After 5 years of hiatus, the ultimate update of quake 4 weapons rip is here. Currently on open alpha, it features all base weapons and improved decorate behaviour. Weapons were ripped again for 16:9.

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Quake 4 Weapons Rip Vol. 5 - Version 1.4.2 (Brightmaps)

Quake 4 Weapons Rip Vol. 5 - Version 1.4.2 (Brightmaps)

Full Version 35 comments

Finally, versiĆ³n 1.4.2 of quake 4 rip is here, featuring weapon upgrades, heretic, multiplayer (therefore, zandronum) and qcde mappack compatibility...

Q4Rip Volume 5 - Optional 360p sprites (5/19)

Q4Rip Volume 5 - Optional 360p sprites (5/19)

Sprites 1 comment

Optional 360p weapon rips. Increases weapon sprites resolution, make them look better.

Q4Rip Volume 5 - Optional 640p sprites (7/19)

Q4Rip Volume 5 - Optional 640p sprites (7/19)

Sprites

Optional 640p weapon rips. Increases weapon sprites resolution, make them look better.

Quake 4 Weapons Rip Volume 5 - Open Beta (Hotfix1)

Quake 4 Weapons Rip Volume 5 - Open Beta (Hotfix1)

Full Version 16 comments

After 5 years of hiatus, the ultimate update of quake 4 weapons rip is here. Currently on open beta, it features both base and upgraded weapons and improved...

Quake 4 Weapons Rip Volume 5 - Open Alpha

Quake 4 Weapons Rip Volume 5 - Open Alpha

Full Version 3 comments

After 5 years of hiatus, the ultimate update of quake 4 weapons rip is here. Currently on open alpha, it features all base weapons and improved decorate...

Comments
LocustQ
LocustQ

gr8 m8

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Rodrigo.J
Rodrigo.J

This is a great work, one of the best weaponsets for doom. This mod are simple, agressive and well balanced. But in prox versions please remove all the enemy behavior, because it will be compatible with Brutal Doom Only Monsters. If you load BD Only Monsters togueter, some graphics become corrupted.

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AlphaEnt Creator
AlphaEnt

Welp, the mod is not compatible with most bd things, because the mod uses custom damage types that would affect certain weapon functions, therefore breaking my own mod.

That being said, i've removed all custom monsters (except for lost soul) and kept only their modified projectiles. So, theorically, it could be possible to replace monsters sometime on the future more easily.

Wait for hotfix 1 in some days.

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AlphaEnt Creator
AlphaEnt

Hotfix available today.

Reply Good karma+1 vote
Rodrigo.J
Rodrigo.J

After some months without my pc, finally i can to return to play DooM, i saw the new Brutal DooM v21 (the new Icon of Sin is terrifying) and the new Quake 4 Weapons's version, and the new Q4W is amazing! The Q4W is better than de original BDv21 weapon set. I had so much fun with this mods, but i saw some bugs.
The console spams the warning "p_startscript" oftentimes, and the enemy's projectiles spawn some radioactive graphics (specially the revenant!).
BDv21 fixed a bug that hit the crosshairs, if Q4W becomes compatible with that, a lot of people would be happy to kill the new Icon of Sim with the Q4W! :-D

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Guest
Guest

A great weaponset with very good spritework and smooth animations. The oblique maps are going well with this especialy because of the ambient sounds. Some of the weapon sounds could need some work though. I hope this project will go further with polishing. It deserves far more reconition for sure. (The mod of dbthanatos is also great and finalized allraedy, but this one has the better weapon feeling and sprites in my opinion.)

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