unit stats, etc. All the same as 2.0

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Guest
Guest

Awesome mod, blast to play. I can tell how proud you are of the NK model by your profile pic lol.

Quick unrelated question: Do you have any interest in the Fire and Blood show that was announced? Not asking in a "are you gonna update or create a mod for it" way, more in a "are you looking forward to/interested in" way. I had really no interest in the Longest Night, but this one seems better at least we will probably see what a Targaryen soldier's armor looks like.

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BM__ Author
BM__

Actually yeah, it looks interesting so far. Much more relevant to the original show setting.

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